Paul Speed
|
59af265398
|
Updated the joystick test to indicate when the new LEFT_TRIGGER/RIGHT_TRIGGER
axes are used.
Also changed the console output to include the logical ID of triggered axes instead
of just the name.
|
6 years ago |
quazi-irfan
|
5bc64800e0
|
Fix printing if stencil is enable or disable
|
6 years ago |
Paul Speed
|
ac60a134d2
|
Updated the axis event processing to pay attention to dead zones.
A little more complicated than just ignoring values in the dead zone since
we have to bring them back to 0... but not much more complicated than that.
|
6 years ago |
Stephen Gold
|
2124e3e86b
|
TestGltfLoading: comment
|
6 years ago |
Stephen Gold
|
2356320d30
|
more comment-only correction
|
6 years ago |
Stephen Gold
|
784106e0c6
|
Revert "fix for issue #989 (RollingTheMonkey works with JBullet but not native)"
This reverts commit 1bb388d793 .
|
6 years ago |
Stephen Gold
|
7e6fa03009
|
added a test for issue #1029
|
6 years ago |
Stephen Gold
|
4581b6cb36
|
jme3-examples/jme3-lwjgl3 JavaDoc corrections (comments only)
|
6 years ago |
Stephen Gold
|
512b096cb4
|
fix for issue #1026: TestPhysicsCharacter spins Sinbad too fast
|
6 years ago |
Ali-RS
|
dae85e1598
|
Removed unused imports. (#1020)
|
6 years ago |
Stephen Gold
|
d17376e713
|
PhysicsTestHelper: fix JavaDoc warnings (comments only)
|
6 years ago |
Stephen Gold
|
51b12e1b9e
|
test&fix for issue #1004 (RagdollUtils can't handle 16-bit bone indices)
|
6 years ago |
Stephen Gold
|
b9ea661391
|
fix for issue #993 (TestGltfLoading throws AssetNotFoundException)
|
6 years ago |
Stephen Gold
|
000ac95fd4
|
fix for issue #982: add town.zip file to repo, load different HTTP image
|
6 years ago |
Stephen Gold
|
e5fb5bfefe
|
fix for issue #985: use a MaterialKey in TestAssetLinkNode
|
6 years ago |
Stephen Gold
|
0e9ff83996
|
fix for issue #998: add ZIP file, remove "Jumps" and HttpZipLocator
|
6 years ago |
Stephen Gold
|
8cd5894f55
|
TerrainTestTile: T key had to be pressed 2x before effect (see PR #827)
|
6 years ago |
Stephen Gold
|
3c3e3f4af2
|
fixes for issue #994 (wildhouse.zip not found)
|
6 years ago |
Stephen Gold
|
bbf1f73a89
|
fix for issue #983 (TestMusicStreaming crashes due to missing asset)
|
6 years ago |
Stephen Gold
|
2a904034c2
|
fix for issue #992 (HelloCollision throws an AssetLoadException)
|
6 years ago |
Stephen Gold
|
1bb388d793
|
fix for issue #989 (RollingTheMonkey works with JBullet but not native)
|
6 years ago |
Stephen Gold
|
44801da706
|
fix for issue #988 (assertion failure in jme3test.games.CubeField)
|
6 years ago |
Stephen Gold
|
017800251b
|
Revert "test and fix issue #358 (Centered BitmapText is rendered blurry)"
This reverts commit c4e1e7f1f8 .
|
6 years ago |
Stephen Gold
|
552f4a069c
|
fix part B of issue #632
|
6 years ago |
Stephen Gold
|
c2337e823e
|
fix part A of issue #632
|
6 years ago |
Stephen Gold
|
c4e1e7f1f8
|
test and fix issue #358 (Centered BitmapText is rendered blurry)
|
6 years ago |
Stephen Gold
|
cf7725a56e
|
fix issue #240 (TestBlenderObjectAnim fails with NPE)
|
6 years ago |
Stephen Gold
|
53d7052301
|
test and fix for issue #970 (#973)
|
6 years ago |
Stephen Gold
|
8f21a7eb55
|
test and fix for issue #931
|
6 years ago |
Stephen Gold
|
976d45a230
|
test and fix for issue #928: disabled native Bullet's QuickProf
|
6 years ago |
Stephen Gold
|
8f26a3cc3f
|
tests and fixes for issues #918 and #919
|
6 years ago |
Stephen Gold
|
dc4189afc3
|
test case and fix for issue #911
|
6 years ago |
Stephen Gold
|
ce871712a8
|
fix for issue #908
|
6 years ago |
Stephen Gold
|
4323c4101a
|
fix for issue #897
|
6 years ago |
Stephen Gold
|
0b782b9fb4
|
fix for issue #886
|
6 years ago |
Stephen Gold
|
10eef65e73
|
test case and fix for issue #894
|
6 years ago |
Stephen Gold
|
a4ca3cbd40
|
test case and fix for issue #883
|
6 years ago |
Stephen Gold
|
a28d5ccd16
|
test case and fix for issue #889
|
6 years ago |
Stephen Gold
|
ac182e38d5
|
add a test for JME issue #877
|
6 years ago |
Nehon
|
6b2af9917b
|
Fixes post shadows compilation issue on android
|
7 years ago |
theMinka
|
dd561a0c5b
|
Reworked the TestBlendEquations example (#848)
|
7 years ago |
Nehon
|
3aeb7350ae
|
Fixes an issue with animation speed being wrongly applied
|
7 years ago |
Nehon
|
0cc97f5653
|
Deletes obsolete TestPBREnv test
|
7 years ago |
Nehon
|
83aef82d92
|
Adds support for light porbe blending and Oriented box light probes with corrected parallax
|
7 years ago |
Nehon
|
9df4449f49
|
Adds animation mask to the animation system
|
7 years ago |
Nehon
|
a463f5515a
|
Negative speed now plays an animation backwards
|
7 years ago |
Nehon
|
daba9b8bc7
|
Proper serialisation for morph animation
|
7 years ago |
Nehon
|
4048f8ba26
|
Adds a cpu fallback for morph animation when all morph targets cannot be handled on the gpu
|
7 years ago |
Rémy Bouquet
|
42215f4890
|
Hardware Morph animation implementation and glTF loading
|
7 years ago |
Nehon
|
072bdbb6be
|
Enhanced hardware skinning test
|
7 years ago |