Commit Graph

  • 256e41599c „Adventures in Lestoria/assets/config/items/ItemDatabase.txt“ ändern Quapsel 2024-07-07 05:30:55 -0500
  • 5648230084 „Adventures in Lestoria/assets/config/items/Weapons.txt“ ändern Quapsel 2024-07-07 04:49:23 -0500
  • 37f46c9d91 „Adventures in Lestoria/assets/config/items/Weapons.txt“ ändern Quapsel 2024-07-07 04:49:23 -0500
  • 0d0d7b49b1 „Adventures in Lestoria/assets/config/levels.txt“ ändern Quapsel 2024-07-07 04:19:07 -0500
  • 2f6c6f5c96 „Adventures in Lestoria/assets/config/levels.txt“ ändern Quapsel 2024-07-07 04:19:07 -0500
  • 2c8cd8e685 „Adventures in Lestoria/assets/config/items/ItemDatabase.txt“ ändern Quapsel 2024-07-07 04:03:38 -0500
  • 21d4cbcaae „Adventures in Lestoria/assets/config/items/ItemDatabase.txt“ ändern Quapsel 2024-07-07 04:03:38 -0500
  • 9d053f044b „Adventures in Lestoria/assets/config/items/Weapons.txt“ ändern Quapsel 2024-07-07 03:54:53 -0500
  • 7484c94708 „Adventures in Lestoria/assets/config/items/Weapons.txt“ ändern Quapsel 2024-07-07 03:54:53 -0500
  • 0ee780f1af Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria sigonasr2 2024-07-07 00:34:15 -0500
  • a7b9017fa7 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria sigonasr2 2024-07-07 00:34:15 -0500
  • 4c72e2f3b4 Incorporate new class graphics (Sans Thief). Unlock new class buttons in character selection window. Release Build 9911. sigonasr2 2024-07-07 00:34:13 -0500
  • c7fca6a694 Incorporate new class graphics (Sans Thief). Unlock new class buttons in character selection window. Release Build 9911. sigonasr2 2024-07-07 00:34:13 -0500
  • 2c77f00194 Chapter 2 Bonus stage - Spawn Zones and Monster placement. Quapsel 2024-07-04 12:08:17 +0200
  • efcaac792f Chapter 2 Bonus stage - Spawn Zones and Monster placement. Quapsel 2024-07-04 12:08:17 +0200
  • 086e1e3f9c Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria Quapsel 2024-07-03 05:47:32 +0200
  • a25545bd99 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria Quapsel 2024-07-03 05:47:32 +0200
  • 89b5ece5f1 Chapter 2 Bonus Stage added. Quapsel 2024-07-03 05:47:21 +0200
  • 2ef2a9b1f9 Chapter 2 Bonus Stage added. Quapsel 2024-07-03 05:47:21 +0200
  • c44780016a „Adventures in Lestoria/assets/config/Monsters.txt“ ändern Quapsel 2024-07-02 06:05:06 -0500
  • d0d96c83ce „Adventures in Lestoria/assets/config/Monsters.txt“ ändern Quapsel 2024-07-02 06:05:06 -0500
  • 77c908d52c Remove infinite flag and setup Map classes on new levels. Fix missing spawn zone settings for some monsters on 2-8. Add new levels to stage configuration list. Release Build 9906. sigonasr2 2024-07-02 05:38:01 -0500
  • 4828b95a8c Remove infinite flag and setup Map classes on new levels. Fix missing spawn zone settings for some monsters on 2-8. Add new levels to stage configuration list. Release Build 9906. sigonasr2 2024-07-02 05:38:01 -0500
  • 48484ca640 „Adventures in Lestoria/assets/config/Monsters.txt“ ändern Quapsel 2024-07-01 15:12:33 -0500
  • ad4549cc5d „Adventures in Lestoria/assets/config/Monsters.txt“ ändern Quapsel 2024-07-01 15:12:33 -0500
  • ca1f91b463 Monster placement for 2_7 & 2_8 Quapsel 2024-07-01 16:35:39 +0200
  • 48718453df Monster placement for 2_7 & 2_8 Quapsel 2024-07-01 16:35:39 +0200
  • ec8402aeca Monster placement for 2_3, 2_4, 2_5 & 2_6 Quapsel 2024-06-30 19:10:56 +0200
  • 3ab6ef678d Monster placement for 2_3, 2_4, 2_5 & 2_6 Quapsel 2024-06-30 19:10:56 +0200
  • 75370b9299 Spawn Zones for Chapter 2 placed. Quapsel 2024-06-29 18:06:22 +0200
  • d45e9e2dab Spawn Zones for Chapter 2 placed. Quapsel 2024-06-29 18:06:22 +0200
  • 4c0010e92a Changes to Stage Plates on Worldmap and Monster Placement for 2_1 & 2_2. Quapsel 2024-06-29 14:41:30 +0200
  • 2cd2104914 Changes to Stage Plates on Worldmap and Monster Placement for 2_1 & 2_2. Quapsel 2024-06-29 14:41:30 +0200
