Commit Graph

11 Commits (8c3dd0f0716e63ec4a391d75c65cc8f0f79d1935)

Author SHA1 Message Date
sigonasr2 422c6f02cc Update Chapter 3 maps and entries to be playable. Added Chapter 3 stage and boss music. Pirate Captain base AI completed, mounted parrot AI added. Release Build 11657. 2 months ago
sigonasr2 f16d10a095 Add 0.1s delay on Hidden Dagger's throw for Thief. Allows the player to potentially jump through a target and being able to hit them with it. Fix Stone Elementals facing the incorrect direction while casting stone pillars. Move 2-8 end ring to more sensible area (in front of Chapter 2 boss arena). Reduce Chapter 2 Boss' and Stone Elemental's collision radius to better match the sprite. Add iframe time when hit by a breaking stone pillar's bullet ring to prevent getting obliterated by standing in the center of the bullet ring. Release Build 10261. 5 months ago
sigonasr2 a763469fa5 Add in adrenaline rush buff. Make attack speed bonuses be applied via modifiers. Release Build 10153. 5 months ago
sigonasr2 0b4b1d6566 Fix Wizards and Rangers being able to override iframe timer when using Teleport and Retreat respectively. Remove last released key state. Seemed redundant when animation facing direction exists. Make player animation changes be reflected in the facing direction variable. Add pathfinding to Thief's Deadly Dash attack so it can't go through barriers. Added new class counterpoints as equippable classes for the prior weapons. Release Build 10146. 5 months ago
NicoNicoNii 873e25f927 Add deadly dash attack sound effects and basic behavior 5 months ago
sigonasr2 c62f24cdcd Add in Deadly Dash state. Change zoom out effect to zoom in when loading into a map. Dramatically decrease effect, too much motion sickness. Add deadly dash animation state. Release Build 10109. 5 months ago
sigonasr2 0927e57438 Add Thief Roll Ability. Release Build 10093. 5 months ago
sigonasr2 ee50d810bd Add new ability icons for new classes. Release Build 10068. 5 months ago
sigonasr2 453be13395 Implement Thief Hidden Dagger attack. Add in missing icons for Elixir of the Wind and Recovery Potions. Release Build 10061. 5 months ago
sigonasr2 ad1dafa0b4 Fix wind speed to check for bullet collisions via microsteps like regular bullets do. Fix bug with danger area color for second chapter boss' shockwave attack not matching config color. Add in new spell descriptions and config variables for the new classes. Release Build 10044. 5 months ago
sigonasr2 296ea1f2e6 Updated all references of Crawler project to now reference Adventures in Lestoria. Fixed a loading bug with the current connection point buttons and information not updating upon loading into the overworld map. Fix component count initialization bug (On Linux and Emscripten builds the component count would start uninitialized and would result in poor depth ordering sometimes. 11 months ago
sigonasr2 e189d4b516 Class ability descriptions added. Full render image paths now defined. Moved some class information around. 1 year ago
sigonasr2 e779725106 Define health and growth rates of each class. 1 year ago
sigonasr2 9d08c2547f Added Warrior HUD ability icons 1 year ago
sigonasr2 388cf0ba2d Mana costs and ability short names are now displayed on the HUD. 1 year ago
sigonasr2 c68bdcc673 Cooldown icon indicators. 1 year ago
sigonasr2, Sig, Sigo dbc68b8c4b Redundant collision tile error handling. And allow a flag for abilities to cancel casts (Wizard Teleport) 1 year ago
sigonasr2 b32e37649d Include error handling to make detecting bugs or typos easier due to missing configuration items. 1 year ago
sigonasr2 44281bac19 Added casting time parameters to ability configuration files. 1 year ago
sigonasr2 5a406bc469 Read all basic skill data from class configuration files. 1 year ago
Nic0Nic0Nii 3cb8c43da1 Setup class config file directory structure 1 year ago