sigonasr2
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020f47f1f9
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Fixed bosses being able to leave their arenas. (Issue#41) Fix Slime King not actually moving during the Phase 4 retreat jump (division by zero when jump lockon timers were implemented). Release Build 8652.
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8 months ago |
sigonasr2
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3f13c574c0
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Fix a bug where save file hashes with trailing spaces were not read properly, locking players out of the character. Release Build 8647.
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8 months ago |
sigonasr2
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35c269bd8b
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Address Issue#45. Pressing opposite movement keys now properly stops animation. Movement with analog stick now properly sets last moved direction key as well instead of facing last digital input direction. Velocity is now applied and footsteps factor in total velocity before playing. Fixed a bug where the game could be closed by the player during a file save, causing the hash of the file to potentially become corrupted and unplayable. Fix some tiles at the end of 1-1 to match the underlying color of the surrounding forest. Removed erroneous upwards path from base camp on the world map. Release Build 8630.
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8 months ago |
Nic0Nic0Nii
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c864e0f155
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Fix invalid play.html file reference in emscripten_run.sh script. Update scripts to make sure packkey source file is always assumed unchanged. Fix typos.
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8 months ago |
Nic0Nic0Nii
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24888f35db
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Issue#43 resolved. Steel weapons removed from blacksmith crafting list.
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8 months ago |
Nic0Nic0Nii
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23f17ec459
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Move global update items to its own game loop update function. Damage numbers now update on the overworld map menu.
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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8 months ago |
sigonasr2
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bcbe2150ee
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Fix inventory and merchant windows displaying compact descriptions instead of non-compact descriptions. Make some more room for item descriptions in shop and inventory menus. Release Build 8619.
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8 months ago |
sigonasr2
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c362721096
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Added noise to grass/ground tiles of maps.
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8 months ago |
sigonasr2
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02e7d5665a
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Added vignette effect when taking damage. Release Build 8614.
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8 months ago |
sigonasr2
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d6e140cfb4
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Changed Bandages item description to include casting info.
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8 months ago |
sigonasr2
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65c3b2cdb6
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Fixed Issue#40. Mmory leak found and corrected, forgot to delete corresponding sprite attached to a decal when cleaning up text caches. Release Build 8610.
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8 months ago |
sigonasr2
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78082c6bd4
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gcc needs a float cast for std::min
Co-authored-by: sigonasr2 <sigonasr2@gmail.com>
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8 months ago |
sigonasr2
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0a42be844b
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Auto-aim should lead slightly. Auto-retreat should attempt max distance retreat. Release Build 8598.
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8 months ago |
sigonasr2
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fcb557a2d1
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Blame Sherman for unlocking areas early. Add more leniency for the far zone on analog sticks to reach max speed quicker. Make auto aim target right on closest instead of max aiming distance. Release Build 8595.
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8 months ago |
sigonasr2
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ddfe0cf13d
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Fix static animation bug for controllers when using the DPad for character navigation. Fix bug allowing players to unlock the next areas by hitting the Return to Camp button even if they did not complete the stage. Release Build 8585.
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8 months ago |
sigonasr2
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71acd6ef7d
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Remove extraneous commenting. Release Build 8582.
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8 months ago |
sigonasr2
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3c2c19f822
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Make sure file hash does not include the | character due to emscripten using it to split a save request.
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8 months ago |
sigonasr2
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ad79910848
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Create a compatible hash algorithm for both windows and linux cross-saving. Release Build 8579.
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8 months ago |
sigonasr2
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282f918d1d
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Emscripten compatibility fixes.
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8 months ago |
sigonasr2
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826aae50f0
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Finally figured out why "closest target" auto aim was not auto aiming at the actual closest target. Was aiming at the "max aiming point reach" of the closest target. Release Build 8578.
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8 months ago |
sigonasr2
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e052f6e089
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Added analog controller precision movement for controllers. Fixed bugs with animation system involving movement velocities not being consistent nor updating correctly for up/down directions. New Steam Controller Configurations. Release Build 8577.
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8 months ago |
sigonasr2
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2599cfd14b
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Switch monster kill count tracking to use steam stats progress tracking. Release Build 8551.
