sigonasr2
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c3e3ececcc
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Player animations more or less under control now. Moved to a toggle animation speed system instead
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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173cc0410d
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Switch to new sub animation system for movements
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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12bf5a5876
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Setup subanimation system
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
|
345217571a
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Dynamic Map transitions now completed
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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f1c347207a
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Organize cutscenes and add map transition cutscene triggers
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
|
ebbfafbebc
|
More tests added
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
|
3d5d1a126e
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Shop sell features implemented
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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ddb9c04e86
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Writing more tests...
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
|
88efa7764e
|
Test Suite first test in action
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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56ca9470ee
|
Complete refactor and separation of SeasonI class from main.cpp
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
|
4e293ff983
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Battle Properties implemented
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |
sigonasr2
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79922e43b4
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Build with optimization flags on
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2 years ago |