538 Commits

Author SHA1 Message Date
fb30c4a027 Remove drawing strategies from demo branch. Resolve Issue #61. 2024-06-21 03:04:38 -05:00
52ec0c3d91 Address Issue #59 and Issue #58 in demo branch. Release Build 9523. 2024-06-18 12:00:14 -05:00
f09f5a1b02 Fix a bug where hp recovery when at full health still applied passive hp recovery effects. Fix bug with volume transitions not respecting the user's set volume controls when adjusting audio events. Add debris spawning for second bonus boss. Release Build 9522. 2024-06-02 12:36:13 -05:00
Quapsel
e730a4cca6 added wall for start of 1_4. 2024-05-30 20:39:13 -05:00
74fcaa792e Flip argn and args in main function (to properly correspond to the main prototype). 2024-05-30 20:13:08 -05:00
fa4d1be9c4 Move get_Command_line_args function into WIN32 define macro (to allow building on Linux). 2024-05-30 20:09:35 -05:00
110857949d Fix redistribution scripts and Linux scripts. Linux scripts now detect if Steam is installed and if the game properly initializes with steam. If it does not, it will restart itself to run in nosteam mode. Added the ability to read command line arguments into the game. Release Build 9441. 2024-05-30 20:07:51 -05:00
44c0a8b1c0 Fixed rendering bugs (missing iterator increment operators causing infinite loops/crashes/memory leaks). Fixed Max HP bug not restoring to max health when healing for demo branch. Release Build 9430. 2024-05-30 18:18:33 -05:00
b9cdfb923d Fix accidental removal of knockback reduction for Warriors while blocking. Also add in knockup reduction for Warrior block. Release Build 9484. 2024-05-29 09:07:39 -05:00
d07d571f3c Indentation and fix includes for macros in Error.h Release Build 9427. 2024-05-24 22:37:20 -05:00
f0ea435562 Fix bug with Health % item stats/set effects not being applied to the player. Release Build 9424. 2024-05-24 20:46:50 -05:00
619cd19bcb Cherry pick Boss indicator and knockback bugfixes into demo build from commit 862d047b06. Release Build 9420. Demo Patch 3. 2024-05-24 20:26:57 -05:00
71dea81ff5 Cherry pick Ursule fixes from commit c7b5660a70 into demo version. Release Build 9417. 2024-05-24 20:26:47 -05:00
33d45d3bcf Update knockback logic and formula again. Release Build 9177. 2024-05-03 08:01:03 -05:00
1395adf8e6 Apply Knockback and Slime King Knockback fix to demo branch. Release Build 8955. 2024-04-29 00:52:31 -05:00
330608667a Update distribution and release build scripts to not stop on failed removals for demo branch. Update .gitignore (google drive desktop.ini files) 2024-04-28 22:33:34 -05:00
738517b2e5 Update gamepack for demo build to use lower resolution character images. 2024-04-21 16:49:53 -05:00
bd8bd92b9e Set default volume setting for BGM and SFX to 70% instead of 100% volume. Release Build 8951. 2024-04-21 16:47:36 -05:00
9371241af9 Change trim function on Visual Novel. 2024-04-21 16:34:52 -05:00
65a3e23200 Knockback fix applied to demo branch. 2024-04-19 06:31:07 -05:00
f5acd59b5b Controller vibrations should all be halted during the death screen and reset (as a failsafe) when reloading a stage. Release Build 8947. 2024-04-15 21:24:29 -05:00
a88b0b810b Modified TMX Parser to read new map spawn format. Fix missing spawns. Added errors when spawns are missing from a monster. 2024-04-14 23:16:54 -05:00
d10127b721 Updated all maps to utilize monster template system. 2024-04-14 21:36:48 -05:00
35acba879e Patch 1.2 2024-04-14 17:45:35 -05:00
50515c515c Implement visual novel Wizard player character. Change displayed character image based on class selection. Change image for display on Equip and class info window for the Wizard. Release Build 8925. 2024-04-14 15:43:18 -05:00
