A complete 3D game development suite written purely in Java.
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jmonkeyengine/jme3-effects/src/main/resources/Common/MatDefs/Post/Compose15.frag

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#import "Common/ShaderLib/MultiSample.glsllib"
uniform COLORTEXTURE m_Texture;
uniform COLORTEXTURE m_CompositeTexture;
in vec2 texCoord;
out vec4 finalColor;
void main() {
vec4 texVal = getColor(m_Texture, texCoord);
vec4 compositeVal = getColor(m_CompositeTexture, texCoord);
finalColor = mix(compositeVal,texVal,texVal.a);
}