1104 Commits

Author SHA1 Message Date
91a660c5b4 Rebuild master branch build. Release Build 8667. 2024-04-11 10:47:51 -05:00
Quapsel
626cf84d99 small Tileset change for map start/end 2024-04-11 16:25:12 +02:00
Nic0Nic0Nii
5abd80932e Upstream Merge branch 'demo' 2024-04-02 13:20:06 +00:00
37a8847e4e Fix major accessory duplication bug. Release Build 8666. 2024-04-01 20:58:29 -05:00
99d449400b Fix bug with leaving a stage via the pause menu while not having cleared a stage causing the unlock to still occur. Release Build 8656. 2024-04-01 19:19:23 -05:00
28003c88a0 Save file hash failing should log, not error. Release Build 8655. 2024-04-01 18:50:32 -05:00
020f47f1f9 Fixed bosses being able to leave their arenas. (Issue#41) Fix Slime King not actually moving during the Phase 4 retreat jump (division by zero when jump lockon timers were implemented). Release Build 8652. 2024-04-01 17:39:33 -05:00
3f13c574c0 Fix a bug where save file hashes with trailing spaces were not read properly, locking players out of the character. Release Build 8647. 2024-04-01 17:14:26 -05:00
35c269bd8b Address Issue#45. Pressing opposite movement keys now properly stops animation. Movement with analog stick now properly sets last moved direction key as well instead of facing last digital input direction. Velocity is now applied and footsteps factor in total velocity before playing. Fixed a bug where the game could be closed by the player during a file save, causing the hash of the file to potentially become corrupted and unplayable. Fix some tiles at the end of 1-1 to match the underlying color of the surrounding forest. Removed erroneous upwards path from base camp on the world map. Release Build 8630. 2024-04-01 16:26:46 -05:00
Nic0Nic0Nii
c864e0f155 Fix invalid play.html file reference in emscripten_run.sh script. Update scripts to make sure packkey source file is always assumed unchanged. Fix typos. 2024-04-01 19:24:25 +00:00
Nic0Nic0Nii
24888f35db Issue#43 resolved. Steel weapons removed from blacksmith crafting list. 2024-04-01 18:17:24 +00:00
Nic0Nic0Nii
23f17ec459 Move global update items to its own game loop update function. Damage numbers now update on the overworld map menu.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-04-01 18:11:57 +00:00
bcbe2150ee Fix inventory and merchant windows displaying compact descriptions instead of non-compact descriptions. Make some more room for item descriptions in shop and inventory menus. Release Build 8619. 2024-04-01 00:19:45 -05:00
c362721096 Added noise to grass/ground tiles of maps. 2024-03-31 21:44:23 -05:00
02e7d5665a Added vignette effect when taking damage. Release Build 8614. 2024-03-31 20:39:51 -05:00
d6e140cfb4 Changed Bandages item description to include casting info. 2024-03-31 20:15:17 -05:00
65c3b2cdb6 Fixed Issue#40. Mmory leak found and corrected, forgot to delete corresponding sprite attached to a decal when cleaning up text caches. Release Build 8610. 2024-03-31 19:48:40 -05:00
8b3113fbde Upstream merge with released demo build. 2024-03-31 14:12:08 -05:00
7cdcebc71e Fix staircase tile settings being incorrect, added small collision lining on standalone staircase tiles. Implement Chapter 2 level setups. Release Build 8601. 2024-03-31 14:02:49 -05:00
Quapsel
ba5c187ec7 Details added to Chapter 2 Presets & v1 of 2_1 finished. 2024-03-31 13:41:36 +02:00
Quapsel
cf6788a418 start of 2_1 & some more basic shapes for the chapter 2 presets. 2024-03-30 13:20:34 +01:00
78082c6bd4 gcc needs a float cast for std::min
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-03-30 02:36:55 -05:00
0a42be844b Auto-aim should lead slightly. Auto-retreat should attempt max distance retreat. Release Build 8598. 2024-03-30 02:24:10 -05:00
