wcko87
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07c2c233f8
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Merge branch 'variableexport' into rabi_display
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2017-05-12 20:51:52 +08:00 |
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wcko87
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d0e9323278
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semi-fix weird resizing of variable boxes
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2017-05-12 20:49:10 +08:00 |
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wcko87
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6b424c89af
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Add a bunch of presets and more variables to play with
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2017-05-12 20:42:30 +08:00 |
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wcko87
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a830aae9ae
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Rename nDeaths -> deaths and nRestarts -> restarts
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2017-05-12 19:53:19 +08:00 |
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wcko87
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382bf61271
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Implement the file export. Now the Variable Export fully works.
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2017-05-12 19:52:45 +08:00 |
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wcko87
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bf552d9a28
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Throw out old Variable Export UI and mostly rewrite it
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2017-05-12 19:26:08 +08:00 |
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wcko87
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e63798bd3c
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Configure a few variable exports.
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2017-05-10 16:06:14 +08:00 |
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wcko87
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e99f23ee0d
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Implement variable tracking infrastructure
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2017-05-10 13:42:59 +08:00 |
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wcko87
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14422eec46
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Add format preview
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2017-05-10 10:47:29 +08:00 |
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wcko87
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13fac33d6d
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Fix width issue
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2017-05-09 23:49:37 +08:00 |
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wcko87
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292f0785c6
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Can add / remove variable exports in list
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2017-05-09 22:55:11 +08:00 |
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wcko87
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7335f9bdb8
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WIP - Variable Export
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2017-05-09 19:38:45 +08:00 |
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wcko87
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d2c4234943
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Simplify Equals() logic in BossFightEnum
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2017-05-09 09:26:39 +08:00 |
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wcko87
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ecc8afbab6
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Some groundwork for variable export
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2017-05-09 08:38:56 +08:00 |
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wcko87
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ce1b59d51f
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Remove text wrap
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2017-05-08 21:59:39 +08:00 |
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wcko87
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d8f44fb9b2
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Display current boss fight
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2017-05-08 21:59:24 +08:00 |
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wcko87
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2fe76eb65c
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Add comment to this strange function Tile(x, y)
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2017-05-08 18:33:33 +08:00 |
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wcko87
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c1c462725f
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How to be even more lazy: define a function Tile(x, y) so that you can write mapTile: Tile(133, 12) instead of mapTile: new MapTileCoordinate(133, 12)!
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2017-05-08 18:31:05 +08:00 |
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wcko87
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81430f90f0
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Integrate map tile coordinates into boss detection
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2017-05-08 18:24:16 +08:00 |
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wcko87
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6f0576376b
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temporarily disable text file export to desth_restarts.txt
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2017-05-08 16:28:49 +08:00 |
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wcko87
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e9d51f06e6
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Add code to track the current map tile the player is in
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2017-05-08 15:18:36 +08:00 |
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wcko87
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a2757aca15
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Fix: Kotri3's music is BRAWL_BREAKS_VER_2
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2017-05-08 09:00:27 +08:00 |
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wcko87
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a8f7400e20
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Change large text box to Text20
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2017-05-08 08:59:39 +08:00 |
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wcko87
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9cc32bcfc5
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Improve performance by about 5x by not creating a new process handle for every memory read.
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2017-05-08 06:41:14 +08:00 |
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wcko87
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ae893f02e4
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Add a tracker for how frequently memory is read (reads per second)
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2017-05-08 05:57:23 +08:00 |
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wcko87
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3d374da5e3
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Add more display boxes to main window
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2017-05-08 05:52:50 +08:00 |
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wcko87
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4e0c6ab197
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Proper boss fight detection
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2017-05-07 20:37:07 +08:00 |
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wcko87
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66afa7e2cb
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Upgrade reload detection
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2017-05-07 20:34:18 +08:00 |
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wcko87
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627854995b
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Simple boss fight detection
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2017-05-06 15:57:54 +08:00 |
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wcko87
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f448b6a460
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Temp feature: Write deaths/restarts to text file
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2017-05-05 11:18:53 +08:00 |
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wcko87
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4928a82fb0
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Fix IGT start detection for when game already started
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2017-05-05 11:14:07 +08:00 |
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wcko87
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812b6e2ab1
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remove unused variable datastrings
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2017-05-04 22:44:53 +08:00 |
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wcko87
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fd6a33d46c
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Track changes in valid music id because sometimes current musicid briefly changes to -1
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2017-05-04 22:42:52 +08:00 |
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wcko87
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51fd7d3cd7
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Create RabiRibiState for other state outside of the InGameState
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2017-05-04 22:10:39 +08:00 |
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wcko87
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d6f701b12e
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Rename RabiGameState to InGameState
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2017-05-04 22:08:21 +08:00 |
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wcko87
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cd0b45de22
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Detect minimap change. Debug log on minimap change and music change.
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2017-05-04 21:38:49 +08:00 |
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wcko87
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8318dd19e1
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fix IGT start detection
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2017-05-04 18:24:07 +08:00 |
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wcko87
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aa49ed145f
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view playtime
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2017-05-04 18:23:30 +08:00 |
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wcko87
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a39aa6ba95
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Display memory read count in frame counter
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2017-05-04 17:51:46 +08:00 |
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wcko87
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8e196a65fc
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Refactor: split reading memory and updating rabiribidisplay
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2017-05-04 17:08:20 +08:00 |
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wcko87
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795dee32f6
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Change title and icon
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2017-04-26 01:36:09 +08:00 |
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wcko87
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c9300ddce2
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Update README.md
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2017-04-26 01:17:55 +08:00 |
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wcko87
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30f4d28944
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Update README.md
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2017-04-26 01:15:38 +08:00 |
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wcko87
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957f930691
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readme
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2017-04-26 01:10:40 +08:00 |
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wcko87
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53e3e1a0c4
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Fix index out of bounds exception with IsBossMusic when negative ids are used
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2017-04-26 00:56:22 +08:00 |
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wcko87
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9459f045d5
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delete readme
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2017-04-19 12:12:53 +08:00 |
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wcko87
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0e7e1ebe0c
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AnimationFrame is useless. It can't be used to detect resets as sometimes it resets when warping
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2017-04-17 15:42:02 +08:00 |
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wcko87
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1f4fd18662
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Implement a lot of other functionality. Still very experimental at this stage
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2017-04-17 15:39:50 +08:00 |
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wcko87
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d4fa840616
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Refactor memory reading, now reads by snapshots. Implement death/reset counter
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2017-04-16 23:21:54 +08:00 |
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wcko87
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62a3b6a64d
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Refactor
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2017-04-16 14:29:47 +08:00 |
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