A game highly inspired by Rabi-Ribi being developed using a custom-developed Sig game engine from the ground up with a proper game studio!
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RabiClone/src/sig/objects/Player.java

521 lines
22 KiB

package sig.objects;
import sig.RabiClone;
import sig.engine.Action;
import sig.engine.AnimatedObject;
import sig.engine.Panel;
import sig.engine.Sprite;
import sig.map.CollisionType;
import sig.map.Map;
import sig.map.Tile;
import sig.map.View;
import sig.objects.actor.State;
import sig.utils.TimeUtils;
public class Player extends AnimatedObject{
final static double GRAVITY = 1300;
final static double NORMAL_FRICTION = 6400;
final static double NORMAL_JUMP_VELOCITY = -300;
final static boolean LEFT = false;
final static boolean RIGHT = true;
final static long jump_fall_AnimationWaitTime = TimeUtils.millisToNanos(200);
final static long slide_AnimationWaitTime = TimeUtils.millisToNanos(100);
final static long slide_duration = TimeUtils.millisToNanos(700);
final static double WALKING_SPEED_LIMIT = 164;
double y_acceleration = GRAVITY;
double y_acceleration_limit = 100;
double x_acceleration = 0;
double x_acceleration_limit = 100;
double x_velocity = 0;
double x_velocity_limit = 246;
double y_velocity = 5;
double y_velocity_limit = 500;
double sliding_velocity = 164;
double sliding_acceleration = 120;
double horizontal_drag = 2000;
double horizontal_friction = NORMAL_FRICTION;
double horizontal_air_drag = 800;
double horizontal_air_friction = 180;
double jump_velocity = NORMAL_JUMP_VELOCITY;
int maxJumpCount=2;
int jumpCount=maxJumpCount;
State state = State.IDLE;
State prvState = state;
final double viewBoundaryX=RabiClone.BASE_WIDTH/3;
final double viewBoundaryY=RabiClone.BASE_HEIGHT/3;
View lastCameraView = View.FIXED;
boolean groundCollision = false;
boolean spacebarReleased = true;
boolean facing_direction = RIGHT;
long spacebarPressed = RabiClone.TIME;
long jump_slide_fall_StartAnimationTimer = -1;
long slide_time = -1;
long slide_time2 = -1;
long slide_time3 = 0;
long jumpHoldTime = TimeUtils.millisToNanos(150);
final static long slideBufferTime = TimeUtils.millisToNanos(200);
long slidePressed = -1;
public Player(Panel panel) {
super(Sprite.ERINA,5,panel);
setX(RabiClone.BASE_WIDTH/2-getAnimatedSpr().getWidth()/2);
setY(RabiClone.BASE_HEIGHT*(2/3d)-getAnimatedSpr().getHeight()/2);
}
@Override
public void update(double updateMult) {
super.update(updateMult);
handleMovementPhysics(updateMult);
handleCameraRoomMovement();
switch(state){
case ATTACK:
break;
case FALLING:
if(prvState!=State.FALLING){
jump_slide_fall_StartAnimationTimer = RabiClone.TIME;
setAnimatedSpr(Sprite.ERINA_JUMP_FALL1);
}
if(RabiClone.TIME-jump_slide_fall_StartAnimationTimer>jump_fall_AnimationWaitTime){
setAnimatedSpr(Sprite.ERINA_JUMP_FALL);
jump_slide_fall_StartAnimationTimer=-1;
}
break;
case IDLE:
if (RabiClone.TIME-slidePressed<=slideBufferTime) {
performSlide();
break;
}
jump_velocity = NORMAL_JUMP_VELOCITY;
horizontal_friction = NORMAL_FRICTION;
jump_slide_fall_StartAnimationTimer=-1;
if(x_velocity!=0){
setAnimatedSpr(Sprite.ERINA_WALK);
if (x_velocity>0) {
facing_direction=RIGHT;
} else
if (x_velocity<0) {
facing_direction=LEFT;
}
}
else{
setAnimatedSpr(Sprite.ERINA);
}