fcb557a2d1 Blame Sherman for unlocking areas early. Add more leniency for the far zone on analog sticks to reach max speed quicker. Make auto aim target right on closest instead of max aiming distance. Release Build 8595. 2024-03-29 23:30:51 -05:00
ddfe0cf13d Fix static animation bug for controllers when using the DPad for character navigation. Fix bug allowing players to unlock the next areas by hitting the Return to Camp button even if they did not complete the stage. Release Build 8585. 2024-03-29 23:07:55 -05:00
71acd6ef7d Remove extraneous commenting. Release Build 8582. 2024-03-29 22:54:11 -05:00
3c2c19f822 Make sure file hash does not include the | character due to emscripten using it to split a save request. 2024-03-29 22:18:00 -05:00
ad79910848 Create a compatible hash algorithm for both windows and linux cross-saving. Release Build 8579. 2024-03-29 21:10:49 -05:00
4c81506c64 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 2024-03-29 21:04:56 -05:00
282f918d1d Emscripten compatibility fixes. 2024-03-29 21:04:55 -05:00
4870e5952b distribute script needs proper linux syntax to include wildcard items
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-03-29 21:04:27 -05:00
826aae50f0 Finally figured out why "closest target" auto aim was not auto aiming at the actual closest target. Was aiming at the "max aiming point reach" of the closest target. Release Build 8578. 2024-03-29 19:45:41 -05:00
e052f6e089 Added analog controller precision movement for controllers. Fixed bugs with animation system involving movement velocities not being consistent nor updating correctly for up/down directions. New Steam Controller Configurations. Release Build 8577. 2024-03-29 19:38:53 -05:00
2599cfd14b Switch monster kill count tracking to use steam stats progress tracking. Release Build 8551. 2024-03-29 15:47:36 -05:00
dfff1762f3 Include Weapon Upgrade/Equipment related Achievements. Release Build 8548. 2024-03-29 10:47:49 -05:00
e15f23bad1 Add class-specific level up achievements. Fix bug with recalculating next levelXP when obtaining multiple levels at once upon stage completion. Release Build 8534. 2024-03-29 06:30:32 -05:00
1c72a86945 Implement monster-specific kill achievements. Release Build 8532. 2024-03-29 06:19:10 -05:00
21e0cd5b65 Fix equipment upgrade tests, left them in by accident. Added kill amount achievements. Release Build 8530. 2024-03-29 06:00:03 -05:00
68e4934355 Add achievement icons and setup achievement config file. Add in unlock area achievements.
Release Build 8524.
2024-03-29 05:23:48 -05:00
3256a686a3 Add in some achievement icons and file hashing saving/loading of save files. Release Build 8515. 2024-03-29 02:40:06 -05:00
d1f95e03c9 Popup debugging log scripts and sessions included in dev environment. 2024-03-27 19:47:03 -05:00
9a3cbc40f9 Prep Time Trial system structure. Release Build 8492. 2024-03-27 19:08:38 -05:00
523050d3ab Merge branch 'master' into demo 2024-03-27 01:48:06 -05:00
c3f8c81a0d Upstream merge with main. Demo branch officially up-to-date. 2024-03-27 01:45:30 -05:00
c5e0df5f44 Upstream demo branch merge with main. 2024-03-27 01:43:33 -05:00
d24df058b1 Release script needs to deposit the static libs into the Adventures in Lestoria folder instead. 2024-03-27 01:22:37 -05:00
a3fe98f542 Stupid Linux. 2024-03-27 01:20:38 -05:00
ae08ab316a Update linux distribution script. 2024-03-27 01:12:50 -05:00
794d38cdb3 Add in new base camp music and events. Added 3 unlock tiers for the base camp music progression. Release Build 8476. 2024-03-27 00:58:10 -05:00
18bfa4a26b Add tutorial button to use into the center of the display string instead of the beginning for clarity. Release Build 8472. 2024-03-27 00:35:38 -05:00