202 Commits (561c51da19f76d0378f8efe7d5ef7fde406ac47e)
 

Author SHA1 Message Date
unknown 561c51da19 Windows build support 3 years ago
sigonasr2 f4d44b4431 remove classes 3 years ago
sigonasr2 9707503149 get rid of junk lines 3 years ago
sigonasr2 828186c550 Remove other options 3 years ago
sigonasr2 6b93bcd50e Remove d3d requirement 3 years ago
sigonasr2 dd62b04556 Include vsync options 3 years ago
sigonasr2 feef654498 Double buffering code fixed. Also added additional properties for Windows optimizations 3 years ago
sigonasr2 e31c04c198 Use buffer strategy with proper buffer rotation 3 years ago
sigonasr2 dec88d32f5 Use double buffering. 3 years ago
sigonasr2, Sig, Sigo 7f2bbb855b Add Hardware rendering to options 3 years ago
sigonasr2, Sig, Sigo 2e9be3bf1b create constants to reduce magic numbers 3 years ago
sigonasr2 d5bb96b29a Add a thread sleep to keep the game running at speed 3 years ago
sigonasr2 6ffcf0be3b Added a hack due to timing values updating slower without a print Java maps 3 years ago
sigonasr2 c115ff4a7e Correct walk direction upon landing from a reversed direction after sliding 3 years ago
sigonasr2 96160bd35c Remove garbage collection running as it seems to have a negative impact 3 years ago
sigonasr2 7762489fe6 Adjust physics numbers to feel like previous settings. Made it so walk animation doesn't reset when walking into walls 3 years ago
sigonasr2 31f9bb513b Game update system now respects frame update time 3 years ago
sigonasr2, Sig, Sigo 5e97719ccf Timing of loop is now based on accumulated time 3 years ago
sigonasr2, Sig, Sigo d6b17fce95 Game should be running with highest potential game loop setting 3 years ago
sigonasr2, Sig, Sigo b5e5e1c611 Sync updateMult with frame time 3 years ago
sigonasr2, Sig, Sigo 8a46cb56a6 Game update loop runs at a set rate. 3 years ago
sigonasr2, Sig, Sigo a3a2c62d4b Add a clear function to String 3 years ago
sigonasr2, Sig, Sigo 9ba3105b1b 120 3 years ago
sigonasr2, Sig, Sigo 8d26b031cd Minimum update time is 144FPS 3 years ago
sigonasr2, Sig, Sigo 27d5e9ec64 Run garbage collector when game is reset or started 3 years ago
sigonasr2, Sig, Sigo effdf8b79f allocate 2G 3 years ago
sigonasr2, Sig, Sigo 2c0ef99871 remove iterators for slight performance gains 3 years ago
sigonasr2, Sig, Sigo 8717d2270b Only draw player velocity while player exists 3 years ago
sigonasr2, Sig, Sigo 17953e0589 Increase acceleration value and max speed. 3 years ago
sigonasr2, Sig, Sigo d296527e2f Add sliding acceleration and slowdown via holding a key while sliding. Additionally add a walking speed limit. Allow slides to go above the walking limit 3 years ago
sigonasr2, Sig, Sigo 537bc7c744 Add a slide buffer so it can be queued prior to landing. 3 years ago
sigonasr2, Sig, Sigo 72565d2b02 Did not check the correct string 3 years ago
sigonasr2, Sig, Sigo c0379543e6 When text is replaced the bounds of the string have to be complely re-analyzed 3 years ago
sigonasr2, Sig, Sigo 9c207e2f2a New String class system that wraps a builder and keeps track of text bounds. Added background to editor message logs 3 years ago
sigonasr2, Sig, Sigo 6c5c2b1c67 Include draw line function and better visuals to indicate deleting a keybind 3 years ago
sigonasr2, Sig, Sigo 56cef8c828 Allow removal of unwanted keybinds 3 years ago
sigonasr2, Sig, Sigo 8a13331af0 Update to jinput2.10.1. Mouseover for text bits inside of Action control change list 3 years ago
sigonasr2 c24c6a3972 Remove controller from list when polling errors occur. 3 years ago
sigonasr2 7f6aa67e1e Use higher version of jinput without reflection required 3 years ago
sigonasr2 bcd48205cc Allow for manual refreshing of controller data 3 years ago
sigonasr2, Sig, Sigo ff0c7bf1af Update jinput to include latest windows releases 3 years ago
sigonasr2, Sig, Sigo 990ee807e3 rescan reload controllers documentation included 3 years ago
sigonasr2, Sig, Sigo 5ccc30b296 Allow keyboard binds to be added as inputs 3 years ago
sigonasr2, Sig, Sigo 135f3d07e0 Update Program Name 3 years ago
sigonasr2, Sig, Sigo a21683b391 Update SigScript. No longer complains about duplicate lines in manifest 3 years ago
sigonasr2, Sig, Sigo c13899dee4 Don't poll keyboards and mice 3 years ago
sigonasr2, Sig, Sigo 2ba526d92b -m Remove extra manifests 3 years ago
sigonasr2, Sig, Sigo 0275a491e4 -m Refactor controller polling and set rescan to be every 5 seconds 3 years ago
Nic0Nic0Nii c658751c39 Include vscode settings for library inclusion. 3 years ago
sigonasr2 a43f1f7189 COntinued modifications to controller monitoring 3 years ago