A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-effects/src/main
shadowislord 406d244e01 * ToneMap.frag: Fix warning about gl_FragColor when compiling for GLSL 1.5 and higher 11 years ago
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java/com/jme3 * Added tone mapping filter that does not rely on average luminance (unlike HDRProcessor). 11 years ago
resources/Common/MatDefs * ToneMap.frag: Fix warning about gl_FragColor when compiling for GLSL 1.5 and higher 11 years ago