fixed javadoc in PSSMShadowFilter

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9904 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
3.0
rem..om 12 years ago
parent 34c8f82792
commit f7db40695f
  1. 2
      engine/src/core/com/jme3/shadow/PssmShadowFilter.java

@ -146,7 +146,7 @@ public class PssmShadowFilter extends Filter {
return pssmRenderer.getLambda();
}
/*
/**
* Adjust the repartition of the different shadow maps in the shadow extend
* usualy goes from 0.0 to 1.0
* a low value give a more linear repartition resulting in a constant quality in the shadow over the extends, but near shadows could look very jagged

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