  • 34515cec76 Add Heal function for monsters. Make player stat functions const return. Add Missing Health bonus stat from buffs. Refactor names of stat functions to be more explicit. Add more stat buff and pct buff checks. Fix up discrepancies with how stat up buffs work for the player. 53/53 passing tests. sigonasr2 2024-06-28 01:59:18 -0500
  • 6ea8588feb Add Heal function for monsters. Make player stat functions const return. Add Missing Health bonus stat from buffs. Refactor names of stat functions to be more explicit. Add more stat buff and pct buff checks. Fix up discrepancies with how stat up buffs work for the player. 53/53 passing tests. sigonasr2 2024-06-28 01:59:18 -0500
  • 02523d5ebb Added tests for equipment stats, equipment set effects, and accessory random stat checks. sigonasr2 2024-06-26 15:36:02 -0500
  • 048f2cce74 Added tests for equipment stats, equipment set effects, and accessory random stat checks. sigonasr2 2024-06-26 15:36:02 -0500
  • 6410d837c7 Player Equipment set effect tests added. sigonasr2 2024-06-25 17:10:39 -0500
  • ff358a7598 Player Equipment set effect tests added. sigonasr2 2024-06-25 17:10:39 -0500
  • 5193f382a3 Fix bugs with static containers not being reset between unit test runs. Add in player test checks for seeded damage reduction test. sigonasr2 2024-06-25 16:51:52 -0500
  • fd62ab749c Fix bugs with static containers not being reset between unit test runs. Add in player test checks for seeded damage reduction test. sigonasr2 2024-06-25 16:51:52 -0500
  • 0dc68d7f0c Fix unit test crashing when loading from GFX. sigonasr2 2024-06-25 15:27:52 -0500
  • 6cb67ccaa6 Fix unit test crashing when loading from GFX. sigonasr2 2024-06-25 15:27:52 -0500
  • dba8ee124d Add a proximity knockback overload function that handles hurt list target types instead. Make large stone toss knockback only apply to targets actually hit. Release Build 9837. sigonasr2 2024-06-25 03:11:56 -0500
  • afff03e201 Add a proximity knockback overload function that handles hurt list target types instead. Make large stone toss knockback only apply to targets actually hit. Release Build 9837. sigonasr2 2024-06-25 03:11:56 -0500
  • c879cafe1e Targets already in the air should not be knocked back. Fix image loading dependencies internally within the engine so they work even during unit testing. Rearrange some item initializing functions to occur after the GFX map is reset so all graphics are loaded properly. Release Build 9835. sigonasr2 2024-06-25 02:46:27 -0500
  • d8c2c615dc Targets already in the air should not be knocked back. Fix image loading dependencies internally within the engine so they work even during unit testing. Rearrange some item initializing functions to occur after the GFX map is reset so all graphics are loaded properly. Release Build 9835. sigonasr2 2024-06-25 02:46:27 -0500
  • 6274dcefb1 Refactor ability use skills to be testable. Add in basic player damage check and ability use unit tests. sigonasr2 2024-06-24 12:04:06 -0500
  • d6d02cc986 Refactor ability use skills to be testable. Add in basic player damage check and ability use unit tests. sigonasr2 2024-06-24 12:04:06 -0500
  • 6cb3cb4e6d Remove unnecessary dependencies from Test project. Segregate test types into separate source files. Fix bug with drop data not being reset for monster tests. sigonasr2 2024-06-24 10:08:54 -0500
  • f355b01171 Remove unnecessary dependencies from Test project. Segregate test types into separate source files. Fix bug with drop data not being reset for monster tests. sigonasr2 2024-06-24 10:08:54 -0500
  • 2c7d69d1b5 Added Monster unit tests relating to the damage formula, crit rates, and special survival cases. sigonasr2 2024-06-22 10:49:17 -0500
  • e4a1cddd77 Added Monster unit tests relating to the damage formula, crit rates, and special survival cases. sigonasr2 2024-06-22 10:49:17 -0500
  • f1fa126d1e Add in Monster Unit tests verifying move speed is adjusted properly. sigonasr2 2024-06-22 10:15:50 -0500
  • e33b3552f1 Add in Monster Unit tests verifying move speed is adjusted properly. sigonasr2 2024-06-22 10:15:50 -0500
