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jmonkeyengine
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A complete 3D game development suite written purely in Java.
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4086
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21
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35
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844 MiB
Java
95.4%
C++
2.5%
GLSL
1.5%
C
0.3%
HTML
0.2%
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4d39fc86aa
3.0
JavaSaBr-added_new_var_type
accellbaker
cleanup_build_scripts
define_list_fix
empirephoenix-patch-1
experimental
fix-456
fix-openal-soft-deadlink
gradle-4.1
in-pass-shadows
master
monkanim
native-compilation-test
opengles2-fixes
revert-573-cleanup_build_scripts
revert-671-backport_changes_from_3.2
shader-nodes-enhancement
v3.1
v3.2
v3.3
3.1-github-tag-test
3.1-snapshot-test
3.1-snapshot-test-2
3.1-snapshot-test-3
3.1-snapshot-test-4
v3.1-alpha1
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jmonkeyengine
/
jme3-effects
/
src
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main
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resources
/
Common
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MatDefs
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History
shadowislord
406d244e01
* ToneMap.frag: Fix warning about gl_FragColor when compiling for GLSL 1.5 and higher
11 years ago
..
BloomExtract.j3md
switch to gradle layout
11 years ago
BloomFinal.j3md
switch to gradle layout
11 years ago
CartoonEdge.frag
switch to gradle layout
11 years ago
CartoonEdge.j3md
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11 years ago
CartoonEdge15.frag
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11 years ago
Compose.frag
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11 years ago
Compose.j3md
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11 years ago
Compose15.frag
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11 years ago
CrossHatch.frag
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11 years ago
CrossHatch.j3md
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11 years ago
CrossHatch15.frag
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11 years ago
DepthOfField.frag
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11 years ago
DepthOfField.j3md
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11 years ago
DepthOfField15.frag
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11 years ago
FXAA.frag
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11 years ago
FXAA.j3md
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11 years ago
FXAA.vert
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11 years ago
Fade.frag
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11 years ago
Fade.j3md
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11 years ago
Fade15.frag
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11 years ago
Fog.frag
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11 years ago
Fog.j3md
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11 years ago
Fog15.frag
switch to gradle layout
11 years ago
GammaCorrection.frag
- Fixed the GammaCorrectionFilter so it properly works with multisampling, will be used as a fall back to upcoming Gamma Correction implementation
11 years ago
GammaCorrection.j3md
Fixed GammaCorrectionFilter path to j3md and frag files
11 years ago
GammaCorrection15.frag
- Fixed the GammaCorrectionFilter so it properly works with multisampling, will be used as a fall back to upcoming Gamma Correction implementation
11 years ago
LightScattering.frag
Fixed some compilations warning in the lightScattering shaders and a compilation error in the glsl 1.2 shader
11 years ago
LightScattering.j3md
switch to gradle layout
11 years ago
LightScattering15.frag
Fixed some compilations warning in the lightScattering shaders and a compilation error in the glsl 1.2 shader
11 years ago
LightScattering15.vert
switch to gradle layout
11 years ago
Overlay.frag
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11 years ago
Overlay.j3md
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11 years ago
Overlay15.frag
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11 years ago
Post.vert
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11 years ago
Post15.vert
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11 years ago
Posterization.frag
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11 years ago
Posterization.j3md
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11 years ago
Posterization15.frag
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11 years ago
ToneMap.frag
* ToneMap.frag: Fix warning about gl_FragColor when compiling for GLSL 1.5 and higher
11 years ago
ToneMap.j3md
* Added tone mapping filter that does not rely on average luminance (unlike HDRProcessor).
11 years ago
bloomExtract.frag
switch to gradle layout
11 years ago
bloomExtract15.frag
switch to gradle layout
11 years ago
bloomFinal.frag
switch to gradle layout
11 years ago
bloomFinal15.frag
switch to gradle layout
11 years ago