Quapsel
97f2dddf45
changes on End_of_Map Tileset and grass transition at map end for 1_1.
9 months ago
sigonasr2
73268374df
Tie PGE font setting to resource pack loading system. Release Build 8168.
9 months ago
sigonasr2
90a20d77af
Modified pixel font to incorporate a copyright symbol. Removed copyright unicode character from credits file to avoid out-of-bounds check. Added copyright symbols to credits and splash screen.
9 months ago
sigonasr2
4498cc39eb
Add artists to Credits screen. Modify Scrolling behavior of ScrollableWindowComponents so you can click in the scroll region to move the scrollbar, not just the scrollbar itself. Release Build 8155.
9 months ago
sigonasr2
49bd224202
Marketiiiiiiiiing
9 months ago
sigonasr2
d21352a633
Added low health warning visuals and sound effect. Release Build 8145.
9 months ago
sigonasr2
1d70685351
Add in showing of max health/mana display in settings menu. Release Build 8142.
9 months ago
sigonasr2
f5435e12db
Change casting SFX volume when the SFX volume slider is changed. Release Build 8134.
9 months ago
sigonasr2
122e3ecffd
Move Settings Window items into a Scrollable Window Component. Rearranged/Resized items to accomodate for it. Fix a bug with not specifying a menu navigation group meaning that the menu will always default to the default button instead of the actual component navigation groups defined. Release Build 8131.
9 months ago
sigonasr2
73819416cc
Audio casting sound volume did not respect SFX option setting.
9 months ago
sigonasr2
c8b6273b48
Update to PGE v2.25.
9 months ago
sigonasr2
7dc8d19dca
Fix text coloring issue for equip items in the blacksmith menu that are not valid for enhancement. Release Build 8113.
9 months ago
sigonasr2
e4e2a0c55e
Lock icons implemented in equip menu. When a piece of gear is already equipped, prevent equip sounds/re-equipping of the same exact piece. Release Build 8105.
9 months ago
sigonasr2
67a971658e
Merge pull request 'Add in lockin target time property to regular run towards monster strategy. Yellow Slime Jump target speed increased from 70 -> 90. Yellow Slime Jump lock-in target time increased from 0.0s -> 0.2s. Release Build 8087.' ( #36 ) from YellowSlimeJumpChanges into master
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Reviewed-on: #36
9 months ago
sigonasr2
943996fd7d
Add in lockin target time property to regular run towards monster strategy. Yellow Slime Jump target speed increased from 70 -> 90. Yellow Slime Jump lock-in target time increased from 0.0s -> 0.2s. Release Build 8087.
9 months ago
sigonasr2
6909515260
Merge pull request 'KingSlimeFix' ( #35 ) from KingSlimeFix into master
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Reviewed-on: #35
9 months ago
sigonasr2
b9a2b77fdc
Merge with master.
9 months ago
sigonasr2
931f1db470
Jump targeting lock-on time implemented for Slime King script.
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Slime King third jump delay increased from 0.6s -> 0.7s. Jump targeting speed increased from 400 -> 1900. Jump target lock-on time set to 0.5 seconds.
Release Build 8084.
9 months ago
sigonasr2
3616012457
When the application loses focus, all inputs are released properly so inputs aren't stuck on refocus. Release Build 8085.
9 months ago
sigonasr2
a020f42285
Proposed Slime King AI change will cause phase 3 to start on the bullet pattern instead of the jump pattern if the jump pattern from phase 2 was just executed.
9 months ago
sigonasr2
3a93a2ed5e
Change lock/unlock key for keyboard users to not conflict with the menu key. Prevent crafting requirements of an item from being displayed when the max stage is reached. Navigating down from the decrease amount button in Sherman's consumable crafting menu should redirect the cursor to the craft button if available instead of the cancel button. Inventory menu properly displays changing color descriptions now. Remove ultra fast hyper switching in the level completion window when pressing down the left or right triggers on a controller. Release Build 8082.
9 months ago
sigonasr2
8917efbc51
Fix having the exact amount of XP not actually leveling you up. Fix strange shadow text clipping for text scaled less than 1.0 vertically. Release Build 8068.
9 months ago
sigonasr2
f588de19d0
Fix crash when hovering over lock/unlock buttons in the accessories menu on the Merchant menu. Fix size of icons in merchant menus. Enable/Disable increase/decrease buttons on shermans's consumable crafting menu as appropriate. Labels in merchant window and inventory window properly update their item descriptions with flashing / changing colors as needed. Text rendering system no longer eats away at memory for text strings that are equivalent but have different HTML color codes. Release Build 8066.
