Commit Graph

278 Commits (c864e0f15517559015b9af079acc2753d5b6c91d)

Author SHA1 Message Date
sigonasr2 bcbe2150ee Fix inventory and merchant windows displaying compact descriptions instead of non-compact descriptions. Make some more room for item descriptions in shop and inventory menus. Release Build 8619. 8 months ago
sigonasr2 02e7d5665a Added vignette effect when taking damage. Release Build 8614. 8 months ago
sigonasr2 65c3b2cdb6 Fixed Issue#40. Mmory leak found and corrected, forgot to delete corresponding sprite attached to a decal when cleaning up text caches. Release Build 8610. 8 months ago
sigonasr2 0a42be844b Auto-aim should lead slightly. Auto-retreat should attempt max distance retreat. Release Build 8598. 8 months ago
sigonasr2 fcb557a2d1 Blame Sherman for unlocking areas early. Add more leniency for the far zone on analog sticks to reach max speed quicker. Make auto aim target right on closest instead of max aiming distance. Release Build 8595. 8 months ago
sigonasr2 ddfe0cf13d Fix static animation bug for controllers when using the DPad for character navigation. Fix bug allowing players to unlock the next areas by hitting the Return to Camp button even if they did not complete the stage. Release Build 8585. 8 months ago
sigonasr2 71acd6ef7d Remove extraneous commenting. Release Build 8582. 8 months ago
sigonasr2 ad79910848 Create a compatible hash algorithm for both windows and linux cross-saving. Release Build 8579. 8 months ago
sigonasr2 826aae50f0 Finally figured out why "closest target" auto aim was not auto aiming at the actual closest target. Was aiming at the "max aiming point reach" of the closest target. Release Build 8578. 8 months ago
sigonasr2 e052f6e089 Added analog controller precision movement for controllers. Fixed bugs with animation system involving movement velocities not being consistent nor updating correctly for up/down directions. New Steam Controller Configurations. Release Build 8577. 8 months ago
sigonasr2 2599cfd14b Switch monster kill count tracking to use steam stats progress tracking. Release Build 8551. 8 months ago
sigonasr2 dfff1762f3 Include Weapon Upgrade/Equipment related Achievements. Release Build 8548. 8 months ago
sigonasr2 e15f23bad1 Add class-specific level up achievements. Fix bug with recalculating next levelXP when obtaining multiple levels at once upon stage completion. Release Build 8534. 8 months ago
sigonasr2 1c72a86945 Implement monster-specific kill achievements. Release Build 8532. 8 months ago
sigonasr2 21e0cd5b65 Fix equipment upgrade tests, left them in by accident. Added kill amount achievements. Release Build 8530. 8 months ago
sigonasr2 68e4934355 Add achievement icons and setup achievement config file. Add in unlock area achievements. 8 months ago
sigonasr2 3256a686a3 Add in some achievement icons and file hashing saving/loading of save files. Release Build 8515. 8 months ago
sigonasr2 d1f95e03c9 Popup debugging log scripts and sessions included in dev environment. 8 months ago
sigonasr2 9a3cbc40f9 Prep Time Trial system structure. Release Build 8492. 8 months ago
sigonasr2 794d38cdb3 Add in new base camp music and events. Added 3 unlock tiers for the base camp music progression. Release Build 8476. 8 months ago
sigonasr2 18bfa4a26b Add tutorial button to use into the center of the display string instead of the beginning for clarity. Release Build 8472. 8 months ago
sigonasr2 daa90538ad Add a tutorial task that requires the player to equip a crafted piece of gear. Release Build 8467. 8 months ago
sigonasr2 f2929d915d Added emscripten compatiblity fix for all Steam API changes. Fix bug where walking direction took priority over manual aim when using controller aiming. Release Build 8465. 8 months ago
sigonasr2 32d681f130 Added VSync toggle to Settings windows. Release Build 8464. 8 months ago
sigonasr2 ee382488f9 Warrior auto attack swing now has a frontal sweep angle. Release Build 8457. 8 months ago
