A complete 3D game development suite written purely in Java.
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jmonkeyengine/engine/src
Sha..rd c7186886bc * OGLESShaderRenderer.readFrameBuffer() can now read from the main framebuffer in RGBA format. 13 years ago
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android * OGLESShaderRenderer.readFrameBuffer() can now read from the main framebuffer in RGBA format. 13 years ago
blender/com/jme3 FIXED: Issue 515: Blender loader - "-1" bone indices are generated for this model 13 years ago
bullet/com/jme3/bullet SDK: 13 years ago
bullet-common/com/jme3/bullet * Applied wezrule's patch: http://jmonkeyengine.org/groups/physics/forum/topic/making-an-object-hover-purely-by-applying-forces/#post-181360 13 years ago
bullet-native - fix bullet ghost overlap, thanks to @iwgeric 13 years ago
core * OGLESShaderRenderer.readFrameBuffer() can now read from the main framebuffer in RGBA format. 13 years ago
core-data WaterFilter can now have a square shape 13 years ago
core-effects WaterFilter can now have a square shape 13 years ago
core-plugins/com/jme3 * Added methods to BufferUtils to create Vector4f buffers or set them 13 years ago
desktop * OGLESShaderRenderer.readFrameBuffer() can now read from the main framebuffer in RGBA format. 13 years ago
jbullet/com/jme3/bullet SDK: 13 years ago
jheora/com/jme3/newvideo * Added new Jheora video system, however as advertised, audio will NOT work. If you want to try and fix it, go ahead. 13 years ago
jogg/com/jme3/audio/plugins Audio : implemented API for seeking capability in streamed ogg files. It doesn't work fine yet 13 years ago
lwjgl/com/jme3 * Fixed issue where setReverbEnabled(false) after setPositional(false) did not actually remove reverb. Reverb is now removed automatically when setPositional(false) per contract of the method. 13 years ago
networking/com/jme3/network Modified the Serializer registration of DisconnectMessage 13 years ago
niftygui * Made some classes pretty, hope you like it 13 years ago
ogre/com/jme3/scene/plugins/ogre * Fix crash when loading animated OgreXML model exported from blender2ogre 0.5.7 13 years ago
terrain * Added methods to BufferUtils to create Vector4f buffers or set them 13 years ago
test/jme3test Cinematics : renamed all XXXTrack in cinematic.event to XXXEvent, so there is no confusion with the Tracks in the animation system. 13 years ago
tools/jme3tools * Fix crash in SaveGame class due to lack of regex escape -> used char token instead 13 years ago
xml/com/jme3/export/xml * New J3O format version: fixed incorrect serialization of savable versions for certain class hierarchies 13 years ago