|
|
|
January 1st
|
|
|
|
===========
|
|
|
|
- XP Bar
|
|
|
|
|
|
|
|
- Mouse click keybind changes should be possible and mouse buttons should show up in the list along with keyboard mappings.
|
|
|
|
- If a mouse click is reassigned, it is removed from any other inputs with that mouse click.
|
|
|
|
|
|
|
|
- Implement escape menu during gameplay.
|
|
|
|
- If you leave a stage, the stage complete window still shows up, showing only the loot you obtained that session.
|
|
|
|
|
|
|
|
- Clamp bosses in boss arenas.
|
|
|
|
|
|
|
|
- Track items used during a stage, on death, restore the loadout item quantities used.
|
|
|
|
|
|
|
|
- Add screen shake and rumble as a toggle.
|
|
|
|
|
|
|
|
|
|
|
|
January 31st
|
|
|
|
============
|
|
|
|
|
|
|
|
- Loading Screen
|
|
|
|
- Title Screen setpieces
|
|
|
|
|
|
|
|
- Lock up unimplemented classes.
|
|
|
|
|
|
|
|
- Add Death screen (Zoom in on fatal blow, slow time down... Display some game over text... Allow retry or return to world map.)
|
|
|
|
|
|
|
|
- Hide mouse cursor during controller play. Reveal it again during mouse play.
|
|
|
|
- Resource Packs
|
|
|
|
|
|
|
|
- Hold mouse down to increase quantity
|
|
|
|
|
|
|
|
- Icon displays / Proper key displays above skill keys
|
|
|
|
|
|
|
|
- Auto aim causes retreat-type moves to aim away from the auto target, and prefer the direction the player's moving in.
|
|
|
|
|
|
|
|
- Save window position and size
|
|
|
|
|
|
|
|
- Fullscreen toggle
|