Commit Graph

670 Commits (fbb0bcff371bc2e8507363e1543794488ef8838c)

Author SHA1 Message Date
PSp..om fbb0bcff37 Added an accessor for accessing the current GeometryComparator 12 years ago
PSp..om 8ce28cbc04 Added an accessor for getting the list's comparator. 12 years ago
PSp..om 6ec55f097f Removing the accidental method addition (simulateEvent) 12 years ago
rem..om 157fb96141 DirectionalLight shadows now work properly when the view cam is in parallel projection 12 years ago
iwg..ic dd46be3688 Add support for multiple folder storage types for getStorageFolder 12 years ago
rem..om 22a18c5ba4 Fixed issue int RnederManager.proeloadScene that was causing failure when attempting to load CPU usage buffers to the GPU 12 years ago
rem..om 6a455731c7 Cinematic, made sure an event is properly initialized when added during playback 12 years ago
dan..om eea91e0b20 - Fix to sphericalToCartesian and related methods that checks if store is null. If it is, store is created internally. 12 years ago
rem..om b88350a069 All shadow renderers/filters are now properly savables 12 years ago
rem..om 6bd3ff2f29 BufferUtils now use java 5 compliant code to find if a Buffer is direct 12 years ago
Zer..om 219af0f9f4 Updated AppState Javadoc. 12 years ago
rem..om d8213d15b6 SoundEvent now sets the underlying audioNode to not be positional 12 years ago
Sha..rd 2e35519182 * Nifty will now set the BitmapText base color instead of using the material's color (which could override the color of the shared font) 12 years ago
Zer..om 99bf4248df Fixed the toggling of stats display on/off to also remove the shading behind. 12 years ago
Sha..rd ffa0639580 * Fix issue 526 12 years ago
Sha..rd 0229a54b5e * Fixed some "throw new NullPointerException" statements and replaced with IllegalArgumentException 12 years ago
Sha..rd 7dae4d5238 * Fix issue 551 12 years ago
rem..om 78d1754df1 Implemented proper frustum culling for the shadow post pass. 12 years ago
rem..om 116c7161f7 Added a workaround the incomplete draw buffer in basicShadowRenderer 12 years ago
rem..om 3a2d25ce30 One can now remove a cinematic event from a cinematic 12 years ago
Zer..om cb079b48c0 Added code to darken the area behind the stats display so it can be read even over a light background. This can be turned off by calling setDarkenBehind(false) on the StatsAppState 12 years ago
rem..om 0dadaa80f5 Shadow system refactoring. 12 years ago
PSp..om 4458603c7e Attempt to make the isParallelProjection() flag better 12 years ago
PSp..om b9274a3ed2 Added Rectangle.toString() 12 years ago
PSp..om bf782ac840 Just fixing a typo in a comment. 12 years ago
PSp..om 4610dbdacc Added a form of line wrap mode that does a hard 12 years ago
PSp..om 580579285b Added a getter for size since it's the only way 12 years ago
rem..om 66ddbb654d Point light shadows first push. Working solution based on rendering 6 different shadow maps. 12 years ago
rem..om 89608f3fd5 fixed material param settings in PssmShadowRenderer 12 years ago
rem..om 76dcabae66 Added proper documentation for camera.getWorldCoordinates 12 years ago
rem..om 7271bf4de7 Made the PSSmRenderer stop to create a new matrix for each split on every frame 12 years ago
rem..om 3b84ae44e5 Made all attributes of PssmShadowRenderer protected 12 years ago
rem..om d1a036a021 Pssm now supports fade out of the shadows when using a zextend 12 years ago
nor..67 b3dc16535f - add current iOS code 12 years ago
PSp..om ff155b4d78 Added the ability to set the overall alpha for a BitmapText. 12 years ago
rem..om f7db40695f fixed javadoc in PSSMShadowFilter 12 years ago
Sha..rd 60f52b8ea6 * When specifying OPENGL3 in AppSettings, it is now Mac OS X compatible 12 years ago
Sha..rd 4d01146519 * Add ImageRaster.getWidth() and getHeight() 12 years ago
rem..om c84d25b755 EffectTrack now correctly stops when loopMode is DontLoop 12 years ago
rem..om d359091842 FilterPostProcessor filters list can now be fetched as an unmodifiable list 13 years ago
rem..om a61bdf1d47 AudioTrack : prevented audio track to be looped even if the channel loopMode is dontLoop 13 years ago
rem..om f7d6c30db3 EffectTrack : fixed an issue when emitter wouldn't emit again once the animation was done and loopMode was set to DontLoop 13 years ago
rem..om 479632c06e EffectTrack : fixed control loading issue 13 years ago
PSp..om d6267527e8 Added a default implementation of cloneForSpatial() 13 years ago
rem..om 639de490a2 AnimControl.clearChannels now notify the animCycleDone on every listener for every channels before clearing the channels. 13 years ago
rem..om 54313302be EffectTrack : fixed isssue where an IllegalArgumentExceptio was wrongly raised when removing the spatial from the kill particle control 13 years ago
rem..om cb06858534 EffectTrack : fixed serialization issue 13 years ago
sky..ok fa841874c6 Add missing licenses in Core, Core-Effects, Core-Plugins, and Desktop code groups 13 years ago
sky..ok 01f1c8ff27 Replace NetBeans file templates with jME licenses 13 years ago
sky..ok 28ce76245f Change all source licenses to say 2009-2012 13 years ago