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52a01d04ad
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Begin work on Level Completion controller compatibility. Add in inventory scrollable window helper navigation macros to make coding wrapping functionality easier. Release Build 7010.
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2024-02-10 15:08:23 -06:00 |
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5169670b76
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Implement item loadout controller compatibility. Added left analog stick map navigation to overworld map. Release Build 7005.
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2024-02-10 06:16:28 -06:00 |
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116c3c1a51
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Fix Overworld Menu encounters scrolling for keyboard-only controls. Remove redundant rendering for display text on key DrawInput popups. Make sure mouse-displayed inputs don't render the primary mouse icon twice. Release Build 6993.
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2024-02-10 05:23:34 -06:00 |
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a449932226
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Implemented class selection window controller/keyboard compatibility. Added selection passthrough for disabled/grayed out items. Change hover fade-in for toggleable buttons. Release Build 6988.
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2024-02-10 05:02:39 -06:00 |
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f5bcd4f869
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Resized renders to fit class info window. Class info window controller compatibility added. Release Build 6961.
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2024-02-10 03:20:33 -06:00 |
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0a9136e6c4
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Handle mouse buttons for rebinding controls. Release Build 6956.
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2024-02-10 03:06:30 -06:00 |
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35cc847671
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Add in shoulder button navigation to consumables window. Fix down navigation when reaching a partially filled row in the inventory consumables window. Added arrows navigation input helper icon.
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2024-02-10 00:01:24 -06:00 |
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6a5b74b3e6
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Added in shoulder button navigation schemes, related icons, and DAS press input handling for menu navigation. Added in button visibility settings for input helper. Added Confirm input display for load game window.
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2024-02-09 23:41:39 -06:00 |
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ce46a1d3d7
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Refactored analog control system to use digital DAS input system with directional input support.
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2024-02-09 22:48:49 -06:00 |
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b0e9799624
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Fix DAS Input for menu navigation.
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2024-02-09 21:53:42 -06:00 |
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6778ffc72d
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Add in selection indices that respect menus with multiple columns while scrolling through.
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2024-02-09 03:30:39 -06:00 |
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fd1f762e20
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Fully implemented controller/keyboard controls for Inventory Consumable Window. Fix bug with loadout items that were set during file loads were not selected in consumable window. Release Build 6907.
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2024-02-09 02:53:55 -06:00 |
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331a8c7941
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Save/Load Game Keybind settings. Release build 6872.
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2024-02-07 20:12:30 -06:00 |
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4015f485ea
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Added ability to set controller keybinds. Fixed initial loading of save data when no metadata file is detected or present for online builds. Fixed "Online Character" checkbox being desynced when selecting the Online character mode, enabling online mode. Display context-sensitive messages for setting keys depending on whether we are in keyboard mode or controller mode. Release build 6866.
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2024-02-07 19:43:32 -06:00 |
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3fff17417e
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Refactored the input display menu to allow for dynamic changing of row displays. Remove controller specific keybinding menu, integrating with initial keyboard menu.
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2024-02-07 17:58:29 -06:00 |
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2da6c455b6
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mikan's tweet about devs really need to have toggles for screen shakes/vibration. Adding to TODO. Release build 6854.
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2024-02-06 22:54:10 -06:00 |
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0ca94369ac
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Fix 'K' key to display "K" instead of "L". Fix keys being improperly deleted/added to new keybinds list. Allow keybinds to now be changed. Fix keybind update request message not updating properly for menu keys.
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2024-02-06 22:38:40 -06:00 |
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Nic0Nic0Nii
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1f244777c9
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Add in ability to redefine keybinds. Keybinds currently do not translate to actual key controls (?) Replaced all 2023 copyright references with 2024, fix copyright symbols.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2024-02-06 20:57:22 +00:00 |
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d576e6143e
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Added new input keybind menu. Fixed MenuLabels to account for the 2 pixel border in width when rendering menu labels. Also corrected minor bugs with spaces being counted in wrapped text string lengths.
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2024-02-05 02:51:17 -06:00 |
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a6d2765585
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Condensed DrawInput function to accept a variant instead of having double copies of the function.
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2024-02-03 00:16:10 -06:00 |
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cd599b73e0
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Add in keyboard mapping display settings window. Add in keybind display buttons.
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2024-02-02 20:31:34 -06:00 |
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407a105993
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Add in key bindings buttons. Release Build 6753
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2024-02-01 19:17:10 -06:00 |
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2b34cbbeac
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Added bgm and sfx sliders.
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2024-02-01 18:56:01 -06:00 |
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78374d1c1a
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Release Build 6718
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2024-01-31 17:17:29 -06:00 |
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689eaa6d10
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Implemented chapter limits for equipment upgrades.
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2024-01-31 17:15:40 -06:00 |
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2b7ebb32cc
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Visual Novel character sizing now scales based on image size instead.
