Commit Graph

87 Commits (4e0aaca35af08c1c32d897e55f4d42367f90e25a)

Author SHA1 Message Date
Nic0Nic0Nii 6db59a796e Update all key press checks to use events. Clean up warnings 3 years ago
Nic0Nic0Nii 627c788d05 Remove unused imports and correct warnings 3 years ago
unknown 545f50f4f1 update README 3 years ago
unknown 7b89ed7dcc Basic sliding bug fixes 3 years ago
unknown 66ffafef0f Kepresses are no longer repeated 3 years ago
unknown 288ab9e936 jump fall timers 3 years ago
unknown efe985361f Rabbit walks correctly now 3 years ago
unknown 65836b1225 Movement Physics adjustments 3 years ago
unknown 3310a549c2 Sprite flipping added 3 years ago
sigonasr2 4b304f0062 Fix double jump inside of block issues 3 years ago
sigonasr2 8eb408564f Key Press uses switch 3 years ago
sigonasr2 e9ad127b38 Implement variable height jumping 3 years ago
sigonasr2 e593e6d9ec Add fall,idle, jump states 3 years ago
sigonasr2 0f94b0396d Background drawing implemented 3 years ago
sigonasr2 d89e7beb88 Fix up the map view types and increase air friction a bit 3 years ago
Nic0Nic0Nii 20bedae890 Forgot else statement 3 years ago
Nic0Nic0Nii 62e2c75f00 Set view boundaries between room areas to prevent bleeding screens between each other 3 years ago
sigonasr2 2205324845 Implement all camera movement types 3 years ago
sigonasr2 7a7f9359fd Implement three camera views 3 years ago
sigonasr2 f35a5a6c88 Camera recognition in player object and fix pixel flickering for camera-followed objects 3 years ago
sigonasr2 a982df2063 Do not allow jumps to be recovered from hitting the roof of blocks 3 years ago
sigonasr2 9ee2871592 Adjust and configure jump heights and friction levels to be moderately good feeling 3 years ago
sigonasr2 9ac35ccd7e Fix getting stuck on vertical falling 3 years ago
sigonasr2 7eb988061d Include side block collisions 3 years ago
sigonasr2 65294a1343 Air and ground drag + friction controls 3 years ago
sigonasr2 60a1acae72 Implement drag and friction for ground movement 3 years ago
sigonasr2 1d8438bc9a Load images as gif indexed images 3 years ago
sigonasr2 8cf2111e2d Nana drops onto block 3 years ago
unknown 7161b5ffc9 Nana can't stop phasing through walls 3 years ago
unknown a2b0648074 Nana can fly 3 years ago
unknown 0cf0268351 Nana is centered 3 years ago
sigonasr2 bdc22767f5 Implement tile highlighting based on level renderer view 3 years ago
Nic0Nic0Nii 95a923fad3 Incorporate tile drawing and partial sprite drawing functions 3 years ago
Nic0Nic0Nii 8d943ef526 Created map structure and load/unload filesystem 3 years ago
sigonasr2 8bee6dd30c Pixel upscaling based on monitor size 3 years ago
sigonasr2 daf471db93 Implement object system 3 years ago
sigonasr2 868d5ac87d Implement object system 3 years ago
sigonasr2 f2a3ba9fd6 Isolate the draw loop 3 years ago