sigonasr2 9ca52cbead Warrior sword swing now lingers for the entirety of the animation instead of only applying damage immediately on use. Release Build 8451. 8 months ago
sigonasr2 d348d6505c Fix tutorial task input prompts being too large. Release Build 8445. Rebuild with official pack key. 8 months ago
sigonasr2 561f403cd2 Open Binding panel when controller configuration is selected. Move steam API initialization to the beginning of the program's execution. Release Build 8442. 8 months ago
sigonasr2 b9f9d0ceb2 Correct issues with not returning early when an invalid item slot is detected in the level complete window. Release Build 8427. 8 months ago
sigonasr2 6e03f99543 Fix lightbar settings, add failsafe retry loading for icons and action button handles when the icons fail to load for reasons. Fix sin wave breathing for lightbar on death screen, misplaced division operation. Release Build 8418. 8 months ago
sigonasr2 758696d28b Release builds of the game should hide the debug console by default and instead log to a debugging file. Release Build 8413. 8 months ago
sigonasr2 cb39f0859b Add controller lightbar response based on ingame events. Release Build 8399. 8 months ago
sigonasr2 8a3a101d28 Add in controller rumble for steam API controllers. Release Build 8398. 8 months ago
sigonasr2 81d6e103cc Game pauses when a controller is disconnected. Release Build 8395. 8 months ago
sigonasr2 b4c9b29be4 Enable Keyboard input overlay when using Steam Big Picture. Enable Fullscreen automatically when using Steam Big Picture. Release Build 8394. 8 months ago
sigonasr2 c291aff00a Fixed icon sizes on Blacksmith crafting window and consumable crafting windows being too small. Added attribution for Animated Slime sprite. Release Build 8369. 8 months ago
sigonasr2 0830185829 Fix Ranger Charged Shot and Multi Shot animations being overwritten by cast completion state resetting. Release Build 8367. 8 months ago
sigonasr2 37d738fbf9 Add Steam input binding groups to tutorial tasks. Release Build 8357. 8 months ago
sigonasr2 2f8dee095f Add Shoulder2 button hack to get the other controller button scroll up/down pair to appear in input helpers. Release Build 8351. 8 months ago
sigonasr2 bb86146a04 Version number updated to 1.0.0. Handle analog input hints for steam icons. Release Build 8348. 8 months ago
sigonasr2 5016dc9b66 Implemented proper steam icon displays for all users of DrawInput (base camp NPCs). Release Build 8339. 8 months ago
sigonasr2 db5b071689 Added proper icon return based on button style game setting and proper icon translation when a current graphic of that button exists by default. Release Build 8336. 8 months ago
sigonasr2 cd1e989e5e Fix steam icons from being loaded too early if the game starts up quickly. Release Build 8330. 8 months ago
sigonasr2 ecc0f1f733 Added icon displays for Steam. Removed the menu/gameplay action set split and condensed everything into one simple configuration. Release Build 8324. 8 months ago
sigonasr2 2f6e3b1718 Hot swapping/plugging controllers now working. Refresh action sets of all active controllers. Release Build 8298. 8 months ago
sigonasr2 02ef18826d Implement analog control detection. Invert Y axis for right analog stick because steam wants it to be inverted by default? Release Build 8293. 8 months ago
sigonasr2 3be02315a5 Retrieve Steam icons from steam platform files. Update official controller configs. Release Build 8290. 8 months ago
sigonasr2 bdad7cf186 KEY_BACK was not referencing steam input's BACK enum but KEY's BACK enum. Release Build 8283. 8 months ago
sigonasr2 fa79df59de Press, Held, and Release events from Steam API controllers properly respond. Fix a bug involving the steam input API not returning handles properly on initialization. Release Build 8281. 8 months ago
sigonasr2 8011310d96 Get input detection from controllers configured through Steam Input. Release Build 8264. 8 months ago