The open source repository for the action RPG game in development by Sig Productions titled 'Adventures in Lestoria'! https://forums.lestoria.net
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AdventuresInLestoria/Adventures in Lestoria Tests
sigonasr2 868a089666 Separate ThrowingProjectiles from PoisonBottle class to create generic throwable item bullets. Added throwable projectile item script. Made Bomb item functional. Release Build 11748. 6 months ago
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Adventures in Lestoria Tests.vcxproj [demo] Remove hash verification functions from the game. See Issue #68. Release Build 11565. 7 months ago
Adventures in Lestoria Tests.vcxproj.filters [demo] Remove hash verification functions from the game. See Issue #68. Release Build 11565. 7 months ago
BuffTests.cpp Implement missing SetAbility4 function stub. Add HasBuff function to both the Player and Monster classes. Implemented Giant Crab AI. 219/219 tests passing. Release Build 11710. 6 months ago
EnchantTests.cpp Implement new enchant rolling rule: Same enchant may be chosen if the result ends up increasing at least of the supported stats. Release Build 11592. 7 months ago
EngineTests.cpp Finished implementing Accessory Refinement window. Fixed bug with accessory refining function not updating stats for accessories already equipped. Added appropriate unit test. 212/212 unit tests passing. Release Build 11482. 7 months ago
FileTests.cpp [demo] Remove hash verification functions from the game. See Issue #68. Release Build 11565. 7 months ago
GameHelper.h Implement skeleton for Enchant Confirm Window. Make original ability functions static for player class ability retrieval. Add private static access internal functions. Remove check for non-existing animations for player (would just not change the animation if it doesn't exist). Release Build 11598. 7 months ago
GeometryTests.cpp Remove unnecessary dependencies from Test project. Segregate test types into separate source files. Fix bug with drop data not being reset for monster tests. 10 months ago
ItemTests.cpp Implement new enchant rolling rule: Same enchant may be chosen if the result ends up increasing at least of the supported stats. Release Build 11592. 7 months ago
MonsterTests.cpp Separate ThrowingProjectiles from PoisonBottle class to create generic throwable item bullets. Added throwable projectile item script. Made Bomb item functional. Release Build 11748. 6 months ago
PlayerTests.cpp Implement new enchant rolling rule: Same enchant may be chosen if the result ends up increasing at least of the supported stats. Release Build 11592. 7 months ago