break;
case JUMP:
if(prvState==State.SLIDE){
//jump_velocity=-500;
}
if(jump_slide_fall_StartAnimationTimer==-1){
jump_slide_fall_StartAnimationTimer = RabiClone.TIME;
setAnimatedSpr(Sprite.ERINA_JUMP_RISE1);
}
if(RabiClone.TIME-jump_slide_fall_StartAnimationTimer>jump_fall_AnimationWaitTime){
setAnimatedSpr(Sprite.ERINA_JUMP_RISE);
}
break;
case SLIDE:
horizontal_friction=0;
if(jump_slide_fall_StartAnimationTimer==-1){
jump_slide_fall_StartAnimationTimer = RabiClone.TIME;
setAnimatedSpr(Sprite.ERINA_SLIDE1);
}
if(RabiClone.TIME-jump_slide_fall_StartAnimationTimer>slide_AnimationWaitTime){
setAnimatedSpr(Sprite.ERINA_SLIDE);
}
if(RabiClone.TIME-slide_time>slide_duration){
if(KeyHeld(Action.MOVE_LEFT)){
facing_direction=LEFT;
}
if(KeyHeld(Action.MOVE_RIGHT)){
facing_direction=RIGHT;
}
state=State.IDLE;
slide_time3 = (System.nanoTime()-slide_time2);
}
if (KeyHeld(Action.MOVE_LEFT)&&!KeyHeld(Action.MOVE_RIGHT)) {
if (facing_direction==LEFT&&x_velocity>-sliding_velocity*1.5||
facing_direction==RIGHT&&x_velocity>sliding_velocity*0.5) {
x_velocity-=sliding_acceleration*updateMult;
}
} else
if (KeyHeld(Action.MOVE_RIGHT)&&!KeyHeld(Action.MOVE_LEFT)) {
if (facing_direction==LEFT&&x_velocity<-sliding_velocity*0.5||
facing_direction==RIGHT&&x_velocity<sliding_velocity*1.5) {
x_velocity+=sliding_acceleration*updateMult;
}
}
break;
case STAGGER:
break;
case UNCONTROLLABLE:
break;
default:
break;
}
prvState = state;
if (KeyHeld(Action.JUMP)&&RabiClone.TIME-spacebarPressed<jumpHoldTime) {
y_velocity=jump_velocity;
}
System.out.println(state);
}
@Override
protected void KeyReleased(Action a) {
if (a==Action.JUMP) {
spacebarPressed=0;
spacebarReleased=true;
}
if(state!=State.SLIDE){
if((a==Action.MOVE_LEFT)&&(KeyHeld(Action.MOVE_RIGHT))){
facing_direction=RIGHT;
} else
if((a==Action.MOVE_RIGHT)&&(KeyHeld(Action.MOVE_LEFT))){
facing_direction=LEFT;
}
}
}
@Override
@SuppressWarnings("incomplete-switch")
protected void KeyPressed(Action a) {
switch(state){
case ATTACK:
break;
case IDLE:
if(a==Action.SLIDE||a==Action.FALL){
performSlide();
}
break;
case FALLING:
if (a==Action.SLIDE||a==Action.FALL) {
slidePressed=RabiClone.TIME;
//System.out.println("Queue up slide.");
}
case JUMP:
if(jumpCount>0 && spacebarReleased && (a==Action.JUMP)){
jumpCount=0;
y_velocity = jump_velocity;
spacebarReleased=false;
spacebarPressed=RabiClone.TIME;
}
break;
case SLIDE:
break;
case STAGGER:
break;
case UNCONTROLLABLE:
break;
default:
break;
}
if (groundCollision) {
if (spacebarReleased&&(a==Action.JUMP)&&jumpCount>0) {
state = State.JUMP;
jumpCount--;
y_velocity = jump_velocity;
spacebarReleased=false;
spacebarPressed=RabiClone.TIME;
//System.out.println("Jump");
}
}
if(state!=State.SLIDE){
switch(a){
case MOVE_LEFT:
facing_direction=LEFT;
break;
case MOVE_RIGHT:
facing_direction=RIGHT;
break;
}
}
}
private void performSlide() {
slide_time = RabiClone.TIME;
slide_time2 = System.nanoTime();
if(facing_direction){
x_velocity=sliding_velocity;
}
else{
x_velocity=-sliding_velocity;
}
state=State.SLIDE;
}
private void handleCameraRoomMovement() {
int tileX = (int)(getX())/Tile.TILE_WIDTH;
int tileY = (int)(getY())/Tile.TILE_HEIGHT;
double newX=RabiClone.level_renderer.getX(),newY=RabiClone.level_renderer.getY(); //By default we use a fixed view.
