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dbf140e0bd
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Add pair argument conversion for Oscillator class. Collided with player flag gets set to false each frame. Implement Pirate's Coin/Curse mechanic and spinning/debuff effects. Release Build 12094.
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2025-03-07 01:32:16 -06:00 |
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e1575081ce
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Add in Curse and coin debuffs. Add in Pirate's Treasure spawn and collision check for placing and removing the curse. Adding buffs to the player will not immediately apply them but put them in a buff list to be applied on the next tick. AddBuff now returns the buff. GetOrAddBuff now properly uses the AddBuff function to add a buff to avoid any behavior discrepancies. Added a new test to check for buffs to be added. Fixed unit tests that broke due to waiting an extra game tick to apply buffs. 222/222 Tests Passing. Release Build 12049.
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2025-02-21 00:40:36 -06:00 |
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51a3feb5b6
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Add Ghost Saber attack. Release Build 12016.
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2025-02-12 23:18:26 -06:00 |
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4e099b71f9
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Add placeholder item graphics for chapter 4 items. Setup map classes for chapter 4 maps. Add in force set position function for monsters. Release Build 12001.
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2025-01-30 22:50:49 -06:00 |
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e2b6e9318a
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Add in initial cannonball attack. Setup Chapter 3 boss spawn. Release Build 11946.
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2025-01-17 00:33:53 -06:00 |
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9732c57983
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Generalized FallingStone into FallingBullet to supply a custom image. Prepare graphics and add extra map items and basic AI structure for Chapter 3 boss. Release Build 11936.
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2025-01-16 23:14:24 -06:00 |
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8eb1878074
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Add additive blending property to bullets. Ink bubble explosion. Ink Bubble bullet behavior added. Add Ink Slowdown debuff property. Release Build 11900.
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2025-01-02 23:05:46 -06:00 |
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b38b42f1d0
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Setup structure, classes, graphics, and variables for Ink Bullet mechanics.
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2024-12-20 02:32:38 -06:00 |
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a006924fe2
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Fix crash on collision with Octopus big bullet. Fix animation sheet directions and facing direction commands for GiantOctopus AI. Release Build 11895.
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2024-12-20 01:03:47 -06:00 |
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7b779aa7e3
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Add missing item and accessory graphics for Chapter 3. Include Sherman and Greg story character sprites in story. Release Build 11893.
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2024-12-20 00:38:38 -06:00 |
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dbeb9fbee7
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Add burst bullet functionality, add generalized Entity connector helper class. Burst bullet explode sound effect. Burst Bullet extra bullets on explosion. Damage through Damage Data modification will cancel if set to zero if damage resolution is modified. RotatingBullet class and functionality added. Release Build 11878.
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2024-12-13 02:06:54 -06:00 |
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60b31a602c
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Fix Move Spd% typo on Octopus and Captain's Diamond Ring. Add missing item icons / hud icons. Fix typos in status effects and shards for accessories. Add in Octopus bullet shots.
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2024-12-10 22:39:01 -08:00 |
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ef0b00e771
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Attack arc ranges increased. Reset attack arc display when submerging occurs. Release Build 11865.
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2024-12-05 23:52:32 -06:00 |
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ef1d4e5470
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Make lerp functions require both arguments to be the same for deduced return type. Fix buggy monster spawns to account for monster sizes. BOTTOM RIGHT EDGE FOR COORDINATES ??? Release Build 11794.
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2024-11-12 22:52:41 -08:00 |
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7b165a64d5
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Arc implementation completed. Release Build 11776.
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2024-10-29 20:54:08 -07:00 |
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d85cef1b86
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Arcs, Cones, Polygon overlap code. Octopus Arm AI initialized.
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2024-10-29 18:45:48 -05:00 |
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3a3d405272
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Implemented lingering effect item script capabilities. Added Molotov item and item graphic. Added burning sound effect. Release Build 11755.
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2024-10-18 16:33:13 -05:00 |
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868a089666
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Separate ThrowingProjectiles from PoisonBottle class to create generic throwable item bullets. Added throwable projectile item script. Made Bomb item functional. Release Build 11748.
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2024-10-18 00:16:55 -05:00 |
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b11d209813
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Implemented Sandworm AI. Change added velocity function to be a standalone velocity variable added to original player velocity. Release Build 11725.
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2024-10-15 23:01:30 -07:00 |
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3684e0f211
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Implemented Crab AI. Release Build 11683.
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2024-10-11 15:59:17 -05:00 |
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aae5726f3d
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Finish implementing Pirate Captain and Parrot behaviors. Refactor monster phase system to be per-strategy instead of a global phase for all strategies. Release Build 11666.
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2024-10-08 21:54:16 -05:00 |
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5f63f23635
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Add missing item icons (placeholders). Add mounted parrot to Pirate Captain. Release Build 11649.
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2024-09-29 15:00:00 -05:00 |
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0e3a4c0ba7
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Implemented Pirate Buccaneer AI. Remove unnecessary Run Towards overrides in monsters list. Fix Charged Arrow to use proper last graphic when a custom one is specified. Release Build 11621.
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2024-09-24 04:22:53 -05:00 |
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9509f317c3
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Implement Pirate strategy. Refactor Dagger Stab/Slash slightly. After loading a resource pack, if it previously failed to load attempt the load again to stop game crashes with modifications to the game pack. Release Build 11602.
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2024-09-22 15:51:05 -05:00 |
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90d9bc86b1
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Add in templates, strategies, and setup for Chapter 3 monsters. Fix tile collisions on Chapter 3 tiles. Release Build 11595.
