Minimap is centered in frame, border is removed. Size is halved and positioned in upper-right corner of the HUD. Not visible during boss fights. Release Build 8819.
This commit is contained in:
parent
60696e9956
commit
f2b17e8c85
@ -47,10 +47,10 @@ void Minimap::Initialize(){
|
||||
std::vector<vf2d>enlargedCircle;
|
||||
for(int i=360;i>=0;i-=4){
|
||||
float angle=util::degToRad(float(i))-PI/2;
|
||||
if(i==360){enlargedCircle.push_back(vf2d{cos(angle),sin(angle)}*"Minimap.Minimap HUD Size"_I+"Minimap.Minimap HUD Size"_I);}
|
||||
enlargedCircle.push_back(vf2d{cos(angle),sin(angle)}*"Minimap.Minimap HUD Size"_I+"Minimap.Minimap HUD Size"_I);
|
||||
if(i==360){enlargedCircle.push_back(vf2d{cos(angle),sin(angle)}*"Minimap.Minimap HUD Size"_I/2+"Minimap.Minimap HUD Size"_I/2);}
|
||||
enlargedCircle.push_back(vf2d{cos(angle),sin(angle)}*"Minimap.Minimap HUD Size"_I/2+"Minimap.Minimap HUD Size"_I/2);
|
||||
}
|
||||
mapCircleHud=ViewPort{enlargedCircle};
|
||||
mapCircleHud=ViewPort{enlargedCircle,vi2d{game->ScreenWidth()-"Minimap.Minimap HUD Size"_I-4,4}};
|
||||
|
||||
}
|
||||
|
||||
@ -171,7 +171,5 @@ void Minimap::UpdateChunk(const vi2d chunkPos){
|
||||
}
|
||||
|
||||
void Minimap::Draw(){
|
||||
mapCircleHud.DrawRotatedDecal(vf2d{"Minimap.Minimap HUD Size"_I/2.f,"Minimap.Minimap HUD Size"_I/2.f},cover.Decal(),0.f,game->GetPlayer()->GetPos()/24);
|
||||
mapCircleHud.DrawStringDecal({0,0},"Hello World! Hello World! Hello World! Hello World! \nHello World! Hello World! Hello World! Hello World! \nHello World! Hello World! Hello World! ");
|
||||
mapCircleHud.drawEdges();
|
||||
if(!game->InBossEncounter())mapCircleHud.DrawRotatedDecal(vf2d{float("Minimap.Minimap HUD Size"_I),float("Minimap.Minimap HUD Size"_I)}/2,cover.Decal(),0.f,game->GetPlayer()->GetPos()/24,vf2d{0.5f,0.5f});
|
||||
}
|
@ -39,7 +39,7 @@ All rights reserved.
|
||||
#define VERSION_MAJOR 1
|
||||
#define VERSION_MINOR 1
|
||||
#define VERSION_PATCH 0
|
||||
#define VERSION_BUILD 8815
|
||||
#define VERSION_BUILD 8819
|
||||
|
||||
#define stringify(a) stringify_(a)
|
||||
#define stringify_(a) #a
|
||||
|
Binary file not shown.
Loading…
x
Reference in New Issue
Block a user