A complete 3D game development suite written purely in Java.
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ea0be5cf9f
- fix imports across engine
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9451 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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13 years ago |
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TestEnvironmentMapping.java
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* Attempt to fix ATI native crash with particles
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14 years ago |
TestLightNode.java
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- added LightNode
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14 years ago |
TestLightRadius.java
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* Removed all deprecated classes, methods, and fields
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14 years ago |
TestManyLights.java
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move jme3 to trunk
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14 years ago |
TestPssmShadow.java
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* SimpleTextured, SolidColor, VertexColor, and WireColor are now obsolete. Using those materials will crash your application.
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14 years ago |
TestShadow.java
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* SimpleTextured, SolidColor, VertexColor, and WireColor are now obsolete. Using those materials will crash your application.
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14 years ago |
TestSimpleLighting.java
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* SimpleTextured, SolidColor, VertexColor, and WireColor are now obsolete. Using those materials will crash your application.
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14 years ago |
TestSpotLight.java
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jme3:
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13 years ago |
TestSpotLightTerrain.java
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- fix imports across engine
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13 years ago |
TestTangentGen.java
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move jme3 to trunk
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14 years ago |
TestTangentGenBadModels.java
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jme3:
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13 years ago |
TestTangentGenBadUV.java
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move jme3 to trunk
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14 years ago |
TestTransparentShadow.java
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Changed the way post shadow pass is done. It's now a technique of the lighting material definition.
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13 years ago |