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2024-09-20 17:30:16 -05:00 |
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07f431a5aa
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Prep Pirate monster entry.
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2024-09-19 17:48:20 -05:00 |
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880b8e4335
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Implement default audio event property to stages. Add fanfare transition and post-boss song event to the game. Add appropriate triggers for when boss fight completes. Addresses Issue #66. Release Build 11576.
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2024-09-18 10:51:06 -05:00 |
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004f896953
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MonsterData should be loading graphics from Resource Packs instead. This should solve the issues with Issue #70. Release Build 11566.
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2024-09-17 20:52:31 -05:00 |
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bc795ecb2b
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Remove songs from git index into commercial assets. Update distribution and build scripts to not include songs commercial folder. Fix early destruction of audio buffer data causing a crash. Release Build 11544.
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2024-09-13 12:31:15 -05:00 |
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9b69a4ebb3
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ogg vorbis resource pack encoding/decoding implementation started (currently crashes during playback)
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2024-09-12 23:52:32 -07:00 |
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da65f1525b
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Implemented the Artificer Accessory Disassembling menu. Added support for children of RowInventoryScrollingWindowComponents to be selected. Added a MenuDecal menu component. Release Build 11414.
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2024-09-10 00:44:07 -05:00 |
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e0d58aef04
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Add in Comet Flare and remove restriction on Summon Comet and Solar Flare equip combination denying. Release Build 11357.
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2024-09-07 04:14:18 -05:00 |
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050821b1d2
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Expand Wizard's Meteor ability configuration parameters. Implemented Summon Comet and Solar Flare enchants. Added incompatibility checks for these two enchants as equipment. Add in unit tests to check for validity of equipping accessories. Release Build 11350.
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2024-09-06 16:10:37 -05:00 |
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bcaed9aed5
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Updated all BGM tracks with newest versions. Release Build 11330.
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2024-09-06 03:57:34 -05:00 |
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4f18cd41fb
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Fix sound effect bug when lightning bolt hits a player (doesn't currently happen in-game). Implement Chain Lightning. Release Build 11328.
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2024-09-05 21:00:12 -07:00 |
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6fbb8a8ed1
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Implemented Trail of Fire enchant, added Trail of Fire effect. Fix effects not having their type set with the new Effect constructor arrangement. Adjusted Trail of Fire damage potency from 10% to 30% per tick. Release Build 11309.
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2024-09-05 19:24:40 -05:00 |
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5b7c25df46
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Add in map_range util function. Fix up FadeInOutEffect to still behave with its old behavior for Poison Pool while enabling new oscillating behaviors for size/color. Add in unit test for map_range. Implement Black Hole Enchant. Release Build 11250.
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2024-09-04 02:15:26 -05:00 |
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94b324e7a2
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Restructure Effect class. Add in black hole and portal graphics. Added custom code analysis ruleset. Implemented Blink Portal enchant. Release Build 11230.
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2024-09-04 00:28:55 -05:00 |
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dd38b8d58e
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[demo] Add in safety checks for loading and saving files. Run saves/loads repeatedly until they actually complete. Demo Patch 5. Release Build 9546.
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2024-08-29 20:37:22 -05:00 |
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a90c7d3c5d
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Fix Firebolt and Lightning bolt crashing the game. Implemented cat animation override for Nine Lives enchant. Implemented Nine Lives Enchant. Release Build 11130.
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2024-08-29 18:17:18 -05:00 |
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182e492991
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Added Training Dummies to camp. Release Build 11085.
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2024-08-28 17:38:43 -05:00 |
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d224740fd4
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Implemented Shield mechanic into the game. Fix Special Mark Enchant test and Wizard's Soul Enchant test. Release Build 11062.
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2024-08-28 04:39:54 -05:00 |
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45e6027c9e
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Move the player outline repeating timer into a new OnLevelStart() callback for the player. Fixes a bug where the player outline will no longer update after the initial stage. Added more player timer helper functions for better control. Release Build 11031.
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2024-08-14 23:18:29 -07:00 |
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68744adf54
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Add stage plates for Chapter 3 and setup 3-1 in levels. Release Build 10911.
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2024-08-10 06:55:26 -05:00 |
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3d1d14ea2d
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Implemented Poisonous Arrow enchant. Include unit tests. Release Build 10813.
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2024-08-08 17:29:08 -05:00 |
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d49e7ff6bb
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Change shadow text rendering system to use a pre-generated shadow font sprite to improve text rendering speeds dramatically. Fix bug from commit cfd73ab036 where custom font colored shadow text kept creating new versionf of itself causing memory leaks. Release Build 10791.
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2024-08-08 04:22:53 -05:00 |
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9a65b731e9
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Implement Reaper of Souls Enchant. Fix text rendering bug with really small pixel values getting clamped by integer scaling causing the cached text to be cut off. Release Build 10683.
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2024-08-06 06:20:24 -05:00 |
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227c082a57
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Add a clickable region to world map between chapter 1 and chapter 2 locations for mouse navigation. Release Build 10512.
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2024-08-03 07:05:31 -05:00 |
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9f4c7c7b0f
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Added operator< for Pixel class to allow sets of pixels to be used. Add fragment item default description. Generate fragment images that randomly sample from the source ring's colors. Add base fragment item icon. Release Build 10443.
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2024-07-30 17:46:51 -05:00 |
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864b491c46
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Adjust all spaces to tabs for consistent whitespace formatting on source files. Implement Throw Poison Ability. Added general Color Mod Buff so coloring targets a certain color based on applied buff is simpler. Release Build 10389.
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2024-07-28 07:06:11 -05:00 |
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