Guide to Rabi-Ribi Map Editing
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rabiribi-map-editing/docs/events/tile_events.md

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Tile modifier events

These are events that you typically place directly on tiles in order to add destructables to the map.

If a block disappears, any collision attached to it also disappears. Conversely, if a block appears, then any collision attached to it will only take effect after it appears.

  • [1] Wood block

    • Block can be destroyed by hammer attacks.
  • [2] Bomb block

    • Block can be destroyed by explosives.
  • [3] Bomb chain block

    • Block can be destroyed by explosives, and will cause a chain reaction with other blocks with event 3 on them.

    • The chain reaction doesn't need to be on solid tiles, and will follow the path set. Example:

      paintdotnet_2017-09-10_01-48-03

    • The chain will follow all event 3 blocks despite only having two blocks to destroy along the way.

  • [6] Fairy block

    • Block can be destroyed by Ribbon shots.
  • [7] Ice block

    • Erina will destroy these blocks on contact if she has the Fire Orb.
  • [8] Cracked block

    • If Erina steps on this block, it makes a snapping sound, then disappears a short amount of time later.
  • [30] Low Item% block

    • These blocks are only visible in Low Item% mode. Upon reaching 10% item collection rate, they disappear.
  • [160] Boss gate

    • This block becomes solid when boss mode is activated, and disappears afterwards.
  • [108] Rainbow Crystal gate

    • This block is solid until defeating the Rainbow Crystal boss.
  • [110] Pandora gate

    • This block is solid until defeating Pandora. If Pandora is defeated on the same screen, this block remains solid until leaving the screen.
  • [455] Keke Bunny gate

    • This block disappears and re-appears during certain attacks used by Keke Bunny.
  • [197] Spikes

    • Touching this event damages Erina. Damage varies based on background and difficulty level.
    • Does not need to be on a solid tile to deal damage.
  • [109] Ignore spikes

    • Allows Erina to touch certain sides of a spike tile without taking damage. Place around spike tiles as needed. Example:

      paintdotnet_2017-09-10_01-43-46