* Applied wezrule's patch: http://jmonkeyengine.org/groups/physics/forum/topic/making-an-object-hover-purely-by-applying-forces/#post-181360
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9542 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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@ -42,13 +42,13 @@ public interface PhysicsTickListener {
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* @param space the physics space
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* @param tpf the time per frame in seconds
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*/
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public void prePhysicsTick(PhysicsSpace space, float f);
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public void prePhysicsTick(PhysicsSpace space, float tpf);
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/**
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* Called after the physics has been stepped, use to check for forces etc.
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* @param space the physics space
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* @param tpf the time per frame in seconds
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*/
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public void physicsTick(PhysicsSpace space, float f);
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public void physicsTick(PhysicsSpace space, float tpf);
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}
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