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8 months ago |
sigonasr2
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dfff1762f3
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Include Weapon Upgrade/Equipment related Achievements. Release Build 8548.
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8 months ago |
sigonasr2
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e15f23bad1
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Add class-specific level up achievements. Fix bug with recalculating next levelXP when obtaining multiple levels at once upon stage completion. Release Build 8534.
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8 months ago |
sigonasr2
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1c72a86945
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Implement monster-specific kill achievements. Release Build 8532.
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8 months ago |
sigonasr2
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21e0cd5b65
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Fix equipment upgrade tests, left them in by accident. Added kill amount achievements. Release Build 8530.
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8 months ago |
sigonasr2
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68e4934355
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Add achievement icons and setup achievement config file. Add in unlock area achievements.
Release Build 8524.
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8 months ago |
sigonasr2
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3256a686a3
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Add in some achievement icons and file hashing saving/loading of save files. Release Build 8515.
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8 months ago |
sigonasr2
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d1f95e03c9
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Popup debugging log scripts and sessions included in dev environment.
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8 months ago |
sigonasr2
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9a3cbc40f9
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Prep Time Trial system structure. Release Build 8492.
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8 months ago |
sigonasr2
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c5e0df5f44
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Upstream demo branch merge with main.
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8 months ago |
sigonasr2
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a3fe98f542
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Stupid Linux.
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8 months ago |
sigonasr2
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794d38cdb3
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Add in new base camp music and events. Added 3 unlock tiers for the base camp music progression. Release Build 8476.
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8 months ago |
sigonasr2
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18bfa4a26b
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Add tutorial button to use into the center of the display string instead of the beginning for clarity. Release Build 8472.
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8 months ago |
sigonasr2
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daa90538ad
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Add a tutorial task that requires the player to equip a crafted piece of gear. Release Build 8467.
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8 months ago |
sigonasr2
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ea74eec6f8
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Set VSync once the settings loads, since emscripten builds do not respect the vsync parameter at the very start of launching.
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8 months ago |
sigonasr2
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f2929d915d
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Added emscripten compatiblity fix for all Steam API changes. Fix bug where walking direction took priority over manual aim when using controller aiming. Release Build 8465.
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8 months ago |
sigonasr2
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32d681f130
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Added VSync toggle to Settings windows. Release Build 8464.
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8 months ago |
sigonasr2
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ee382488f9
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Warrior auto attack swing now has a frontal sweep angle. Release Build 8457.
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8 months ago |
sigonasr2
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9ca52cbead
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Warrior sword swing now lingers for the entirety of the animation instead of only applying damage immediately on use. Release Build 8451.
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8 months ago |
Quapsel
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78c591f64e
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Small progress on Chapter 2 presets.
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8 months ago |
sigonasr2
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d348d6505c
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Fix tutorial task input prompts being too large. Release Build 8445. Rebuild with official pack key.
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8 months ago |
sigonasr2
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88572368b5
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Fix linux build and distribution release processes.
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8 months ago |
sigonasr2
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561f403cd2
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Open Binding panel when controller configuration is selected. Move steam API initialization to the beginning of the program's execution. Release Build 8442.
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8 months ago |
sigonasr2
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b9f9d0ceb2
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Correct issues with not returning early when an invalid item slot is detected in the level complete window. Release Build 8427.
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8 months ago |
sigonasr2
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6e03f99543
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Fix lightbar settings, add failsafe retry loading for icons and action button handles when the icons fail to load for reasons. Fix sin wave breathing for lightbar on death screen, misplaced division operation. Release Build 8418.
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8 months ago |
sigonasr2
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758696d28b
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Release builds of the game should hide the debug console by default and instead log to a debugging file. Release Build 8413.
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8 months ago |
sigonasr2
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cb39f0859b
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Add controller lightbar response based on ingame events. Release Build 8399.
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8 months ago |
sigonasr2
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8a3a101d28
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Add in controller rumble for steam API controllers. Release Build 8398.
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8 months ago |
sigonasr2
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81d6e103cc
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Game pauses when a controller is disconnected. Release Build 8395.
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8 months ago |