9 months ago
sigonasr2
cfdc2c9a8c
Close consumables selection window automatically once a loadout item has been selected. Release Build 8038.
9 months ago
sigonasr2
2364176c79
Added Yellow Slime jump attack behavior. Release Build 8023.
9 months ago
sigonasr2, Sig, Sigo
dc6d333e5b
Add monster jumping inside run towards monster strategy.
9 months ago
Quapsel
3e7b7ed06e
„Adventures in Lestoria/assets/config/Monsters.txt“ ändern
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Bear:
Health = 210 -> 450
MoveSpd = 60% -> 75%
Yellow Slime:
Health = 175 -> 240
Slime King:
Health: 5000 -> 8000
9 months ago
sigonasr2
3d87f1b241
Maxed out item rolls now show up in a different color. Release Build 8012.
9 months ago
sigonasr2
92ae65270e
Prevent precast consumable items (Ex. Bandages) from still being activated when the loadout slot quantity reaches 0. Release Build 7998.
9 months ago
sigonasr2
e1088e9696
Warrior slash animation now extends based on actual attack range. Release Build 7997.
9 months ago
sigonasr2
b55dbcb63b
Add in hp and atk growth rate displays on level ups. Make increase and decrease buttons disable when the appropriate sell/buy amounts have been reached. Sell inventory count now shows up in the selling window. Add Lock/Unlock input helper display on merchant accessory sell window. Fix missing collision tile in 1-1. Release Build 7992. Patch Version 0.5.
9 months ago
sigonasr2
2a39b9bda0
Returning to camp/map after dying now lets you obtain already collected resources/XP. Fix bug with XP bar display (visual error) in the level complete window. Release Build 7969.
9 months ago
sigonasr2
2a325810af
Add in strange gamepad edge case where analog sticks may be falsely spazzing out between 0 and 1. Fix using software checks. Release Build 7967.
9 months ago
sigonasr2
2c81cf15f2
Implemented locking of accessories in the inventory and merchant window to prevent immediate selling of an item. Fixed a bug that prevented custom menu actions to be performed on the menu select button when a button was clicked. Release Build 7966. Patch Version 0.4.5.
9 months ago
sigonasr2
7ce1e37549
Add in support for subcomponents within subcomponents. Prioritize highest depth menu item when hovering over overlapping items.
9 months ago
sigonasr2
d45e0f6f04
Fix mob spawns in 1-1 and 1-7 for mobs that were spawning inside of map hitboxes.
9 months ago
sigonasr2
fba5274815
Warrior Battlecry Attack Range: 350->500, Battlecry Slowdown Duration: 5s -> 6s, Slowdown Amount: 30% -> 40%
9 months ago
sigonasr2
da969118bb
Loading a save file with an old connection point location will place the player at the starting conection point. Blue Slime Movespd: 80 -> 70. Release Build 7910.
9 months ago
sigonasr2
0df14cf1e4
Ranger Backdash Iframe time 0.2s -> 0.22s. Ranger Backdash Distance 250 -> 300.
9 months ago
sigonasr2
a128dd5e3b
Ranger hairstyle changed.
9 months ago
sigonasr2
091a4a20e1
Make Leave Area button work in the camp. Fix background music volume not being halved when entering/exiting the pause menu. Release Build 7909.
9 months ago
sigonasr2
dfa06b688d
Change how blacksmith TutorialTask is handled with the complete condition actually fulfilled instead of a randomly variable (copy-paste error)? Release Version 7906.
9 months ago
sigonasr2
79d80e3e0d
Fix menus being active during screen transitions. Release Build 7905.
9 months ago
sigonasr2
9d76814f9a
Include new story art.
9 months ago
sigonasr2
d18104a080
Add collision to waterfall tiles.
9 months ago
sigonasr2
4a24b17b70
Added shadow underneath bridge for Stage I-I. Release Build 7902.
9 months ago
sigonasr2, Sig, Sigo
d5625c165f
Fix some story script and update TODO. Remove extra old testing code.
9 months ago
sigonasr2
73832cfa15
Fix equipment stats not correctly applying after enhancing gear. Release Build 7898.
9 months ago
sigonasr2
a26e13fbb6
Fix XP Gain tick rate (25% bar gain every 0.5 seconds). Release Build 7897.
9 months ago
sigonasr2
6a5e36b8da
Fix DPad on controllers causing animations to lock up when pressing two or more directions at the same time. Release Build 7896.
9 months ago