Commit Graph

1250 Commits (d9b8c2bc779c288309bc6b92d5f78481b367b925)
 

Author SHA1 Message Date
sigonasr2 90a20d77af Modified pixel font to incorporate a copyright symbol. Removed copyright unicode character from credits file to avoid out-of-bounds check. Added copyright symbols to credits and splash screen. 8 months ago
sigonasr2 4498cc39eb Add artists to Credits screen. Modify Scrolling behavior of ScrollableWindowComponents so you can click in the scroll region to move the scrollbar, not just the scrollbar itself. Release Build 8155. 8 months ago
sigonasr2 49bd224202 Marketiiiiiiiiing 9 months ago
sigonasr2 d21352a633 Added low health warning visuals and sound effect. Release Build 8145. 9 months ago
sigonasr2 1d70685351 Add in showing of max health/mana display in settings menu. Release Build 8142. 9 months ago
sigonasr2 f5435e12db Change casting SFX volume when the SFX volume slider is changed. Release Build 8134. 9 months ago
sigonasr2 122e3ecffd Move Settings Window items into a Scrollable Window Component. Rearranged/Resized items to accomodate for it. Fix a bug with not specifying a menu navigation group meaning that the menu will always default to the default button instead of the actual component navigation groups defined. Release Build 8131. 9 months ago
sigonasr2 73819416cc Audio casting sound volume did not respect SFX option setting. 9 months ago
sigonasr2 c8b6273b48 Update to PGE v2.25. 9 months ago
sigonasr2 7dc8d19dca Fix text coloring issue for equip items in the blacksmith menu that are not valid for enhancement. Release Build 8113. 9 months ago
sigonasr2 e4e2a0c55e Lock icons implemented in equip menu. When a piece of gear is already equipped, prevent equip sounds/re-equipping of the same exact piece. Release Build 8105. 9 months ago
sigonasr2 67a971658e Merge pull request 'Add in lockin target time property to regular run towards monster strategy. Yellow Slime Jump target speed increased from 70 -> 90. Yellow Slime Jump lock-in target time increased from 0.0s -> 0.2s. Release Build 8087.' (#36) from YellowSlimeJumpChanges into master 9 months ago
sigonasr2 943996fd7d Add in lockin target time property to regular run towards monster strategy. Yellow Slime Jump target speed increased from 70 -> 90. Yellow Slime Jump lock-in target time increased from 0.0s -> 0.2s. Release Build 8087. 9 months ago
sigonasr2 6909515260 Merge pull request 'KingSlimeFix' (#35) from KingSlimeFix into master 9 months ago
sigonasr2 b9a2b77fdc Merge with master. 9 months ago
sigonasr2 931f1db470 Jump targeting lock-on time implemented for Slime King script. 9 months ago
sigonasr2 3616012457 When the application loses focus, all inputs are released properly so inputs aren't stuck on refocus. Release Build 8085. 9 months ago
sigonasr2 a020f42285 Proposed Slime King AI change will cause phase 3 to start on the bullet pattern instead of the jump pattern if the jump pattern from phase 2 was just executed. 9 months ago
sigonasr2 3a93a2ed5e Change lock/unlock key for keyboard users to not conflict with the menu key. Prevent crafting requirements of an item from being displayed when the max stage is reached. Navigating down from the decrease amount button in Sherman's consumable crafting menu should redirect the cursor to the craft button if available instead of the cancel button. Inventory menu properly displays changing color descriptions now. Remove ultra fast hyper switching in the level completion window when pressing down the left or right triggers on a controller. Release Build 8082. 9 months ago
sigonasr2 8917efbc51 Fix having the exact amount of XP not actually leveling you up. Fix strange shadow text clipping for text scaled less than 1.0 vertically. Release Build 8068. 9 months ago
sigonasr2 f588de19d0 Fix crash when hovering over lock/unlock buttons in the accessories menu on the Merchant menu. Fix size of icons in merchant menus. Enable/Disable increase/decrease buttons on shermans's consumable crafting menu as appropriate. Labels in merchant window and inventory window properly update their item descriptions with flashing / changing colors as needed. Text rendering system no longer eats away at memory for text strings that are equivalent but have different HTML color codes. Release Build 8066. 9 months ago
