A complete 3D game development suite written purely in Java.
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jmonkeyengine/engine/src
bre..ns 5dbde4ad06 TerrainQuad documentation patch thanks @slyh 13 years ago
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android AndroidAudioRenderer : propperly set the looping value on media player 13 years ago
blender Added variable to BlenderKey that would allow to suspend object properties loading. 13 years ago
bullet/com/jme3/bullet * Mesh/GImpact collision shapes now support triangle strips/fans through Mesh.getIndicesAsList() method 13 years ago
bullet-common/com/jme3/bullet Brought the number of Javadoc workings down to 322 from 391; Updated year to 2012 in license header of affected files 13 years ago
bullet-native - fix GhostObject overlapping objects in native bullet (thanks to @ttrocha) (Fixes issue 457) 13 years ago
core * Fix link error in glow material techniques 13 years ago
core-data * Fix link error in glow material techniques 13 years ago
core-effects Down to 260 Javadoc warnings from 324 13 years ago
core-plugins/com/jme3 * AssetCache is now an interface and can be extended by user. Moved to com.jme3.asset.cache package. 13 years ago
desktop Add variable quality and video file frame count to VideoRecorderAppState, thanks to @entrusc 13 years ago
jbullet/com/jme3/bullet Better Javadoc for PhysicsVehicle#getForwardVector(Vector3f) 13 years ago
jheora/com/jme3/newvideo * Added new Jheora video system, however as advertised, audio will NOT work. If you want to try and fix it, go ahead. 13 years ago
jogg/com/jme3/audio/plugins Audio : implemented API for seeking capability in streamed ogg files. It doesn't work fine yet 13 years ago
lwjgl/com/jme3 * Added new image format: Depth24Stencil8, for framebuffers and textures that need stencil data 13 years ago
networking/com/jme3/network - fix DefaultServer initialization, it would place a null in the channels list (tcp/udp channels) if there was no UPD poprt specified. 13 years ago
niftygui Cinematic, fixed time seeking when having several SpatialAnimation with a speed > 1 13 years ago
ogre/com/jme3/scene/plugins/ogre * Proper equals/hashCode methods in OgreMaterialKey/OgreMeshKey 13 years ago
terrain TerrainQuad documentation patch thanks @slyh 13 years ago
test/jme3test * Fix link error in glow material techniques 13 years ago
tools/jme3tools * Added shader validation system. Requires either NVIDIA Cg or GPU Shader Analyser to be in the path. Run the ShaderCheck class to see which jME3 shaders fail validation. 13 years ago
xml/com/jme3/export/xml * New J3O format version: fixed incorrect serialization of savable versions for certain class hierarchies 13 years ago