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1.6 KiB
1.6 KiB
Cutscene Text
This is the example story_text.rbrb
from the example stage provided by GemaYue.
English
//VS RITA
7
Ms. Rita?@Is this the end of the example?
You are right. Before the ending...@Let's try a scroll screen boss battle!@A cut feature during development!
19001
Welcome to the example map!@Which contain many special trigger events!@You can even customize the character dialog!
Go to "custom" and@"custom\Erina and the example stage" folders@for more details!
Also, by using -debugshowevents as launch options.@You can study more things in this map!
Format Explanation
The numbers before each cutscene represents the cutscene ID. Each event in the game triggers a different cutscene ID.
Each new line creates a new dialog box in the cutscene.
Special Characters
Character | Icon |
---|---|
@ |
Line break (within the same dialog box) |
Button Icons
Character | Icon |
---|---|
*0 |
Right Arrow |
*1 |
Down Arrow |
*2 |
Left Arrow |
*3 |
Up Arrow |
*4 |
Jump |
*5 |
Boost Attack |
*6 |
Magic Attack |
*7 |
Hammer Attack |
*8 |
Change Magic Type - Left |
*9 |
Change Magic Type - Right |
*; |
Item/Magic Menu |
*: |
Pause/Status Screen |
Note: The icons show up to the left of where the character is placed, as shown in the image below:
Text:
1:*1 2:*2 3:*3 4:*4 5:*5 6:*6 7:*7 8:*8 9:*9@::*: ;:*; <:*< =:*= >:*> ?:*? At:*@
(the image can be a little misleading. e.g. the Right arrow appears to the left of the 0:, instead of after it)