Commit Graph

61 Commits (e12261eaa5673ef6aa698b078a697d5fc10e1a7d)

Author SHA1 Message Date
Daniel Johansson 5e8f5e6a1f Updated lwjgl3 module to use LWJGL 3.0.0b #35 which is the current stable build. 9 years ago
Daniel Johansson 14349695a9 The LWJGL 3 renderer was missing a call to GLContext.createFromCurrent(), sorted now. 9 years ago
Daniel Johansson f470637361 Fixed a build issue regarding lwjgl 3.x by now using 3.0.0a for longer stability as 3.0.0b-SNAPSHOT is a moving target and APIs are changing constantly. 9 years ago
Daniel Johansson c375974a9a Fixed a compiler error where glfw input classes wanted to use the old LwjglTimer class. 9 years ago
Daniel Johansson 30cdca7ad7 Native library loading is back to the way it used to be with the addition of LWJGL 3.x libraries added with a different key. 9 years ago
Daniel Johansson d8e964b2f0 Added copyright headers to some files. 9 years ago
Daniel Johansson b68035570d Removed a TODO note and added key count implementation (rough for now). 9 years ago
Daniel Johansson 66e0e7053c Fixed an issue where GLFW would not accept window focus again due to event polling not running. 9 years ago
Daniel Johansson 971b9524bd Fixed an issue with the GLFW mouse input coordinates not being mapped correctly. 9 years ago
Daniel Johansson 8f77dca931 Added jme3-lwjgl3 module which ultimately adds support for LWJGL 3.x and GLFW. 9 years ago
Daniel Johansson 89f10eca58 Added jme3-lwjgl3 module which ultimately adds support for LWJGL 3.x and GLFW. 9 years ago