javasabr
ba4886da80
fixed saving spatial of motion event control.
8 years ago
Nehon
74858976eb
Fixed an issue where ParticleEmitter had NaN bounds during the first update when added to the scene graph during the update loop
8 years ago
Julien Seinturier
825b1baccb
Updating .gitignore in order to skip eclipse project configuration to be
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send to GitHub
8 years ago
Julien Seinturier
06759d1eb3
Adding native lib required by OpenVR and OSVR
8 years ago
Julien Seinturier
2af2b121ec
Conforming to LWJGL3 library
8 years ago
Julien Seinturier
59d41c865b
First jme3-vr commit
8 years ago
Nehon
390d35180b
Soft particles now has only one shader and one technique to work with any glsl version
8 years ago
Rémy Bouquet
4fbe5ec84d
Merge pull request #605 from JavaSaBr/add_cloneable_support_to_shadow_renderers_and_filters
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Add cloneable support to shadow renderers and filters
8 years ago
javasabr
87562bfbae
fixed NPE.
8 years ago
javasabr
c2219ecce5
removed the comment and returned a final modification to the method.
8 years ago
javasabr
f016469933
to prev
8 years ago
javasabr
6c3100f929
Added cloneable and jmeCloneable interfaces to shadows renders and filters
8 years ago
Rémy Bouquet
4c664f8df3
Merge pull request #603 from JavaSaBr/fix_editing_color_overlay_filter
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Fix editing color overlay filter
8 years ago
javasabr
1be4a48223
changed access to some methods of shadow render.
8 years ago
Nehon
f7181c38dc
Removed all xxx15.frag shaders and used GLSLCompat to have the same shader whatever version it's used for
8 years ago
javasabr
e7d95ee734
to prev
8 years ago
javasabr
56fc653725
fixed editing of color overlay filter
8 years ago
Nehon
a64594eea9
Better cloning for TechniqueDefs
8 years ago
Nehon
51eccfea2e
Imported the glslCompat directly in multisample.glsllib to have it to work properly with glsl 1.5+
8 years ago
Rémy Bouquet
93fff9fae8
Merge pull request #601 from mitm001/patch-1
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Update MotionEvent.java
8 years ago
mitm001
756a7c2683
Update MotionEvent.java
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Corrected minor spelling and class naming errors.
8 years ago
appveyor
f376ebb5c0
[ci skip] bullet: update windows natives
8 years ago
MeFisto94
0587c84527
Triggering a Native Physics build
8 years ago
Nehon
b0ed053472
Fixed a cloning issue and some tests
8 years ago
Nehon
d537a1c22e
Added a GLSL150 to most of the shaders used in the engine (except deprecated ones).
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All shaders now import the GLSLCompat.glsllib
8 years ago
Nehon
12a2f0f63c
One can now define several versions for the shader in a Technique in a J3md file, ie:
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VertexShader GLSL150 GLSL110 : "path/to/shader/file.vert"
FragmentShader GLSL150 GLSL110 : "path/to/shader/file.frag"
Versions must be separated with spaces. They will be matched together when creating the technique so they have to follow the same order for different shaders.
8 years ago
Nehon
4777c591b1
GLSLLoader now moves all extensions declaration found in the dependencies at the top of the shader code
8 years ago
Nehon
f2709858bb
Got rid of the sorting for Technique selection
8 years ago
Nehon
cb04548fd5
Techniques are now weighted and sorted depending on their LightMode and GLSL version
8 years ago
Nehon
c713a06146
Fixed Backface Shadows param for PBRLighting
8 years ago
appveyor
fd200ac2a0
[ci skip] bullet: update windows natives
8 years ago
sgold@sonic.net
c1253b68b1
back to UNIX line endings
8 years ago
sgold@sonic.net
d4cd3f916d
fix errors in how vector projection is calculated
8 years ago
empirephoenix
6493337477
Merge pull request #588 from JavaSaBr/added_lwjgl3_allocator
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implemented LWJGL3 BufferAllocator
8 years ago
Rémy Bouquet
d5658674e8
Merge pull request #592 from SkidRunner/master
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New Physics based jme3 example game.
8 years ago
SkidRunner
0384fe5477
jayfella commented 6 hours ago
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I would appreciate removing the presumed resolution and to display the
settings page by default before merging.
8 years ago
SkidRunner
5374c66636
Removed tempvars from update.
8 years ago
SkidRunner
1df2435fbd
New Physics based jme3 example game.
8 years ago
javasabr
90649456e0
added checking property existing.
8 years ago
javasabr
a131d22518
reverted the name of the allocator filed.
8 years ago
javasabr
b442bcd9c1
removed unnecessary field.
8 years ago
javasabr
b3ecb134ef
reverted the name of the logger field.
8 years ago
empirephoenix
b31ccf31d7
Merge pull request #581 from Ev1lbl0w/master
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Fix some problems in issue #96 (SDK branch)
8 years ago
Nehon
bf2369a50a
Fixed MikktSpaceTangentGenerator that was not replacing existing Tangent buffers on the mesh. That could cause crashes when the old tangent buffer did not have the same amount of components
8 years ago
javasabr
d468c20fba
implemented LWJGL3 BufferAllocator
8 years ago
Rémy Bouquet
8d818a21bc
Merge pull request #585 from grizeldi/patch-1
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Added LSF to showcased games
8 years ago
grizeldi
4e84e805df
Added LSF to showcased games
8 years ago
Paul Speed
d6130c07a0
Merge pull request #584 from mitm001/patch-1
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Update AbstractAppState.java
8 years ago
mitm001
4a37ec467c
Update AbstractAppState.java
8 years ago
Paul Speed
d8875a7898
Convert Skeleton and Bone over to use the JME cloner system for cloning...
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this should do automatic fix-up and hopefully make bones attachments work
properly again in clones.
8 years ago