Commit Graph

  • 455a621384 * Fix android native crashes and other bizarre problems with 32-bit index buffers sha..RD 2013-01-25 02:15:50 +0000
  • 6981452974 SDK: - load first found control class in new Cusom Control wizard nor..67 2013-01-25 00:06:23 +0000
  • e0edc1b44c SDK: - add way to invoke blender - add blender file template nor..67 2013-01-25 00:04:17 +0000
  • 01873e6f80 Bugfix: NPE was thrown when object animation was loaded. To fix that modifiers are now loaded after the whole object is loaded to the blenderContext. Kae..pl 2013-01-24 19:40:05 +0000
  • 6520fc5b10 Bugfix: fixing a bug that caused negative time values to appear in times[] array in tracks. That caused some animations to behave oddly when in loop mode. Bug and solution found by Tobias Downer. Kae..pl 2013-01-23 16:54:36 +0000
  • 5536f5f824 Also Fixed FXAA vertex shader projection calculation for glsl<1.5 rem..om 2013-01-22 23:15:22 +0000
  • 34ab69cef9 Fixed post vertex shader projection calculation for glsl<1.5 rem..om 2013-01-22 23:10:08 +0000
  • fada1b5b90 Bugfix: applied fix suggested by Tobiad Downer that properly computes tracks for rotated bones. Kae..pl 2013-01-21 22:50:33 +0000
  • 289c25e7e8 * Possible fix for memory corruption issue on Android when compressed texture formats exceeds 16 entries. sha..RD 2013-01-21 21:37:13 +0000
  • f36b6c6e1e SDK: - update core public api - remove manual netbeans update center entries - add default netbeans update center set nor..67 2013-01-21 02:38:51 +0000
  • be0c06c5c6 - cleanup IosHarness - add ObjcNativeObject nor..67 2013-01-21 01:39:48 +0000
  • 58865dc628 SDK: - fix problem with upgrader pt2 nor..67 2013-01-21 00:31:04 +0000
  • 0a6c41cb1c SDK: - fix problem with upgrader nor..67 2013-01-21 00:11:50 +0000
  • 6b7daa4af1 SDK: - move AppStateExplorer to top right by default nor..67 2013-01-20 23:39:21 +0000
  • 7cece4a7fc SDK: - Cleanup icon use throughout SDK-Core nor..67 2013-01-20 22:52:34 +0000
  • 65096bec1c SDK: - Cleanup icon use throughout SDK-Core nor..67 2013-01-20 22:52:26 +0000
  • 5b1076ba42 SDK: - Disable light and info button when closing SceneViewer -.- nor..67 2013-01-20 19:19:44 +0000
  • d5f93755d7 SDK: - Disable light and info button when closing SceneViewer nor..67 2013-01-20 19:18:03 +0000
  • dc8dabb024 SDK: - Store j3m files in Materials/Generated folder -.- nor..67 2013-01-20 19:02:15 +0000
  • f604d12879 SDK: - Store j3m files in Materials/Generated folder nor..67 2013-01-20 19:01:56 +0000
  • 461f653cf7 SDK: - Store j3m files in Materials folder nor..67 2013-01-20 18:59:14 +0000
  • 071581ad30 Added clear information about bugged blender file. Rarely a pointer appears whose block cannot be found. This is cerainly a bug of blender and we cannot do anything but properly inform user about the situation. Kae..pl 2013-01-20 18:49:48 +0000
  • 8a6849b40c SDK: - Turn off light when closing scene nor..67 2013-01-20 18:23:29 +0000
  • 7b46639a4c SDK: - Add way to store packed textures to png files when creating j3m files nor..67 2013-01-20 18:23:02 +0000
  • 9b1e2819a9 SDK: - fix AssetCompletionProvider exception on blank lines nor..67 2013-01-20 16:52:01 +0000
  • 28bb74fa95 add dot nor..om 2013-01-20 16:45:19 +0000
  • 3aa478ffde - add javadoc link to SimpleApplication in Application nor..67 2013-01-20 16:40:42 +0000
