78 Commits

Author SHA1 Message Date
2895defa43 Fix crash due to off-by-one error with randomizing the traveling merchant when reaching chapter 2+. Fix player inventory scrollbars not resizing when items are removed from the inventory because of crafting. Release Build 7857, Test Version 0.4.1 2024-02-29 19:42:01 -06:00
3145bef2cc Remove Resume input helper on the death menu. Add multi-line centering label support. Add credits configuration and credits menu to the game. Release Build 7841. Push game Version to 0.4. 2024-02-29 03:55:15 -06:00
a803531a4d Mouse auto aim mode no longer occurs if a mouse button is held down but the mouse hasn't moved for 2 or more seconds. Fix bug with background sound not respecting BGM volume during fade-in / fade-out. Fix non-combat sound effects not playing while on the title screen. Combine unused foresty stems for now. Add in follow-directions for defensive abilities when using controller or keyboard inputs as well as an inversion direction flag. These are desirable for the retreat types since aiming defensives towards the target is not what the player prefers. Limited pathfinding frequency for monsters and wizard pathfinding ability. Fixed bug with shared pointer being passed into two separate inventories, causing double item duplication everytime a stackable item was added to the player's inventory. Release Build 7795. 2024-02-28 23:09:55 -06:00
3350fa8cb1 Fix story pause command to not actually get rid of the story dialog. Release Build 7759. 2024-02-28 19:31:26 -06:00
2bd3e370e5 Added tutorial tooltips. Release Build 7758. 2024-02-28 19:22:03 -06:00
37c4aca8bf Add in visual novel audio pitch and BGM change commands. Add in XP bonus when completing stages. Release Build 7706. 2024-02-27 21:04:12 -06:00
3e9817060e Add mosaic transitions from overworld to stages. Fix up Visual Novel placeholder text for player name. Release Build 7690. 2024-02-27 19:32:49 -06:00
e205fe9806 Restore item loadout quantities on level restarts. Release Build 7674. 2024-02-27 18:46:29 -06:00
60df8f0510 Add disabling of return to camp button when already at the camp or the camp has yet to be unlocked. Release Build 7644. 2024-02-27 04:01:05 -06:00
09571da405 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 2024-02-26 21:35:45 +00:00
57bad057ed Added intro camera movement and transition changing. Release Build 7603. 2024-02-25 17:28:07 -06:00
99049d6fa0 Add in intro level scenes and identify combat-related sounds so they do not play on the main menu. Release Build 7587. 2024-02-25 16:02:26 -06:00
141e1622d6 Added background story commercial assets. Scrolling Background. Release Build 7577. 2024-02-25 04:36:21 -06:00
e317b7b23b Add in input displays for gameplay HUD, showing current hotkeys for abilities and items. Updated class info menu to show current inputs. Added slight outlines to mouse control icons. Release Build 7574. 2024-02-24 17:43:05 -06:00
5035dd5af9 Added resource pack loading for sensitive commercial assets (direct inclusion for builds). Fixed bug with brand new settings loading the original window at 1/4 the normal size. Fixed bug with reading system configuration when no system configuration exists yet. Fixed bug with emscripten build mosaic effect shader not working (unsupported textureSize glsl call). Release Build 7515. 2024-02-22 23:43:45 -06:00
f9e00caaa4 Added resource pack loading for sensitive commercial assets (direct inclusion for builds). Fixed bug with brand new settings loading the original window at 1/4 the normal size. Fixed bug with reading system configuration when no system configuration exists yet. Fixed bug with emscripten build mosaic effect shader not working (unsupported textureSize glsl call). Release Build 7515. 2024-02-22 23:43:45 -06:00
0fc117235a Add mosaic pixel shader to engine. Release Build 7485. 2024-02-21 16:29:49 -06:00
63f7062841 Add unequip hotkey to character equipment menu. Implemented mouse inputs displaying on input helper when mouse navigation is used. Release Build 7465. 2024-02-20 22:56:54 -06:00
e2cc0aa90c Implemented controller compatibility for the pause menu. Release Build 7447. 2024-02-20 05:49:51 -06:00
66b0648a59 Moved settings related to the game itself into its own settings save file. Emscripten build also saves a separate system settings file in indexeddb. Added checks to prevent menu sounds from playing when the menu is not currently open, but adjusted in a different location in the game. Implemented different button icon sets and a setting to toggle between them. Removed the double button display (caused more confusion and took up more room). Fixed a bug with iterating through navigation groups when a button was removed/disabled from the list. Removed iconscaling dependency based on MenuIconButton sizes. 2024-02-20 03:47:12 -06:00
4dc9505cbd Implemented controller compatibility with the Game Settings menu. Fullscreen mode now ignores automatic mouse movement due to screen resizes when in keyboard navigation mode. Release Build 7391. 2024-02-19 23:40:14 -06:00
bf33ad79c9 Added custom window positioning, sizing, and added configuration file loading before the game window is constructed . 2024-02-19 22:38:42 -06:00
d5bd8655a9 Added additional toggle and setting options in Settings menu. Made screen shake, gamepad rumble, keyboard aim assist, and terrain collision box display toggles functional. Added toggle sound effect. Release Build 7344. 2024-02-18 22:16:09 -06:00