View currentView = RabiClone.CURRENT_MAP.getView(tileX, tileY);
if (currentView!=lastCameraView) {
lastCameraView=currentView;
newX=(tileX/Tile.TILE_SCREEN_COUNT_X)*Map.MAP_WIDTH;
newY=(tileY/Tile.TILE_SCREEN_COUNT_Y)*Map.MAP_HEIGHT;
} else
switch (currentView) {
case LIGHT_FOLLOW:
if (getX()-RabiClone.level_renderer.getX()<viewBoundaryX) {
newX=getX()-viewBoundaryX;
int newTileX = (int)(newX)/Tile.TILE_WIDTH;
View newView = RabiClone.CURRENT_MAP.getView(newTileX, tileY);
if (newView!=currentView) {
newX=(tileX/Tile.TILE_SCREEN_COUNT_X)*Map.MAP_WIDTH;
}
} else if (getX()-RabiClone.level_renderer.getX()>RabiClone.BASE_WIDTH-viewBoundaryX) {
newX=getX()-(RabiClone.BASE_WIDTH-viewBoundaryX);
int newTileX = (int)(getX()+viewBoundaryX)/Tile.TILE_WIDTH;
View newView = RabiClone.CURRENT_MAP.getView(newTileX, tileY);
if (newView!=currentView) {
newX=(tileX/Tile.TILE_SCREEN_COUNT_X)*Map.MAP_WIDTH;
}
}
if (getY()-RabiClone.level_renderer.getY()<viewBoundaryY) {
newY=getY()-viewBoundaryY;
int newTileY = (int)(getY()-viewBoundaryY)/Tile.TILE_HEIGHT;
View newView = RabiClone.CURRENT_MAP.getView(tileX, newTileY);
if (newView!=currentView) {
newY=(tileY/Tile.TILE_SCREEN_COUNT_Y)*Map.MAP_HEIGHT;
}
} else if (getY()-RabiClone.level_renderer.getY()>RabiClone.BASE_HEIGHT-viewBoundaryY) {
newY=getY()-(RabiClone.BASE_HEIGHT-viewBoundaryY);
int newTileY = (int)(getY()+viewBoundaryY)/Tile.TILE_HEIGHT;
View newView = RabiClone.CURRENT_MAP.getView(tileX, newTileY);
if (newView!=currentView) {
newY=(tileY/Tile.TILE_SCREEN_COUNT_Y)*Map.MAP_HEIGHT;
}
}
break;
case LIGHT_HORIZONTAL_FOLLOW:
if (getX()-RabiClone.level_renderer.getX()<viewBoundaryX) {
newX=getX()-viewBoundaryX;
int newTileX = (int)(newX)/Tile.TILE_WIDTH;
View newView = RabiClone.CURRENT_MAP.getView(newTileX, tileY);
if (newView!=currentView) {
newX=(tileX/Tile.TILE_SCREEN_COUNT_X)*Map.MAP_WIDTH;
}
} else if (getX()-RabiClone.level_renderer.getX()>RabiClone.BASE_WIDTH-viewBoundaryX) {
newX=getX()-(RabiClone.BASE_WIDTH-viewBoundaryX);
int newTileX = (int)(getX()+viewBoundaryX)/Tile.TILE_WIDTH;
View newView = RabiClone.CURRENT_MAP.getView(newTileX, tileY);
if (newView!=currentView) {
newX=(tileX/Tile.TILE_SCREEN_COUNT_X)*Map.MAP_WIDTH;
}
}
newY=(tileY/Tile.TILE_SCREEN_COUNT_Y)*Map.MAP_HEIGHT;
break;
case LIGHT_VERTICAL_FOLLOW:
newX=(tileX/Tile.TILE_SCREEN_COUNT_X)*Map.MAP_WIDTH;
if (getY()-RabiClone.level_renderer.getY()<viewBoundaryY) {
newY=getY()-viewBoundaryY;
int newTileY = (int)(getY()-viewBoundaryY)/Tile.TILE_HEIGHT;
View newView = RabiClone.CURRENT_MAP.getView(tileX, newTileY);
if (newView!=currentView) {
newY=(tileY/Tile.TILE_SCREEN_COUNT_Y)*Map.MAP_HEIGHT;
}
} else if (getY()-RabiClone.level_renderer.getY()>RabiClone.BASE_HEIGHT-viewBoundaryY) {
newY=getY()-(RabiClone.BASE_HEIGHT-viewBoundaryY);
int newTileY = (int)(getY()+viewBoundaryY)/Tile.TILE_HEIGHT;
View newView = RabiClone.CURRENT_MAP.getView(tileX, newTileY);
if (newView!=currentView) {
newY=(tileY/Tile.TILE_SCREEN_COUNT_Y)*Map.MAP_HEIGHT;
}
}
break;
case FIXED:
break;
default:
break;
}
RabiClone.level_renderer.setX(newX<0?0:newX);
RabiClone.level_renderer.setY(newY<0?0:newY);
}
private void handleMovementPhysics(double updateMult) {
int right = KeyHeld(Action.MOVE_RIGHT)?1:0;