  • da58611fc7 - add clarification about Application/SimpleApplication to javadoc nor..67 2013-01-20 16:39:35 +0000
  • 7bc7aed6d8 SDK: - Improve update logic in SceneExplorerProperty nor..67 2013-01-20 15:45:38 +0000
  • 12132aac65 SDK: - Make scene sync listening generic - Fix AppStateExplorer updates nor..67 2013-01-20 15:44:52 +0000
  • 8fef000fe9 SDK: - Use read mutex when checking SceneExplorerProperty value, not just write mutex when writing nor..67 2013-01-20 14:45:02 +0000
  • 03f1060500 SDK: - More ProjectAssetManager cleanups (final vars, logger etc) nor..67 2013-01-20 14:31:11 +0000
  • 02964b1c0d SDK: - small synchronization cleanups in ProjectAssetManager nor..67 2013-01-20 14:18:42 +0000
  • 3a809e61f5 BatchNode now properly unbatch subgraph when a Node is removed from it rem..om 2013-01-20 09:00:55 +0000
  • d127a7389e SDK: - improve FakeApplication handling nor..67 2013-01-19 20:11:47 +0000
  • 220490bee7 SDK: - improve SceneRequest Node handling nor..67 2013-01-19 20:11:22 +0000
  • 1c2baedbc1 Improvements to the weight and index buffers loading: - if more than 4 weights is applied to the vertex then the 'strongest' weights are used - warning is logged only once when model has vertices with more than 4 weights (and not for every vertex as it was before) Kae..pl 2013-01-19 17:27:36 +0000
  • e4d715d216 SDK: - improve logging of SceneExplorerProperty for later nor..67 2013-01-19 12:53:53 +0000
  • abf1a98c00 SDK: - improve logging of SceneExplorerProperty for later nor..67 2013-01-19 12:52:19 +0000
  • fc00c928ac SDK: - fix asset completion for situations with getter brackets, e.g. new Material(getAssetManager(), " nor..67 2013-01-19 12:42:26 +0000
  • 20dce97f5d SDK: - improve FakeApplication and SceneApplication cleanup nor..67 2013-01-19 00:45:38 +0000
  • 733ad2fdbe SDK: - Update SDK manual nor..67 2013-01-18 23:33:44 +0000
  • 0ff6cb8fc3 SDK: - cleanup imports and other small things in SDK-Core nor..67 2013-01-18 23:31:12 +0000
  • 6307a254a4 SDK: - fix SceneExplorer property issues nor..67 2013-01-18 22:57:50 +0000
  • f1ee873706 SDK: - fix AtlasBatchGeometry wizard title nor..67 2013-01-18 22:13:02 +0000
  • fb90a0b701 SDK: - Add wizard to AtlasBatchGeometry tool nor..67 2013-01-18 22:12:05 +0000
  • 92a96b64d7 SDK: - Improvements to FakeApp lifecycle and cleanup - Use main rootNode for FakeApp - Improve "Run AppState" integration slightly nor..67 2013-01-18 21:12:54 +0000
  • 75852531af SDK: - add way to run AppStates nor..67 2013-01-18 20:08:26 +0000
  • 5870f11ff4 SDK: - add missing dependencies for code completion nor..67 2013-01-18 19:22:04 +0000
  • f854248495 SDK: - cleanup logger use in ProjectExtensionManager nor..67 2013-01-18 16:00:45 +0000
  • 6dacfd56b3 SDK: - cleanup logger use in ProjectAssetManager and ProjectExtensionManager nor..67 2013-01-18 15:59:00 +0000
  • aa8866e92e SDK: - cleanup logger use in AssetCompletionProvider nor..67 2013-01-18 15:17:21 +0000
  • 7a3b2f246e SDK: - ProjectAssetManager: change getFilesWithSuffix -> getAssetsWithSuffix as they are no file paths. nor..67 2013-01-18 01:44:41 +0000
  • 28212be9bb SDK: - AssetCompletionProvider: add support for fonts and filters nor..67 2013-01-18 01:22:48 +0000
  • 308c8f6c08 SDK: - AssetCompletionProvider: add support for sounds and nifty xml nor..67 2013-01-18 00:39:00 +0000
  • bb0a7befc5 SDK: - AssetCompletionProvider: add changed command check to loadModel as well nor..67 2013-01-18 00:11:56 +0000
