Commit Graph

218 Commits (1a9d5b12d04417fa1ccd116c308aaff493845d63)

Author SHA1 Message Date
sigonasr2 9732c57983 Generalized FallingStone into FallingBullet to supply a custom image. Prepare graphics and add extra map items and basic AI structure for Chapter 3 boss. Release Build 11936. 2 weeks ago
Quapsel d85e062ed5 4_8 added. 3 weeks ago
sigonasr2 d89b82bc41 Remove chapter settings from State_OverworldMap class' control and add a Chapter change and set player world location command to the Visual Novel parser. Add base camp location to Chapter 3 area. Release Build 11917. 4 weeks ago
Quapsel b160e9b421 4_7 added. 1 month ago
Quapsel 0cb1d0e6f3 4_5 & 4_6 added. 1 month ago
Quapsel 4b0535d0db Stages 4_4 and 4_B1 added. 1 month ago
Quapsel eef449f2a3 4_3 added. 2 months ago
Quapsel bc6e19d5ed 4_2 added. 2 months ago
sigonasr2 54c57a692f Fix missing tile in 1-2. Fix Chapter 3 bonus stage stage plate. 2 months ago
sigonasr2 c9a29b2705 Fix arc not showing up. 3-5 had a missing spawn point set. More Octopus Arm behavior fixes. Release Build 11808. 2 months ago
Quapsel b7e486690d Monstespawns for 3_7 & 3_8 finished. 3 months ago
Quapsel f1bf83eb17 Monster spawns done for 3_5, 3_6 & 3_B1 3 months ago
sigonasr2 ef1d4e5470 Make lerp functions require both arguments to be the same for deduced return type. Fix buggy monster spawns to account for monster sizes. BOTTOM RIGHT EDGE FOR COORDINATES ??? Release Build 11794. 3 months ago
Quapsel 6e435a5c54 Monster Spawns for 3_3 and 3_4 added. Spawn Group locations for all chapter 3 maps finished. 3 months ago
Quapsel 5e02dd6590 3_2 Monste spawns finished. 3_3 - 3_6 Spawn Groups placed. 3 months ago
Quapsel 19dcf0fad0 Monster Spawns for 3_1. 3 months ago
sigonasr2 81bfbfb860 Add map setup and monster templates for Octopus fight. 3 months ago
Quapsel 61b8efbb9f Chapter 4 presets completed. 4_1 Added. 3 months ago
Quapsel f181fca2a1 hub border, border extension in 1 random map, chapter 4 presets almost finished. 3 months ago
sigonasr2 b11d209813 Implemented Sandworm AI. Change added velocity function to be a standalone velocity variable added to original player velocity. Release Build 11725. 4 months ago
sigonasr2 2f441f76b7 Implement missing SetAbility4 function stub. Add HasBuff function to both the Player and Monster classes. Implemented Giant Crab AI. 219/219 tests passing. Release Build 11710. 4 months ago
sigonasr2 3684e0f211 Implemented Crab AI. Release Build 11683. 4 months ago
sigonasr2 94de6bb10e Remove hidden incorrect collision on various stages. Release Build 11674. 4 months ago
sigonasr2 9ec850fdd0 Implemented Seagull AI. Release Build 11673. 4 months ago
sigonasr2 6b0c17b5ff Add ambient wave and gull sounds to Chapter 3 stages. Add slight pitch variance to environmental audio. Release Build 11667. 4 months ago
sigonasr2 aae5726f3d Finish implementing Pirate Captain and Parrot behaviors. Refactor monster phase system to be per-strategy instead of a global phase for all strategies. Release Build 11666. 4 months ago
sigonasr2 422c6f02cc Update Chapter 3 maps and entries to be playable. Added Chapter 3 stage and boss music. Pirate Captain base AI completed, mounted parrot AI added. Release Build 11657. 4 months ago
Quapsel 967af0fe5f Added details to the world map. 4 months ago
sigonasr2 5f63f23635 Add missing item icons (placeholders). Add mounted parrot to Pirate Captain. Release Build 11649. 4 months ago
sigonasr2 0e3a4c0ba7 Implemented Pirate Buccaneer AI. Remove unnecessary Run Towards overrides in monsters list. Fix Charged Arrow to use proper last graphic when a custom one is specified. Release Build 11621. 4 months ago
sigonasr2 d6c2b6c87f Implement Pirate Marauder AI. Release Build 11609. 4 months ago
sigonasr2 9509f317c3 Implement Pirate strategy. Refactor Dagger Stab/Slash slightly. After loading a resource pack, if it previously failed to load attempt the load again to stop game crashes with modifications to the game pack. Release Build 11602. 4 months ago
sigonasr2 90d9bc86b1 Add in templates, strategies, and setup for Chapter 3 monsters. Fix tile collisions on Chapter 3 tiles. Release Build 11595. 4 months ago
sigonasr2 880b8e4335 Implement default audio event property to stages. Add fanfare transition and post-boss song event to the game. Add appropriate triggers for when boss fight completes. Addresses Issue #66. Release Build 11576. 5 months ago
sigonasr2 796c0da6d0 Add back in correct World Map with stage plates for master branch. 5 months ago
sigonasr2 e89dfd168e [demo] Update demo build to newest engine. Block off world map navigation beyond Camp II for demo build. Fix bug with file trimming ignoring escape backslash characters in hash causing invalid file hashes. Disable admin mode for demo release build. Release Build 11555. 5 months ago
sigonasr2 773c011eb9 Shift elements in refinement and enchanting windows around slightly. Add in framework for Accessory Enchanting window. Add in missing connection points for the boss stages of Chapter 3. Release Build 11493. 5 months ago
sigonasr2 50820d34a5 Placeholder Story 2-1. Remove unncessary confirmation menus. Clear child item when reopening the Disassemble or Refine menus. Release Build 11417. 5 months ago
sigonasr2 bcaed9aed5 Updated all BGM tracks with newest versions. Release Build 11330. 5 months ago
Quapsel dd6d86dd66 3_7, 3_8 and chapter 3 Boss Stage added. 5 months ago
sigonasr2 182e492991 Added Training Dummies to camp. Release Build 11085. 5 months ago
sigonasr2 719ed53923 Change MapType to use an enum instead. Add a HUD message overlay system. Disable ability for players to swap equipment during a stage. Update all maps to use MapType enums. Release Build 11084. 5 months ago
Quapsel eece43fd7f 3_5 added. 5 months ago
Quapsel f9ffd044a5 3_6 & 3_B1 added. 5 months ago
Quapsel 95ccfe6b50 added Chapter 3 Bonus Boss Stage. 6 months ago
Quapsel 7ea1027483 Added 3_2, 3_3, 3_4. 6 months ago
sigonasr2 2667cc526e Add [[unlikely]] to DEBUG_ACCESS_OPTIONS to help the compiler. Add a distance check so monsters extremely far away on the map no longer run their AI routines. Add keyboard stage plate connections for the in between zones on the world map in case the player ends up there and uses the keyboard controls. Release Build 10918. 6 months ago
sigonasr2 68744adf54 Add stage plates for Chapter 3 and setup 3-1 in levels. Release Build 10911. 6 months ago
Quapsel d5b8a0a697 added Player spawn zones for 3_1. Changed map size from unlimited to limited. 6 months ago
Quapsel 107045ab4e fixed some errors in chapter 3 presets. added 3_1. 6 months ago