  • b617120867 Implement unit tests for the project. Fix Display Name bug (found in InternalNameCheck unit test). Add Monster Unit Tests. sigonasr2 2024-06-22 09:45:53 -0500
  • dcea90fedb Implement unit tests for the project. Fix Display Name bug (found in InternalNameCheck unit test). Add Monster Unit Tests. sigonasr2 2024-06-22 09:45:53 -0500
  • ce482d19b5 Accidental copying of triangles in collision checking loop. sigonasr2 2024-06-21 03:03:42 -0500
  • abb18767d4 Accidental copying of triangles in collision checking loop. sigonasr2 2024-06-21 03:03:42 -0500
  • 1c9641be0c Add in missing placeholder item images. Finish collision checking for shockwave attack. Release Build 9715. sigonasr2 2024-06-20 22:27:47 -0500
  • 1f635a667d Add in missing placeholder item images. Finish collision checking for shockwave attack. Release Build 9715. sigonasr2 2024-06-20 22:27:47 -0500
  • 5f0f8259e8 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria sigonasr2 2024-06-20 21:03:23 -0500
  • ddeef9973a Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria sigonasr2 2024-06-20 21:03:23 -0500
  • 9b9ba195f1 Chapter 2 Boss shockwave safe spot location indicators added. sigonasr2 2024-06-20 21:03:22 -0500
  • 2a8bc4cdcb Chapter 2 Boss shockwave safe spot location indicators added. sigonasr2 2024-06-20 21:03:22 -0500
  • d51603f75a „Adventures in Lestoria/assets/config/shops/Chapter 2 Merchants.txt“ ändern Quapsel 2024-06-20 20:55:41 -0500
  • ef0bf13747 „Adventures in Lestoria/assets/config/shops/Chapter 2 Merchants.txt“ ändern Quapsel 2024-06-20 20:55:41 -0500
  • f511bc8900 „Adventures in Lestoria/assets/config/items/ItemDatabase.txt“ ändern Quapsel 2024-06-20 20:50:03 -0500
  • 98f30c0ad4 „Adventures in Lestoria/assets/config/items/ItemDatabase.txt“ ändern Quapsel 2024-06-20 20:50:03 -0500
  • d27009efa3 Implemented centroid and signed_area functions to the geom2d util. Just a bunch of maths, I don't know why it works. Release Build 9683. sigonasr2 2024-06-20 18:01:44 -0500
  • a82d06940d Implemented centroid and signed_area functions to the geom2d util. Just a bunch of maths, I don't know why it works. Release Build 9683. sigonasr2 2024-06-20 18:01:44 -0500
  • db515cca4c Fix a bug with stone elemental burrow rise bullet ring color not respecting the configuration value. Add bullet rings to chapter 2 boss pillars when they are broken. Release Build 9678. sigonasr2 2024-06-19 02:46:42 -0500
  • 8699f1b808 Fix a bug with stone elemental burrow rise bullet ring color not respecting the configuration value. Add bullet rings to chapter 2 boss pillars when they are broken. Release Build 9678. sigonasr2 2024-06-19 02:46:42 -0500
  • e56b0c1445 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria sigonasr2 2024-06-19 02:30:10 -0500
  • 64823fb2f3 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria sigonasr2 2024-06-19 02:30:10 -0500
  • 053e2ba724 Only adjust DPS boss damage counter for monsters spawned and considered part of the boss fight. Add in ability for attacks to deal true damage. Change hurt function to handle a True Damage Flag. Stone Throw now breaks pillars it hits. Release Build 9675. sigonasr2 2024-06-19 02:30:09 -0500
  • dc2394cd17 Only adjust DPS boss damage counter for monsters spawned and considered part of the boss fight. Add in ability for attacks to deal true damage. Change hurt function to handle a True Damage Flag. Stone Throw now breaks pillars it hits. Release Build 9675. sigonasr2 2024-06-19 02:30:09 -0500
  • 6c4992ab96 More casts to make gcc happy. Change 2nd chapter bonus boss mob counter from using std::reduce to std::accumulate (Apparently gcc is ambiguous about argument order?? wtf) sigonasr2 2024-06-18 15:57:00 -0500
  • c83aff8962 More casts to make gcc happy. Change 2nd chapter bonus boss mob counter from using std::reduce to std::accumulate (Apparently gcc is ambiguous about argument order?? wtf) sigonasr2 2024-06-18 15:57:00 -0500
