A complete 3D game development suite written purely in Java.
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jmonkeyengine/engine/src
Sha..rd cf2bd1de24 * dotScene loader can now load cameras (loads them as CameraNode). Fixes issue 226 13 years ago
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android Fix issue with onPause trying to cancel vibration when user has not defined Vibration Service permission in manifest. 13 years ago
blender/com/jme3 * ArmatureModifier now sets 0.0 weight if the vertex should not be influenced by any bones. This fixes "disappearing" object issues in animated models. 13 years ago
bullet/com/jme3/bullet SDK: 13 years ago
bullet-common/com/jme3/bullet - remove deprecated methods from RagDollControl 13 years ago
bullet-native - fix bug in native bullet ray direction (thanks to EmpirePhoenix) 13 years ago
core * Fixed rather silly bounding box computation bug. Thanks to @raistm. 13 years ago
core-data * GLSL spec allows having unset uniforms/attributes/varyings as long as they are not used in the shader, thus they are now always in scope 13 years ago
core-effects - add serialization to DepthOfFieldFilter (thanks to @rectalogic) 13 years ago
core-plugins/com/jme3 * OBJ loader now supports loading models that use negative indices in the face statement 13 years ago
desktop * ImageRaster now supports Android. However the constructor can no longer be used. Instead user should create it by using ImageRaster.create() which automatically defers the handling to JmeSystem. 13 years ago
jbullet/com/jme3/bullet - add some javadoc to PhysicsRayTestResult 13 years ago
jheora/com/jme3/newvideo * Added new Jheora video system, however as advertised, audio will NOT work. If you want to try and fix it, go ahead. 13 years ago
jogg/com/jme3/audio/plugins Audio : implemented API for seeking capability in streamed ogg files. It doesn't work fine yet 13 years ago
lwjgl/com/jme3 * Partial fix for issue 532 and issue 533 13 years ago
networking/com/jme3/network Added a null listener check just to help track down 13 years ago
niftygui Removing Android Sensor Support (undo r9610). Preparing for new way of implementing sensor support on Android. 13 years ago
ogre/com/jme3/scene/plugins/ogre * dotScene loader can now load cameras (loads them as CameraNode). Fixes issue 226 13 years ago
terrain cleaned up some terrain code and deprecated a few constructors 13 years ago
test/jme3test * ImageRaster now supports Android. However the constructor can no longer be used. Instead user should create it by using ImageRaster.create() which automatically defers the handling to JmeSystem. 13 years ago
tools/jme3tools * BatchNode / GeometryBatchFactory now batch animated models correctly. Note that any control(s) are removed during the batching process, and must be re-added after batching for animation to work. 13 years ago
xml/com/jme3/export/xml * New J3O format version: fixed incorrect serialization of savable versions for certain class hierarchies 13 years ago