int left = KeyHeld(Action.MOVE_LEFT)?1:0;
if(state==State.SLIDE){
right=0;
left=0;
}
x_velocity =
Math.abs(x_velocity+x_acceleration*updateMult)>x_velocity_limit
?Math.signum(x_velocity+x_acceleration*updateMult)*x_velocity_limit
:x_velocity+x_acceleration*updateMult;
y_velocity =
Math.abs(y_velocity+y_acceleration*updateMult)>y_velocity_limit
?Math.signum(y_velocity+y_acceleration*updateMult)*y_velocity_limit
:y_velocity+y_acceleration*updateMult;
double displacement_y = y_velocity*updateMult;
double displacement_x = x_velocity*updateMult;
boolean sideCollision = false;
for(int i=0;i<4;i++){
double check_distance_x = (displacement_x/4)*(i+1);
Tile checked_tile_top_right = RabiClone.CURRENT_MAP.getTile((int)(getX()+getAnimatedSpr().getWidth()/2-4+check_distance_x)/Tile.TILE_WIDTH, (int)(getY()+getAnimatedSpr().getHeight()/2)/Tile.TILE_HEIGHT);
Tile checked_tile_top_left = RabiClone.CURRENT_MAP.getTile((int)(getX()-getAnimatedSpr().getWidth()/2+4+check_distance_x)/Tile.TILE_WIDTH, (int)(getY()+getAnimatedSpr().getHeight()/2)/Tile.TILE_HEIGHT);
Tile checked_tile_bottom_center = RabiClone.CURRENT_MAP.getTile((int)(getX())/Tile.TILE_WIDTH, (int)(getY()+getAnimatedSpr().getHeight()/2)/Tile.TILE_HEIGHT);
if(checked_tile_top_right.getCollision()==CollisionType.BLOCK||checked_tile_top_left.getCollision()==CollisionType.BLOCK){
//System.out.println(checked_tile_top_right.getCollision()+"//"+checked_tile_top_left.getCollision());
if(checked_tile_bottom_center.getCollision()==CollisionType.SLOPE){
} else {
if (checked_tile_top_right.getCollision()==CollisionType.BLOCK) {
setX(((int)(getX()-getAnimatedSpr().getWidth()/2)/Tile.TILE_WIDTH)*Tile.TILE_WIDTH+Tile.TILE_WIDTH/2+3+check_distance_x);
} else {
setX(((int)(getX()+getAnimatedSpr().getWidth())/Tile.TILE_WIDTH)*Tile.TILE_WIDTH-Tile.TILE_WIDTH/2-3+check_distance_x);
}
x_acceleration = 0;
x_velocity = Math.signum(x_velocity)*0.000001;
sideCollision=true;
}
}
}
if (y_velocity==0) {
Tile checked_tile_bottom_right = RabiClone.CURRENT_MAP.getTile((int)(getX()+getAnimatedSpr().getWidth()/2-4)/Tile.TILE_WIDTH, (int)(getY()+getAnimatedSpr().getHeight()/2+1)/Tile.TILE_HEIGHT);
Tile checked_tile_bottom_left = RabiClone.CURRENT_MAP.getTile((int)(getX()-getAnimatedSpr().getWidth()/2+4)/Tile.TILE_WIDTH, (int)(getY()+getAnimatedSpr().getHeight()/2+1)/Tile.TILE_HEIGHT);
Tile checked_tile_bottom_center = RabiClone.CURRENT_MAP.getTile((int)(getX())/Tile.TILE_WIDTH, (int)(getY()+getAnimatedSpr().getHeight()/2)/Tile.TILE_HEIGHT);
if (!(checked_tile_bottom_right.getCollision()==CollisionType.BLOCK
||checked_tile_bottom_left.getCollision()==CollisionType.BLOCK
||checked_tile_bottom_center.getCollision()==CollisionType.SLOPE)) {
groundCollision=false;
} else {
if(checked_tile_bottom_center.getCollision()==CollisionType.SLOPE){
moveUpSlope(checked_tile_bottom_center);
}
groundCollision=true;
jumpCount=maxJumpCount;
}
} else {
//System.out.println(x_velocity);
//System.out.println(((int)(getX()+getAnimatedSpr().getWidth()/2+displacement_x)/Tile.TILE_WIDTH)+"//"+((int)(getY()+getAnimatedSpr().getHeight()/2)/Tile.TILE_HEIGHT));
boolean collisionOccured=false;
for(int i=0;i<4;i++){
double check_distance_y = (displacement_y/4)*(i+1);