sigonasr2 cfdc2c9a8c Close consumables selection window automatically once a loadout item has been selected. Release Build 8038. 9 months ago
sigonasr2 2364176c79 Added Yellow Slime jump attack behavior. Release Build 8023. 9 months ago
sigonasr2, Sig, Sigo dc6d333e5b Add monster jumping inside run towards monster strategy. 9 months ago
Quapsel 3e7b7ed06e „Adventures in Lestoria/assets/config/Monsters.txt“ ändern 9 months ago
sigonasr2 3d87f1b241 Maxed out item rolls now show up in a different color. Release Build 8012. 9 months ago
sigonasr2 92ae65270e Prevent precast consumable items (Ex. Bandages) from still being activated when the loadout slot quantity reaches 0. Release Build 7998. 9 months ago
sigonasr2 e1088e9696 Warrior slash animation now extends based on actual attack range. Release Build 7997. 9 months ago
sigonasr2 b55dbcb63b Add in hp and atk growth rate displays on level ups. Make increase and decrease buttons disable when the appropriate sell/buy amounts have been reached. Sell inventory count now shows up in the selling window. Add Lock/Unlock input helper display on merchant accessory sell window. Fix missing collision tile in 1-1. Release Build 7992. Patch Version 0.5. 9 months ago
sigonasr2 2a39b9bda0 Returning to camp/map after dying now lets you obtain already collected resources/XP. Fix bug with XP bar display (visual error) in the level complete window. Release Build 7969. 9 months ago
sigonasr2 2a325810af Add in strange gamepad edge case where analog sticks may be falsely spazzing out between 0 and 1. Fix using software checks. Release Build 7967. 9 months ago
sigonasr2 2c81cf15f2 Implemented locking of accessories in the inventory and merchant window to prevent immediate selling of an item. Fixed a bug that prevented custom menu actions to be performed on the menu select button when a button was clicked. Release Build 7966. Patch Version 0.4.5. 9 months ago
sigonasr2 7ce1e37549 Add in support for subcomponents within subcomponents. Prioritize highest depth menu item when hovering over overlapping items. 9 months ago
sigonasr2 d45e0f6f04 Fix mob spawns in 1-1 and 1-7 for mobs that were spawning inside of map hitboxes. 9 months ago
sigonasr2 fba5274815 Warrior Battlecry Attack Range: 350->500, Battlecry Slowdown Duration: 5s -> 6s, Slowdown Amount: 30% -> 40% 9 months ago
sigonasr2 da969118bb Loading a save file with an old connection point location will place the player at the starting conection point. Blue Slime Movespd: 80 -> 70. Release Build 7910. 9 months ago
sigonasr2 0df14cf1e4 Ranger Backdash Iframe time 0.2s -> 0.22s. Ranger Backdash Distance 250 -> 300. 9 months ago
sigonasr2 a128dd5e3b Ranger hairstyle changed. 9 months ago
sigonasr2 091a4a20e1 Make Leave Area button work in the camp. Fix background music volume not being halved when entering/exiting the pause menu. Release Build 7909. 9 months ago
sigonasr2 dfa06b688d Change how blacksmith TutorialTask is handled with the complete condition actually fulfilled instead of a randomly variable (copy-paste error)? Release Version 7906. 9 months ago
sigonasr2 79d80e3e0d Fix menus being active during screen transitions. Release Build 7905. 9 months ago
sigonasr2 9d76814f9a Include new story art. 9 months ago
sigonasr2 d18104a080 Add collision to waterfall tiles. 9 months ago
sigonasr2 4a24b17b70 Added shadow underneath bridge for Stage I-I. Release Build 7902. 9 months ago
sigonasr2, Sig, Sigo d5625c165f Fix some story script and update TODO. Remove extra old testing code. 9 months ago
sigonasr2 73832cfa15 Fix equipment stats not correctly applying after enhancing gear. Release Build 7898. 9 months ago
sigonasr2 a26e13fbb6 Fix XP Gain tick rate (25% bar gain every 0.5 seconds). Release Build 7897. 9 months ago
sigonasr2 6a5e36b8da Fix DPad on controllers causing animations to lock up when pressing two or more directions at the same time. Release Build 7896. 9 months ago
sigonasr2 7cd91e96e1 Remove debug keys for changing class, spawning items, adding xp, and opening the consumables window. Fix XP progress bar so it doesn't loop the sound if the menu is closed early. Pause menu now pauses the game during gameplay. Release Build 7895. 9 months ago
sigonasr2 f7dad50ff5 Implement menu navigation for the new overworld button in the Level Complete window. Release Build 7889. 9 months ago