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@ -2924,7 +2924,7 @@ void AiL::InitializeDefaultKeybinds(){ |
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KEY_BACK.AddKeybind({KEY,X}); |
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KEY_BACK.AddKeybind({KEY,SHIFT}); |
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KEY_BACK.AddKeybind({KEY,ESCAPE}); |
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KEY_BACK.AddKeybind({STEAM,BACK}); |
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KEY_BACK.AddKeybind({STEAM,Steam::BACK}); |
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KEY_BACK.AddKeybind({CONTROLLER,static_cast<int>(GPButtons::FACE_D)}); |
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KEY_MENU.AddKeybind({KEY,ESCAPE}); |
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KEY_MENU.AddKeybind({CONTROLLER,static_cast<int>(GPButtons::START)}); |
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@ -3299,8 +3299,6 @@ void AiL::RenderVersionInfo(){ |
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DrawShadowStringDecal({4.f,4.f},"Save Complete.",{255,255,255,alpha},{0,0,0,alpha}); |
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} |
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DrawShadowStringDecal({0.f,0.f},"Holding down A: "+std::to_string(KEY_CONFIRM.Held())); |
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std::string versionStr("v" + std::to_string(VERSION_MAJOR) + "." + std::to_string(VERSION_MINOR) + "." + std::to_string(VERSION_PATCH) + "." + std::to_string(VERSION_BUILD)); |
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DrawShadowStringDecal(vf2d{ GetScreenSize() } - vf2d{ GetTextSize(versionStr) }*0.4f,versionStr,WHITE,BLACK,{0.4f,0.4f},std::numeric_limits<float>::max(),0.4f); |
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} |
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