Commit Graph

74 Commits (v3.2.2-stable)

Author SHA1 Message Date
Stephen Gold e63a6255cd fix for JME issue #887 (debug mesh ignores scaling) 6 years ago
Stephen Gold 39c1c6ee0a fix issue #923 for native Bullet 6 years ago
Stephen Gold 1c5373876e resolve issue #916 6 years ago
Stephen Gold d57434be7a jme3-bullet: add and improve comments, mostly JavaDoc 6 years ago
Stephen Gold 5bbc6bcf1e fix for issue #740 (#906) 6 years ago
Stephen Gold 7e17cdc498 jme3-bullet: add and improve comments, mostly JavaDoc 6 years ago
Stephen Gold 0553e9d9a2 fix for issue #898 6 years ago
Stephen Gold 7f14ad18c7 test case and fix for issue #883 6 years ago
Stephen Gold 1916a6a177 test case and fix for issue #889 6 years ago
Riccardo Balbo 45e7b4c6ed Fix bullet skipping enqueued tasks - #867 6 years ago
oualid bbe8f01f0f replace addState() with attach() in the javadoc 6 years ago
Stephen Gold e6b23342fb correct more grammar/spelling errors in comments 6 years ago
Stephen Gold 66e602c825 correct more typographical errors in comments 6 years ago
Stephen Gold 5dc585f5c4 correct more typographical errors in comments 6 years ago
Stephen Gold e38d70e7be correct typographical errors in comments 6 years ago
Stephen Gold e11c5da483 correct typographic errors in comments 6 years ago
Stephen Gold 8b70b64505 comment corrections: mostly spelling and grammar 6 years ago
Domenic d72e5ea39f Fixed typo in assert described in issue #538 7 years ago
Stephen Gold 00ce009925 fix for issue #772: populate bullet debug mesh using unscaled shape 7 years ago
Kai Boernert 96b355e38c added inertia manipulating methods 7 years ago
Riccardo Balbo af60797efd Update to bullet 2.86.1 (#698) 7 years ago
NemesisMate 31933ff365 Removed the override that avoided a CompoundCollisionShape to be scaled 8 years ago
Riccardo Balbo e452ec8f0c Fix MeshCollisionShape crash when loaded from j3o: always create BVH before scaling. 8 years ago
javasabr e26f0f133b fixed cloning and saving some contorls. 8 years ago
javasabr 637635d53f Fixed saving/cloning enabled state of a RigidBodyControl. 8 years ago
Kirill Vainer 3cdb7fd928 bullet-native: move generate headers task 8 years ago
Riccardo Balbo 56558841e7 CylinderCollisionShape: don't print warning if scale = 1,1,1 9 years ago
William Linna c85fd3fe26 Add/remove all PhysicsControls even when a RigidBodyControl is present 9 years ago
NemesisMate 8a058c61f1 Changed LinkedList for ArrayList in rayTests 9 years ago
NemesisMate 3b0e0766c5 Oops! 9 years ago
NemesisMate 4cd424ad03 Ordering physics rayTest returned list instead of reversing it. 9 years ago
iwgeric 3ae3b0064e Remove static from method 9 years ago
NemesisMate 513eedaea1 Fixed a little bug I left on reversing the list :S: 9 years ago
NemesisMate 2a44aa4aec Reversed raytest results when needed 9 years ago
Fadorico 83b26be45a Combine result of both listeners to determine if the collision should occur 9 years ago
Fadorico ef626b0959 Fixed group collision check in native broadphase 9 years ago
Paul Speed 8b1ddbe60f First round of getting JmeCloneable implemented... added 9 years ago
NemesisMate 5c1d442b00 Missing getHeight present on jbullet 9 years ago
Paul Speed 20f62cbd64 Adding @Override to cloneForSpatial() methods in bullet lib. 9 years ago
Fadorico 7628b0f9e3 Fixed collision group listeners not being notified 9 years ago
MeFisto94 e776967c23 Reverted Changes and fixed it the way it was done in CapsuleCollissionShape (See Commit f836b26) 9 years ago
MeFisto94 5064552905 Fixes #373 - Faulty Loggings of a SphereCollissionShape when using native bullet 9 years ago
NemesisMate abdd739437 Fixed BetterCharacterControl "flickering" when not moving. 9 years ago
Dokthar 00c687b4d8 fix #383 : in PhysicsRigidBody the old statement in read() (l.741) was always false 9 years ago
Kirill Vainer f836b26f2e CapsuleCollisionShape: warn about scaling only if its not identity 9 years ago
Dokthar abbdefdcef Bullet RigidBody : revert IDE autoformatting noise 10 years ago
Dokthar b1473c302c Bullet RigidBody : modification of the serializer to support the old & new angular factor 10 years ago
Dokthar 7f2c7c5d35 Bullet RigidBody : prevent from breaking the API & reverted 10 years ago
Maselbas 3780061863 Bullet PhysicsRididBody : compile time error fix 10 years ago
Maselbas 878f2cbbbc Bullet PhysicsRigigBody : added set/getAngularFactor(Vector3f) and set/getLinearFactor(Vector3f), these methods are usefull for locking axis translations or rotation 10 years ago