  • e51b39a628 SDK: - Add asset code completion nor..67 2013-01-17 23:47:34 +0000
  • bcedc37037 SDK: - Add Atlas Batch command - Add undo to geometry batching nor..67 2013-01-17 20:01:54 +0000
  • 3d38b634d5 Added functionality that will ignore modifiers that cause no changes to the model due to incomplete (but not invalid) definition. This caused errors when object had for example two armature modifiers and only the second one had armature model attached. Kae..pl 2013-01-17 19:44:05 +0000
  • e84105307c SDK: - make SceneExplorerProperty use mutex less often nor..67 2013-01-17 03:04:27 +0000
  • 08212605bc SDK: - make SceneExplorerProperty syncing a bit more consistent nor..67 2013-01-17 02:34:50 +0000
  • 1fc78cae84 SDK: - add missing class from previous commit nor..67 2013-01-17 02:11:00 +0000
  • 81a08d6c49 SDK: - MAJOR overhaul of the SceneExplorer node updates, updates are no longer blocking or reading from another thread - Some issues with enums still - simplified, improved and more versatile SceneExplorerProperty class nor..67 2013-01-17 02:03:20 +0000
  • f77b953fff SDK: - make sure FakeApplication executor is started in all cases nor..67 2013-01-16 20:59:51 +0000
  • 7ef0e439d4 SDK: - Make ProjectAssetManager return Assets from classpath for textures, sounds, j3m files etc. nor..67 2013-01-16 20:52:11 +0000
  • 4c87e3ecae SDK: - Add execution of queued tasks to FakeApplication nor..67 2013-01-16 20:30:35 +0000
  • 2d1af0f1f8 SDK: - Improve FakeApplication, integrate into main application - Add separate execution thread for user code - Add error handling for failing AppStates - Add error handling for failing Controls - AppStateExplorer now works when opening it after the scene nor..67 2013-01-16 20:14:20 +0000
  • 2c6e8cbb2a SDK: - improve ProjectAssetManager classpath scanning and updating nor..67 2013-01-16 18:42:22 +0000
  • e3236e20b4 BatchNode now updates its geometric state right after batching. This is to avoid to wait for the next update for the generated mesh to be consistent with underlying geometries. rem..om 2013-01-15 23:08:53 +0000
  • c6d659684e BatchNode and physics : Reverted previous change and made the batchNode batch geom to ignore physics. see post http://jmonkeyengine.org/forum/topic/batchnode-breaks-createmeshshape/page/2/#post-200684 rem..om 2013-01-15 23:05:28 +0000
  • 2c9fe26913 SDK: - persist window position of AppStateExplorer nor..67 2013-01-15 05:37:52 +0000
  • 07de275681 SDK: - rename "Optimize Geometry" -> "Batch Geometry" nor..67 2013-01-15 05:36:36 +0000
  • 00d74ff402 SDK: - make build script fail if command line svn fails nor..67 2013-01-15 02:23:51 +0000
  • 9340764639 SDK: - update AppStateExplorer window registration nor..67 2013-01-15 00:38:20 +0000
  • 7f83236526 SDK: - commit name change nor..67 2013-01-15 00:37:38 +0000
  • dada1c1d38 CollisionShapeFactory.createCompoundShape now exclude geometies the are batched in a BatchNode. rem..om 2013-01-14 22:28:59 +0000
  • 601a34ba99 Fixed an error that caused NullPointerException to be raised if a curve had no taper object applied. Kae..pl 2013-01-14 16:39:57 +0000
  • 7d82eb6ee0 SDK: - Add mother of all SDK features: Custom AppStates :O nor..67 2013-01-14 02:07:52 +0000
  • a6d62a1d16 SDK: - small improvements to ProjectAssetManager and different way to find project sources nor..67 2013-01-14 02:04:39 +0000
