Sha..rd c7186886bc * OGLESShaderRenderer.readFrameBuffer() can now read from the main framebuffer in RGBA format.
* Add JmeSystem.writeImageFile() for a platform independent image writing method. Desktop and Android implementations are available.
 * ScreenshotAppState no longer depends on AWT or Desktop Java, instead it uses JmeSystem.writeImageFile() which will run on Android as well.


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9571 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2012-07-20 01:06:15 +00:00
2012-07-11 15:54:17 +00:00
2011-12-04 05:31:33 +00:00
Description
A complete 3D game development suite written purely in Java.
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