f769a77e42 Character art is now handled differently in visual novels to incorporate character art of any width. Release Build 8923. 2024-04-14 15:31:18 -05:00
bdf126820a Add in breadcrumb re-exploration for minimaps. Release Build 8921. 2024-04-14 14:48:37 -05:00
e0aea34a43 Upstream merge with master branch to update all chapter 1 levels to include boundaries on the stages. 2024-04-14 14:12:00 -05:00
512c46ea8a Implement map tile repeating factors and implement animated blocked off map region animation frames. Release Build 8917. 2024-04-13 17:37:37 -05:00
4c8a251e33 Minimap shadow ring implemented. Release Build 8904. 2024-04-13 16:20:35 -05:00
cc8f79d34a Remove Infinite Map setting from 1-B1 and 2-1 2024-04-13 15:53:01 -05:00
ef7fc2c826 Minimap can only be toggled when it's actually visible (e.g. not during boss fights) 2024-04-13 11:45:16 -05:00
5446da7ef8 1-5. Fix a missed tile near waterfall area. 2024-04-13 11:34:45 -05:00
f91ddf542d Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 2024-04-13 11:30:37 -05:00
3d897b1aba Downstream merge with demo branch into master branch. 2024-04-13 11:30:36 -05:00
bba33d43d2 Change checkmark from being two line decals to being a single decal. (Note: There is a bug with ViewPort PGEX's line clipping.) Fix scrolling navigation for menus where the navigation doesn't reset the actual scrolling. Corrects Issue #37. Added exit ring indicator on minimap. Auto Pause game setting added. Auto Pause behavior changed to only pause on taking damage when the window is not focused. Release Build 8901. 2024-04-13 11:27:29 -05:00
25075217dd When the game loses focus, the game will autopause during exploration. Release Build 8879. 2024-04-13 10:03:11 -05:00
145ecdaa01 Minimap follows camera instead of player. Minimap view setting is now saved in player configuration. Added controller option for minimap toggle input. Release Build 8875. 2024-04-13 09:37:18 -05:00
4a8ccd2e20 Add toggle between small,large, and hidden minimap. Release Build 8868. 2024-04-12 17:00:07 -05:00
Quapsel
00fc1b4a92 added Walls at beginning and end of every Map. 2024-04-12 18:39:51 +02:00
317ea5a672 Downstream merge with demo branch. 2024-04-11 19:46:05 -05:00
2e39c0a3f5 Implemented minimap HUD overlay and included miniature player marker. Rearranged initialization of player animations in loading process. Release Build 8851. 2024-04-11 19:42:57 -05:00
64a25dc66c Minimap chunk revealing and updating is now stored in user save files. Fix minimap map alignment to match the tile size of the map (The camp has a different base tile size). Release Build 8825. 2024-04-11 15:09:50 -05:00
f2b17e8c85 Minimap is centered in frame, border is removed. Size is halved and positioned in upper-right corner of the HUD. Not visible during boss fights. Release Build 8819. 2024-04-11 12:20:48 -05:00
5d09e8d66a World map should connect to 2-1. Rebuilt executable with latest files. Release Build 8817. 2024-04-11 11:30:11 -05:00
df28a12c63 Downstream merge from demo branch. Fixes Steam crash when Steam is not installed. 2024-04-11 11:27:39 -05:00
91a660c5b4 Rebuild master branch build. Release Build 8667. 2024-04-11 10:47:51 -05:00
Quapsel
626cf84d99 small Tileset change for map start/end 2024-04-11 16:25:12 +02:00
60696e9956 Implement a ViewPort for the minimap as a full circle. Fix a bug with ViewPort PGEX having hardcoded 4 sides for displaying decals. Release Build 8815. 2024-04-11 01:30:06 -05:00
089e84134f Minimap chunk revealing implemented. Release Build 8781. 2024-04-10 17:02:25 -05:00