  • 61ad771748 Bugfix: 538: Multiple issues with female3.blend Yay finally found that one :D Models with multiple materials and armatures should now load withour mesh deformations :D Kae..pl 2013-01-13 21:32:04 +0000
  • 4bbbf7dbe8 changed terrain to use a ShortBuffer if the index count is less than 65535 so it can work on more android devices bre..om 2013-01-13 16:21:52 +0000
  • 4f02b407cf - remove usage of Box mesh constructor with position from BasicGame template - deprecate Box mesh constructor with position and add cause to javadoc - BOOYA nor..67 2013-01-13 01:00:53 +0000
  • 17b53db1aa Changed all NullPointerException in ShaderSource to IllegalArgumentException rem..om 2013-01-12 21:36:40 +0000
  • ec95e50f85 Added three "always present" modes to the list of windows resolutions so that these 3 options are always there no matter what the monitor natively supports. (Unless the minimum is set to higher than them of course). Zer..om 2013-01-09 14:41:19 +0000
  • e21f22e6dc Fixed issue with handling Multi-Touch not tracking MOVE for second finger when first finger is lifted. Thanks to kumasao. iwg..ic 2013-01-08 17:45:31 +0000
  • ab5282fb2d Additional fix for http://code.google.com/p/jmonkeyengine/issues/detail?id=504. Fixes displaying leftover characters in BitmapText when setting the text to a smaller string and a weird situation where the scene would stop rendering do to improper buffer limit. iwg..ic 2013-01-08 17:10:32 +0000
  • 609d51dbfd Further fix and cleanup to SSAO for glsl < 1.5 rem..om 2013-01-08 17:02:33 +0000
  • 21e5244c0a Fixed ssao filter for opengl < 1.5 nor..67 2013-01-08 16:52:41 +0000
  • 9a6fe1fdf5 Fix to previous commit to OGLESShaderRenderer. Accidently committed unrelated and non working changes to the renderer. rem..om 2013-01-07 19:41:01 +0000
  • 35697b036e Temporarily fixes some things with JARs (for Java and native libraries used by JogAmp) in order to allow some people to run the demos easily jul..om 2013-01-06 13:31:59 +0000
  • 68e0e835f5 Ogles renderer now correctly supports Verctor4 uniforms rem..om 2013-01-06 11:20:59 +0000
  • 39d0939879 MotionEvent upVector is now defaulted to Y axis rem..om 2013-01-04 18:04:23 +0000
  • 5d9b67214a - add some javadoc to HingeJoint setLimit nor..67 2013-01-04 13:03:16 +0000
  • a9eec4c1b2 Jaime model, and test case rem..om 2013-01-01 11:04:33 +0000
  • 3f815a0c70 Made the "Continue" buttont he default button of the new setting dialog box rem..om 2013-01-01 09:39:06 +0000
  • 2f886846c8 Updated SettingsDialog with an improved layout (including labels for the options), i18n via a resource bundle, and a more sensible list of windowed mode screen resolutions. You can also now specify a minimum width and height in the app settings and it will not let you select a mode smaller than that. Zer..om 2012-12-29 22:12:15 +0000
  • 4c2579d0bf Added a getter for the state manager's Application. PSp..om 2012-12-29 18:18:40 +0000
  • 044d81f7e8 Add calls to loseFocus and gainFocus when activity pauses and resumes iwg..ic 2012-12-28 04:47:50 +0000
  • 1df4fe8346 Attempt to clean up some references to help with out of memory issues on second start of app on Android iwg..ic 2012-12-28 04:27:10 +0000
  • 5a90cd7082 * Fixed issue where OBJ loader would fail to parse faces correctly if they had more than 1 space in them Sha..om 2012-12-28 03:07:25 +0000