AMay
- Japanese Rhythm Game Arcade
- http://twitch.tv/amay_kr
-
Only-for-fun Hobbyist programmer. 23+ years of programming life. I like to help others learn programming. I stream coding sessions. Nico Nico Nii~!
- Joined on
2022-08-04
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When consuming all of a loadout item, the item no longer visibly replenishes in the slot if more are availlable
Fixed in commit 94c87a100a.
Of note is that an _IsBlank() check is used in both Item::ActualName() and Item::DisplayName() which is strange as _IsBlank() returns true when the amt is…
When consuming all of a loadout item, the item no longer visibly replenishes in the slot if more are availlable
CatchUnitTesting-fix
CatchUnitTesting-fix
When consuming all of a loadout item, the item no longer visibly replenishes in the slot if more are availlable