7434079e0d Inputs under the same functional name now are grouped together in the input helper. 2024-02-18 17:00:07 -06:00
a723ac50fc Added controller compatibility for the consumable item crafting menu. Fixed bug for selecting buttons that would become disabled causing infinite menu loop. Added checkes fo auto-resolve default button and immediately close out the loop. Release Build 7299. 2024-02-17 15:30:56 -06:00
e5ace36a60 Added locked item sound effect. Fixed label member being protected accessible, now private requiring all children to access through SetLabel. Fix reversed logic check for locked craftable items. Added controller compatibility for consumable item crafting selection window. Release Build 7291. 2024-02-17 00:32:38 -06:00
22b1557c05 Added wrapping menu macro functionality. Implemented controller compatibility for level complete window. Added right alignment for menu labels. Added ProgressBar component. Added XP-related functions for callbacks to other components in-game. Fix giant normalized vector issue with Wolf AI script. Release Build 7041. 2024-02-10 18:56:22 -06:00
f5bcd4f869 Resized renders to fit class info window. Class info window controller compatibility added. Release Build 6961. 2024-02-10 03:20:33 -06:00
fd1f762e20 Fully implemented controller/keyboard controls for Inventory Consumable Window. Fix bug with loadout items that were set during file loads were not selected in consumable window. Release Build 6907. 2024-02-09 02:53:55 -06:00
4015f485ea Added ability to set controller keybinds. Fixed initial loading of save data when no metadata file is detected or present for online builds. Fixed "Online Character" checkbox being desynced when selecting the Online character mode, enabling online mode. Display context-sensitive messages for setting keys depending on whether we are in keyboard mode or controller mode. Release build 6866. 2024-02-07 19:43:32 -06:00
2da6c455b6 mikan's tweet about devs really need to have toggles for screen shakes/vibration. Adding to TODO. Release build 6854. 2024-02-06 22:54:10 -06:00
cd599b73e0 Add in keyboard mapping display settings window. Add in keybind display buttons. 2024-02-02 20:31:34 -06:00
2b34cbbeac Added bgm and sfx sliders. 2024-02-01 18:56:01 -06:00
689eaa6d10 Implemented chapter limits for equipment upgrades. 2024-01-31 17:15:40 -06:00
2b7ebb32cc Visual Novel character sizing now scales based on image size instead. 2024-01-30 23:47:29 -06:00
0aea7beb83 Implemented ability to craft weapons/armor. Sorting all equipment by tier / type. Fixed bug with not properly setting available chapter for crafting on items with multiple enhancement levels. Fixed bugs related to adding crafting to weapons / armor (side effects applied directly to consumable items), fix stage loot/monster loot displays not properly updating when collecting items. Made old items properly convert to newer item names when being read in (constructor for the IT data type is no longer an enum and instead does the conversion automatically). This type now has implicit conversion from a std::string so is still a highly flexible typing like before. Release build 6677. 2024-01-30 21:55:32 -06:00
Nic0Nic0Nii
00e7a01ab1 Add labels for items that can be crafted or enhanced at the blacksmith
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-01-30 17:43:21 +00:00
Nic0Nic0Nii
8149db260b Update copyright 2024 for FreeType. Equipment can now have an initial crafting cost. RowItemDisplays will have a craftable and upgradeable tag.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-01-30 14:48:49 +00:00
b7cd3caab6 Stage plate for hub area renamed properly. TODO now updated. 2024-01-30 06:50:09 -06:00
30a79cc307 Upon level completion, update Discord status and randomize the traveling merchant. 2024-01-30 00:15:16 -06:00
ebf7fcf395 Added NPC structures and new NPCs to the hub map. 2024-01-29 00:27:16 -06:00
51e838de24 Items should be unuseable in the hub area. Reset ability cooldowns at the start of a stage. 2024-01-28 21:32:49 -06:00
5c83a41a86 Refactored Map Data access so that other locations in code no longer had write abilities to the map data. Changed permanent exit zone spawning to a temporary. Fix equipment items being duplicated due to sorted inventory not being in sync with actual inventory. 2024-01-28 19:39:01 -06:00
7162b151e4 Button clicks for offline/online character buttons. Added campfire sound effect. Added tile collisions to hub. Added NPC spawn points, setup NPC objects, added NPC sprites, setup event flags on map. 2024-01-27 13:55:00 -06:00
Nic0Nic0Nii
4f6d9b09e3 Add Settings menu and an Unlocck All button
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-01-26 15:29:42 +00:00
e7760bcf97 Wisp Hitbox Radius added as an adjustable second boss script property. Release build 6381. 2024-01-26 01:11:40 -06:00
4d3b3b4930 Phase 1 and 2 implemented. 2024-01-24 19:50:53 -06:00
0db3dc4424 Merge branch 'master' of http://sig.projectdivar.com/sigonasr2/AdventuresInLestoria 2024-01-23 23:04:31 -06:00
934019e84e Add dynamic color and incrementing/decrementing counters for health/mana. 2024-01-23 23:04:29 -06:00
Nic0Nic0Nii
1490b2b9f9 Fix cmake for emscripten, do not include discord files. Add in second boss config preparations
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
2024-01-23 16:37:50 +00:00