Bear Slam Attack causes the player to be knocked back when a monster target is hit #58

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opened 2024-06-09 11:30:13 -05:00 by sigonasr2 · 1 comment
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game->GetPlayer()->Knockback(monsterDirVecNorm*ConfigFloat("Attack Knockback Amount"));

This line needs to be changed to reference otherM instead.

http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria/src/commit/f09f5a1b0201be5d51153e17e91a41b6bdb23e2d/Adventures%20in%20Lestoria/Bear.cpp#L100 This line needs to be changed to reference `otherM` instead.
sigonasr2 added the
bug
label 2024-06-09 11:30:13 -05:00
sigonasr2 self-assigned this 2024-06-09 11:30:13 -05:00
sigonasr2 added this to the Demo Build project 2024-06-09 11:30:13 -05:00
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Fixed in commit 52ec0c3d91

Fixed in commit 52ec0c3d919d72d618b476dc78cdd7e41d542a1e
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