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54614d31dc
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Selection cursor for overworld map items.
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2023-10-29 18:11:54 -05:00 |
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42f8e25cdf
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Walk animation controller now applied to the overworld map stage.
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2023-10-29 17:30:09 -05:00 |
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c065e9f6fb
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Fix State_OverworldMap dependency in TMXParser.h
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2023-10-29 17:00:54 -05:00 |
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35526016bb
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Merge World Map.
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2023-10-29 14:52:17 -05:00 |
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76136a3f68
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Added overworld map connection point reading to TMXParser.
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2023-10-29 14:50:22 -05:00 |
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Quapsel
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eeab618be7
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Some work at world map
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2023-10-29 15:00:45 +01:00 |
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b89311a657
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Build 2407.
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2023-10-24 05:25:30 -05:00 |
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c23c96b6b1
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Made a less stupid String to Class conversion function.
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2023-10-24 04:58:51 -05:00 |
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cedb465c79
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Toggle Interface implementation. Class toggling connections created and class switching via class selection menu completed.
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2023-10-24 04:52:24 -05:00 |
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598ce523e9
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Confirm and Back Buttons added.
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2023-10-24 03:22:25 -05:00 |
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02c7165b37
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Add in class display labels, animated sprite icons, and title of the window.
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2023-10-24 03:03:34 -05:00 |
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debced946e
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Menu component leak debugging detection added.
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2023-10-23 00:05:30 -05:00 |
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800a5767f2
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Add destructors for all menu components and sub components. Finish menu navigation for class selection window and class info window.
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2023-10-22 23:19:47 -05:00 |
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5d939e866f
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Class Info Screen completed.
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2023-10-22 21:56:09 -05:00 |
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3f78565655
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Added properties for border and background control, vertically align uncentered labels by default.
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2023-10-22 10:35:53 -05:00 |
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e189d4b516
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Class ability descriptions added. Full render image paths now defined. Moved some class information around.
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2023-10-22 02:07:03 -05:00 |
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0fdfa65ddf
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Extracted base health, base attack,and growth rates from being tied to the player directly. Values update on class changes.
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2023-10-22 00:48:09 -05:00 |
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e779725106
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Define health and growth rates of each class.
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2023-10-21 00:33:46 -05:00 |
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3ee6d03728
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Add in Rotating character display component
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2023-10-20 23:48:55 -05:00 |
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b702fa2fe5
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Add main menu window interface outlines. Fixed menu labels not being centered properly.
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2023-10-20 22:49:12 -05:00 |
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e9952ca1be
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An inventory scrollable component window should not be the same as an inventory window as they would layout things differently. Separated into proper hierarchy.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2023-10-18 18:07:10 +00:00 |
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1f40e846ac
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Typo on Accessories. Initialize listener categories
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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2023-10-18 17:51:08 +00:00 |
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46462a24e7
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Refactor inventory window so the scrollable consumable window now subscribes to a listener.
Listener list system removes the arbitrary requirement of components needing to be called "inventory" (very error-prone)
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2023-10-18 16:06:08 +00:00 |
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04d6f42526
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Handled dynamic adding and removing of inventory items and syncing with menu systems.
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2023-10-17 05:35:19 -05:00 |
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6656e3d036
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Keyboard/Controller input left direction bugfix. Using setter/getter for mouse navigation to handl storing of position whenever mouse navigation is called.
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2023-10-17 01:21:00 -05:00 |
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340690a26b
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Added keyboard/controller controls for scrollable menu components beyond bounds for disabled controls.
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2023-10-17 00:50:58 -05:00 |
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958a1866c7
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Keyboard menu button storage can now be differentiated from internal button storage.
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2023-10-17 00:31:56 -05:00 |
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daf94db505
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Added functional scrollbar.
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2023-10-15 14:59:35 -05:00 |
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ff3f4ba1c0
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Setup framework for scrollbar and buttons in ScrollableWindowComponent. Fixed a bug where disabled buttons would not increment selection check loop. CreateMenu function instead of creating pointer and returning, so windows can add stuff to menus easily.
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2023-10-15 12:58:39 -05:00 |
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b08002e61b
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full knight image revision
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2023-10-14 19:01:32 -05:00 |
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fe076322e0
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Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/Crawler
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2023-10-14 18:36:37 -05:00 |
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a2bf705480
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Knight full image drafts
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2023-10-14 18:36:36 -05:00 |
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Quapsel
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6420053d4e
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Progress on worldmap
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2023-10-14 16:32:46 +02:00 |
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be0225aa97
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Change scrollable window component's offset to be an attribute instead.
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2023-10-12 21:12:10 -05:00 |
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472e8eceda
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Rendering of decal portions now controllable via point check overrides.
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2023-10-12 20:16:22 -05:00 |
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18db45e6c3
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Implement parent component hover state handling.
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2023-10-12 19:35:16 -05:00 |
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1c4ec84d75
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Implement dummy items and scrollablewindowcomponent setup
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2023-10-12 18:35:45 -05:00 |
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e3d0283fcb
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Prepare framework with Draw and DrawDecal split.
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2023-10-11 19:50:12 -05:00 |
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dd2ff24d85
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Converted menu storage to pointers.
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2023-10-11 16:20:07 -05:00 |
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461265a8a4
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Added label, text, and quantity descriptions for all items on the inventory menu.
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2023-10-07 19:06:56 -05:00 |
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803a0189d8
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Inventory Drag and Drop Management implemented.
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2023-10-07 18:28:19 -05:00 |
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5903692dbb
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Fix null checks. Inventory display window setup. Ready for draggable interface.
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2023-10-07 16:26:03 -05:00 |
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99c24b9c37
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Setup internal menu components so they know what button was clicked on a menu function. Compacted the on click menu function for menu buttons.
Refactored some item convenience functions.
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2023-10-07 15:47:26 -05:00 |
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819f5845b1
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Swap item slot function implemented.
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2023-10-07 13:49:32 -05:00 |
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82848df963
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Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/Crawler
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2023-10-07 13:33:31 -05:00 |
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fe6737117d
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Inventory Add,Remove,Use Management functions implemented.
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2023-10-07 13:33:27 -05:00 |
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Quapsel
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1281704898
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worldmap progress
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2023-10-07 15:37:43 +02:00 |
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48a8165086
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Added MP restore and consume functions. Converted old direct variable accesses to use these as well. Item restore script completed.
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2023-10-06 18:54:17 -05:00 |
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ba6505b266
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Item category, script, and all other information relating to items now load properly with error-handling and proper property overriding.
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2023-10-06 18:46:13 -05:00 |
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877c44c372
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Setup Items, item categories, and item scripts, and all associated configuration files for them.
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2023-10-06 17:19:02 -05:00 |
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