Added collision for smaller tileset tiles. Fixed going to hub stage from overworld map (game state is required to be HUB to prevent usage of items on the field). Fix Fire bolt continuously blowing up at the end of its max range.
parent
82b2b83007
commit
7a41361710
File diff suppressed because it is too large
Load Diff
@ -1,4 +1,718 @@ |
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|
File diff suppressed because it is too large
Load Diff
@ -1,924 +0,0 @@ |
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</objectgroup> |
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<tile id="121" type="ForegroundTile"> |
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</objectgroup> |
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<tile id="122" type="ForegroundTile"> |
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</objectgroup> |
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<tile id="123" type="ForegroundTile"/> |
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<tile id="125" type="ForegroundTile"> |
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<objectgroup draworder="index" id="2"> |
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</objectgroup> |
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</tile> |
||||
<tile id="126" type="ForegroundTile"> |
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<objectgroup draworder="index" id="2"> |
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||||
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File diff suppressed because it is too large
Load Diff
@ -1,354 +0,0 @@ |
||||
<?xml version="1.0" encoding="UTF-8"?> |
||||
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<image source="commercial_assets/16x16px_grid_Props_No_Shadow_24x24.png" width="1176" height="1032"/> |
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<tile id="37" type="ForegroundTile"/> |
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<tile id="38" type="ForegroundTile"/> |
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<tile id="40" type="ForegroundTile"/> |
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<tile id="85" type="ForegroundTile"> |
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<objectgroup draworder="index" id="2"> |
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</objectgroup> |
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<tile id="86" type="ForegroundTile"> |
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<objectgroup draworder="index" id="2"> |
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</objectgroup> |
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</tile> |
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<tile id="87" type="ForegroundTile"> |
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<objectgroup draworder="index" id="2"> |
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</objectgroup> |
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</tile> |
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<tile id="88" type="ForegroundTile"> |
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<objectgroup draworder="index" id="2"> |
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</objectgroup> |
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</tile> |
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<tile id="89" type="ForegroundTile"> |
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<objectgroup draworder="index" id="2"> |
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</objectgroup> |
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</tile> |
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<tile id="134" type="ForegroundTile"> |
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<objectgroup draworder="index" id="2"> |
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</objectgroup> |
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</tile> |
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<tile id="135" type="ForegroundTile"> |
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<objectgroup draworder="index" id="2"> |
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</objectgroup> |
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</tile> |
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<tile id="136" type="ForegroundTile"> |
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<objectgroup draworder="index" id="2"> |
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</objectgroup> |
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</tile> |
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<tile id="137" type="ForegroundTile"> |
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<objectgroup draworder="index" id="2"> |
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</objectgroup> |
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</tile> |
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<tile id="138" type="ForegroundTile"> |
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<objectgroup draworder="index" id="2"> |
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</objectgroup> |
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</tile> |
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<tile id="404" type="ForegroundTile"/> |
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<tile id="405" type="ForegroundTile"/> |
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<tile id="406" type="ForegroundTile"/> |
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<tile id="407" type="ForegroundTile"/> |
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<tile id="425" type="ForegroundTile"/> |
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<objectgroup draworder="index" id="2"> |
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||||
<tile id="454" type="ForegroundTile"> |
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<objectgroup draworder="index" id="2"> |
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||||
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<objectgroup draworder="index" id="2"> |
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</tile> |
||||
<tile id="456" type="ForegroundTile"> |
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||||
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<tile id="885" type="ForegroundTile"/> |
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<tile id="886" type="ForegroundTile"/> |
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<tile id="887" type="ForegroundTile"/> |
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
<tile id="1661"> |
||||
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||||
</tile> |
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
<objectgroup draworder="index" id="2"> |
||||
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||||
</objectgroup> |
||||
</tile> |
||||
</tileset> |
Binary file not shown.
Loading…
Reference in new issue