Tile checked_tile_bottom_right = RabiClone.CURRENT_MAP.getTile((int)(getX()+getAnimatedSpr().getWidth()/2-4)/Tile.TILE_WIDTH, (int)(getY()+getAnimatedSpr().getHeight()/2+check_distance_y)/Tile.TILE_HEIGHT);
Tile checked_tile_bottom_left = RabiClone.CURRENT_MAP.getTile((int)(getX()-getAnimatedSpr().getWidth()/2+4)/Tile.TILE_WIDTH, (int)(getY()+getAnimatedSpr().getHeight()/2+check_distance_y)/Tile.TILE_HEIGHT);
Tile checked_tile_bottom_center = RabiClone.CURRENT_MAP.getTile((int)(getX())/Tile.TILE_WIDTH, (int)(getY()+getAnimatedSpr().getHeight()/2)/Tile.TILE_HEIGHT);
if(checked_tile_bottom_center.getCollision()==CollisionType.SLOPE
&& getY()+check_distance_y>ySlopeCollisionPoint(checked_tile_bottom_center))
{
moveUpSlope(checked_tile_bottom_center);
collisionOccured = groundCollision(check_distance_y);
System.out.println(checked_tile_bottom_center);
break;
}
//System.out.println((int)getX()/Tile.TILE_WIDTH);
if(checked_tile_bottom_right.getCollision()==CollisionType.BLOCK||checked_tile_bottom_left.getCollision()==CollisionType.BLOCK){
collisionOccured = groundCollision(check_distance_y);
break;
}
}
if (!collisionOccured) {
groundCollision=false;
}
}
if (!groundCollision){
this.setY(this.getY()+displacement_y);
y_acceleration = GRAVITY;
if(y_velocity>0){
state = State.FALLING;
}
if (!sideCollision) {
handleKeyboardMovement(updateMult, right-left, horizontal_air_friction, horizontal_air_drag);
this.setX(this.getX()+displacement_x);
}
} else {
if (!sideCollision) {
handleKeyboardMovement(updateMult, right-left, horizontal_friction, horizontal_drag);
this.setX(this.getX()+displacement_x);
}
}
}
private double ySlopeCollisionPoint(Tile tile) {
switch(tile){
case BIG_SLOPE_LEFT1:
return 0;
case BIG_SLOPE_LEFT2:
return 0;
case BIG_SLOPE_RIGHT1:
return 0;
case BIG_SLOPE_RIGHT2:
return 0;
case SMALL_SLOPE_LEFT:
return -(getX()%Tile.TILE_WIDTH)+(int)(getY()+getAnimatedSpr().getHeight()/2)/Tile.TILE_HEIGHT*Tile.TILE_HEIGHT+(getAnimatedSpr().getHeight()/2-4);
case SMALL_SLOPE_RIGHT:
return (getX()%Tile.TILE_WIDTH)+(int)(getY()+getAnimatedSpr().getHeight()/2)/Tile.TILE_HEIGHT*Tile.TILE_HEIGHT+(getAnimatedSpr().getHeight()/2-4)-Tile.TILE_WIDTH;
}
return 0;
}
private void moveUpSlope(Tile checked_tile_bottom_center) {
setY(ySlopeCollisionPoint(checked_tile_bottom_center));
}
private boolean groundCollision(double check_distance_y) {
boolean collisionOccured;
setY((getY()-check_distance_y));
y_acceleration = 0;
y_velocity = 0;
groundCollision=true;
collisionOccured=true;
state = State.IDLE;
return collisionOccured;
}
private void handleKeyboardMovement(double updateMult, int movement, double friction, double drag) {
if (movement!=0&&Math.abs(x_velocity)<WALKING_SPEED_LIMIT) {
x_acceleration=drag*(movement);
} else {
if (x_velocity!=0) {
x_velocity=x_velocity>0
?x_velocity-friction*updateMult>0
?x_velocity-friction*updateMult
:0
:x_velocity+friction*updateMult<0
?x_velocity+friction*updateMult
:0;
}
x_acceleration=0;
}
}
@Override
public void draw(byte[] p) {}
@Override
public String toString() {
return "Player [facing_direction=" + (facing_direction?"RIGHT":"LEFT") + ", groundCollision=" + groundCollision + ", jumpCount="
+ jumpCount + ", x_velocity=" + x_velocity + ", y_velocity=" + y_velocity + ", x=" + getX() + ", y=" + getY() + "]";
}
}