3912 Commits

Author SHA1 Message Date
rem..om
054458aedf Remove Inputmappingloc.java from repo
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10445 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-26 23:13:27 +00:00
rem..om
103b666e06 ry to fix InputMappingBlock file
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10444 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-26 22:53:09 +00:00
rem..om
a400851908 Fixed imports in TestShaderNodes
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10443 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-26 21:58:33 +00:00
rem..om
7a79d7160e Reverted accidental commit of GeometryList
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10442 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-26 21:55:59 +00:00
rem..om
4752376c01 SDK :New Material Definition editor based on shader nodes
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10441 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-26 19:57:16 +00:00
jul..om
ce31958ece Improves OpenGL-ES support (especially for Raspberry Pi), contribution of Erkki Nokso-Koivisto (with small changes), converts ABGR to RGBA only if the extension GL_EXT_abgr is not supported
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10440 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-26 20:00:03 +00:00
rem..om
39b75a4aa6 SDK : Material editor : abtracted a preview renderer to use both in the material editor and in the material definition editor
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10439 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-26 19:55:51 +00:00
rem..om
ce86297979 SDK : Material editor fixed an npe in MaterialProperty when a param value was null
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10438 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-26 19:54:17 +00:00
rem..om
6a86bf034e SDK : ProjectAssetManager now can separateley fetch files with an extension from current project and from dependencies
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10437 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-26 19:51:11 +00:00
rem..om
929504dae1 SDK : TexturePropertyEditor now properly triggers a change event when the property is changed
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10436 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-26 19:48:10 +00:00
rem..om
1091069059 Shader Nodes implementation :
Test case


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10435 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-26 19:39:46 +00:00
rem..om
241cbce7e6 Shader Nodes implementation :
Sample Shader nodes and test material definition

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10434 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-26 19:39:18 +00:00
jul..om
0360f9a44a Improves OpenGL-ES support (especially for Raspberry Pi), contribution of Erkki Nokso-Koivisto, uses the default profile
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10433 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-26 19:35:14 +00:00
rem..om
55d065ab78 Shader Nodes implementation :
Core system

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10432 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-26 19:18:29 +00:00
rem..om
9e3a98931a AndroidInput : Discarded new events when the eventQueue is full to avoid an overflow error. This should only append when more than 1024 events are generated before they've been transformd to JME input events.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10431 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-25 18:00:19 +00:00
rem..om
a5dbe2306c Removed some code that was forcing nearest filtering for textures filtering on android
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10430 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-25 17:39:07 +00:00
rem..om
304878c712 Fixed issue where effect and audio tracks were looping even if they shouldn't
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10429 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-25 09:23:36 +00:00
Kae..pl
0a90ff21d2 Refactoring: removed unused class.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10428 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-24 20:02:34 +00:00
Kae..pl
687c1216ab Refactoring: removing unused code.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10427 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-24 19:59:33 +00:00
rem..om
e296b717b7 Commit Paul's MemoryUtils to JME3 util package
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10426 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-24 08:39:31 +00:00
bre..om
7360c789fa fixed typo in MultiTerrainLodControl causing terrains not to be removed
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10425 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-23 16:21:46 +00:00
bre..om
13758bd985 terrain will clear any caches it has now when detached from the scene graph
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10424 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-22 21:14:08 +00:00
nor..67
133d153bbb - remove setScale override from Sphere and Box
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10423 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-21 12:32:45 +00:00
rem..om
bc62609746 OGLESShaderRenderer now only force mediump precision for float in the fragment shader.
Default precision for the vertex shader for float is highp.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10422 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-20 22:31:15 +00:00
nor..67
c8446baa77 - fix desktop deployment for OSX by using Oracles stub instead of Apples
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10421 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-20 21:47:31 +00:00
nor..67
55d3153721 - adapt AndroidAudioRenderer to new AudioSource
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10420 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-20 19:30:47 +00:00
nor..67
651734af98 - fix sound dependencies for nifty
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10419 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-20 19:27:56 +00:00
nor..67
5746d0be4d - fix some dependencies for AudioNode
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10418 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-20 19:18:45 +00:00
nor..67
7b4f4b8678 - remove some unnecessary methods from AudioSource interface
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10417 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-20 18:51:44 +00:00
nor..67
22eb83fd9a - add generic AudioSource to abstract audio system away from AudioNode
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10416 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-20 18:33:42 +00:00
rem..om
df5afb1524 MeshLoader, ended up commenting the material.setKey() when a material resource was not found....couldn't figure the use of it, except crashing upon loading the model...
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10415 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-19 21:02:44 +00:00
nor..67
f8de35a9e8 - change BetterCharacterControl damping to be framerate decoupled
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10414 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-18 22:13:18 +00:00
rem..om
b81ac2be61 Fixed mesh.xml material loading where model key was set as the material key preventing further loading when this file was saved as a j3o
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10413 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-18 14:54:04 +00:00
nor..67
bc36506776 - add black fog to WoI
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10412 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-15 00:38:23 +00:00
nor..67
39205d3b21 - add damping for local x/z forces to BetterCharacterControl, remove debug
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10411 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-14 23:33:35 +00:00
nor..67
cb1920eaff - cleanup state detaching in WoI
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10410 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-14 22:53:34 +00:00
nor..67
8f5a8500a6 - fix coord display for WorldOfInception
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10409 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-14 22:46:15 +00:00
nor..67
50b7ed3b91 - fix coord display for WorldOfInception
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10408 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-14 22:44:26 +00:00
nor..67
bd76d72ec7 - add coord display for WorldOfInception
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10407 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-14 22:16:45 +00:00
nor..67
e100931c1f - add first version of WorldOfInception
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10406 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-14 15:00:13 +00:00
nor..67
fe20cbb55f - cleanup BulletAppState startPhysics/stopPhysics
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10405 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-14 14:19:44 +00:00
Kae..pl
31e327bbac Refactoring: SpatialConstraint now derives from Constraint and not BoneConstraint.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10404 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-14 10:44:50 +00:00
Kae..pl
4de3be91a9 Refactoring: unsupported (but known) constraint definitions are now represented by a single class instead of many classes that do nothing except logging a warning.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10403 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-14 10:35:49 +00:00
Kae..pl
28ea9d8a0d Refactoring: tabs replaced by spaces in blender importer sources. (removed unnecesary comment about the spaces so that is not misleading later for others ;) )
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10402 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-14 09:45:32 +00:00
Kae..pl
ecc8d8387b Refactoring: tabs replaced by spaces in blender importer sources. (4 spaces for each tab)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10401 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-14 09:43:08 +00:00
Kae..pl
9f4544a3a8 Added length of the bone to the BoneContext (this will be needed later by some of the constraints).
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10400 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-14 09:15:55 +00:00
nor..67
8a6490e9d2 SDK
- readd scenecomposer methods for now

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10399 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-14 05:12:26 +00:00
nor..67
967ec9cbe6 - clean up KinematicRagdollControl lifecycle, can now be rebuilt or re-added while in the physics space
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10398 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-14 01:39:22 +00:00
Kae..pl
dcd5fd5b4e Making sure that bone constraint will target either object or bone in its own armature. Allowing bone to target object (and not only bone as it was until now).
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10397 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-13 21:52:52 +00:00
nor..67
81b8ed4a47 SDK:
- remove unused methods in SceneComposer

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10396 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2013-02-13 15:44:07 +00:00