  • 2ba0e1b9fe gcc does not like the promotion from float to double in std::max... sigonasr2 2024-06-18 15:43:15 -0500
  • c6c3e5cf72 gcc does not like the promotion from float to double in std::max... sigonasr2 2024-06-18 15:43:15 -0500
  • 4c93f5133c const in wrong spot for TMXParser::GetOptimizedMap. Release Build 9666. sigonasr2 2024-06-18 15:40:20 -0500
  • 0eb28bd029 const in wrong spot for TMXParser::GetOptimizedMap. Release Build 9666. sigonasr2 2024-06-18 15:40:20 -0500
  • 753ecf766d Forgot std::endl flush for logging on web build. Add deterministic keycode sum comparisons to keep proper ordering of input groups. Release Build 9665. sigonasr2 2024-06-18 15:35:58 -0500
  • 5f77321d3d Forgot std::endl flush for logging on web build. Add deterministic keycode sum comparisons to keep proper ordering of input groups. Release Build 9665. sigonasr2 2024-06-18 15:35:58 -0500
  • b9d98741ea Checkbox decal now scales with the size of the menu component (Fixes the "Online Mode" checkbox, which was smaller than the rest). Release Build 9660. sigonasr2 2024-06-18 15:00:42 -0500
  • 9dcfa55407 Checkbox decal now scales with the size of the menu component (Fixes the "Online Mode" checkbox, which was smaller than the rest). Release Build 9660. sigonasr2 2024-06-18 15:00:42 -0500
  • a66edefc19 Fix distance check mismatch with actual hurt range of the large stone toss. Knockback collisions now match the Hurt collisions. Add a universal knockback function. Release Build 9659. sigonasr2 2024-06-18 11:55:36 -0500
  • c8e74cb647 Fix distance check mismatch with actual hurt range of the large stone toss. Knockback collisions now match the Hurt collisions. Add a universal knockback function. Release Build 9659. sigonasr2 2024-06-18 11:55:36 -0500
  • 9f88460c0e Add RepeatingSoundEffect class to allow easy creation and handling of looping sound effects ingame. Add rock breaking, rock toss cast, pillar rise, dig sound effects. Fix typo on Hawk Feather item description key name. Placeholder item icons added. Add sound effects to Stone Elemental's attacks. Release Build 9656. sigonasr2 2024-06-18 11:38:03 -0500
  • a740d6eb01 Add RepeatingSoundEffect class to allow easy creation and handling of looping sound effects ingame. Add rock breaking, rock toss cast, pillar rise, dig sound effects. Fix typo on Hawk Feather item description key name. Placeholder item icons added. Add sound effects to Stone Elemental's attacks. Release Build 9656. sigonasr2 2024-06-18 11:38:03 -0500
  • 3c48951bc4 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria sigonasr2 2024-06-18 09:47:20 -0500
  • cd1a734b19 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria sigonasr2 2024-06-18 09:47:20 -0500
  • 82faa111bb Finish stone throw phase/animation for 2nd chapter boss. Adjust animation frames slightly. Correct stone positioning of rock before throw. Rock throw no longer continues rerolling every game frame while Bear AI is running. Release Build 9648. sigonasr2 2024-06-18 09:47:18 -0500
  • 0fd1d5ee8a Finish stone throw phase/animation for 2nd chapter boss. Adjust animation frames slightly. Correct stone positioning of rock before throw. Rock throw no longer continues rerolling every game frame while Bear AI is running. Release Build 9648. sigonasr2 2024-06-18 09:47:18 -0500
  • 2e10ad85fe „Adventures in Lestoria/assets/config/items/ItemDatabase.txt“ ändern Quapsel 2024-06-17 20:07:22 -0500
  • 5cc1bedeac „Adventures in Lestoria/assets/config/items/ItemDatabase.txt“ ändern Quapsel 2024-06-17 20:07:22 -0500
  • 86bbd378ca „Adventures in Lestoria/assets/config/items/ItemDatabase.txt“ ändern Quapsel 2024-06-17 20:02:55 -0500
  • a11240c372 „Adventures in Lestoria/assets/config/items/ItemDatabase.txt“ ändern Quapsel 2024-06-17 20:02:55 -0500
  • b221744850 „Adventures in Lestoria/assets/config/items/Accessories.txt“ ändern Quapsel 2024-06-17 19:45:03 -0500