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2024-01-30 23:47:29 -06:00 |
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fc7e135aa4
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Fix bug where the player would craft up to N^2 requested consumable items instead of the amount requested. Made Sound Effect for crafting a consumable play only once, instead of layer per quantity of item crafted. Added crafting sound effect to equipment that is crafted. Fix enhancement [+] display not updating on blacksmith enhancing window (visual bug), only show "MAX" on stats when the gear is at +10. Clear any scattered/remaining item drops after completing a stage. Fix menus crashing when enhanced gear reach +10 (array overflow). Added a Stay here button for Sherman.
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2024-01-30 22:31:49 -06:00 |
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0aea7beb83
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Implemented ability to craft weapons/armor. Sorting all equipment by tier / type. Fixed bug with not properly setting available chapter for crafting on items with multiple enhancement levels. Fixed bugs related to adding crafting to weapons / armor (side effects applied directly to consumable items), fix stage loot/monster loot displays not properly updating when collecting items. Made old items properly convert to newer item names when being read in (constructor for the IT data type is no longer an enum and instead does the conversion automatically). This type now has implicit conversion from a std::string so is still a highly flexible typing like before. Release build 6677.
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2024-01-30 21:55:32 -06:00 |
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d904ef7e91
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Scrollbar click behavior changes for ScrollableWindowComponents. Items that are createable now display the proper contents in the Blacksmithing window.
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2024-01-30 17:29:05 -06:00 |
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b8dea862f6
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Fix shadow string rendering for vertical scaling.
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2024-01-30 17:08:18 -06:00 |
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30a79cc307
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Upon level completion, update Discord status and randomize the traveling merchant.
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2024-01-30 00:15:16 -06:00 |
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a6e8ec872c
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Added blacksmith's inventory for display underneath player's equipment for crafting. Fix bug with loadout item slot 2 not being reset properly (missing ability set function). Release build 6604.
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2024-01-29 23:55:40 -06:00 |
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db93e05afc
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Sherman's menu integrated. Added NPC display names above the characters.
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2024-01-29 22:45:06 -06:00 |
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390e7fefbf
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Make Unlock All button actually unlock every node. Allow tile fade groups to specify tiles that should be unhidden. NPCs have unlock conditions now. Layers have unlock conditions.
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2024-01-29 22:25:32 -06:00 |
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7a41361710
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Added collision for smaller tileset tiles. Fixed going to hub stage from overworld map (game state is required to be HUB to prevent usage of items on the field). Fix Fire bolt continuously blowing up at the end of its max range.
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2024-01-29 20:52:44 -06:00 |
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545cbac5d8
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Add in NPC spawn locations.
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2024-01-29 19:33:15 -06:00 |
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dcabc05702
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Creating a new character in the desktop build is now fixed. Added NPC interact functionality.
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2024-01-29 19:29:38 -06:00 |
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0f8801546c
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Fix image case-sensitivity for NPCs in the Hub.
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2024-01-29 17:07:39 -06:00 |
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1814c52763
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Add in maximum ranges for energy bolt, fire bolt, and lightning bolt.
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2024-01-29 17:02:20 -06:00 |
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99674ce6e1
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Release build 6530.
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2024-01-29 00:29:07 -06:00 |
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ebf7fcf395
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Added NPC structures and new NPCs to the hub map.
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2024-01-29 00:27:16 -06:00 |
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51e838de24
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Items should be unuseable in the hub area. Reset ability cooldowns at the start of a stage.
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2024-01-28 21:32:49 -06:00 |
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18810875a5
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Fix tile animations. Add in game hub state.
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2024-01-28 21:17:06 -06:00 |
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b1cdc78a87
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Boss region map check.
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2024-01-28 19:46:19 -06:00 |
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5c83a41a86
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Refactored Map Data access so that other locations in code no longer had write abilities to the map data. Changed permanent exit zone spawning to a temporary. Fix equipment items being duplicated due to sorted inventory not being in sync with actual inventory.
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2024-01-28 19:39:01 -06:00 |
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2640477f89
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Implemented offline / online character tabs for the load game window. Release Build 6459.
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2024-01-27 11:29:51 -06:00 |
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5589740f03
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Fix up new stages, configure stage plates, add bonus boss stage, add levels to configuration files. Change Class selection window to include an online character checkbox to toggle between online and offline saving. Fix online/offline file IDs that were incorrectly loading due to no callbacks for async file retrieval.
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2024-01-27 10:34:56 -06:00 |
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15990152c7
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Added character name input to class selection window, removed "file save name" dialog from main menu navigation. Fixed scaling for button labels with different values than 1. Moved ScrollableWindowComponent's scrollbar to be lined up with the actual scrollbar arrows. Removed text entry mode from blocking controller / gamepad inputs.
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2024-01-27 06:43:09 -06:00 |
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39a710727e
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Fix file saving/loading for online mode.
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2024-01-27 04:51:14 -06:00 |
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e036302b58
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Fix async loading bugs with loading from indexeddb store emscripten. Add emscripten debug and release scripts. Disable text entry whenever a menu is closed.
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2024-01-26 16:15:49 -06:00 |
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