jul..om
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ce31958ece
|
Improves OpenGL-ES support (especially for Raspberry Pi), contribution of Erkki Nokso-Koivisto (with small changes), converts ABGR to RGBA only if the extension GL_EXT_abgr is not supported
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10440 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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12 years ago |
rem..om
|
1091069059
|
Shader Nodes implementation :
Test case
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10435 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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12 years ago |
rem..om
|
241cbce7e6
|
Shader Nodes implementation :
Sample Shader nodes and test material definition
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10434 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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12 years ago |
jul..om
|
0360f9a44a
|
Improves OpenGL-ES support (especially for Raspberry Pi), contribution of Erkki Nokso-Koivisto, uses the default profile
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10433 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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12 years ago |
rem..om
|
55d065ab78
|
Shader Nodes implementation :
Core system
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10432 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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12 years ago |
rem..om
|
9e3a98931a
|
AndroidInput : Discarded new events when the eventQueue is full to avoid an overflow error. This should only append when more than 1024 events are generated before they've been transformd to JME input events.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10431 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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12 years ago |
rem..om
|
a5dbe2306c
|
Removed some code that was forcing nearest filtering for textures filtering on android
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10430 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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12 years ago |
rem..om
|
304878c712
|
Fixed issue where effect and audio tracks were looping even if they shouldn't
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10429 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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12 years ago |
Kae..pl
|
0a90ff21d2
|
Refactoring: removed unused class.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10428 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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12 years ago |
Kae..pl
|
687c1216ab
|
Refactoring: removing unused code.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10427 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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12 years ago |
rem..om
|
e296b717b7
|
Commit Paul's MemoryUtils to JME3 util package
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10426 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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12 years ago |
bre..om
|
7360c789fa
|
fixed typo in MultiTerrainLodControl causing terrains not to be removed
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10425 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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12 years ago |
bre..om
|
13758bd985
|
terrain will clear any caches it has now when detached from the scene graph
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10424 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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12 years ago |
nor..67
|
133d153bbb
|
- remove setScale override from Sphere and Box
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10423 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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12 years ago |
rem..om
|
bc62609746
|
OGLESShaderRenderer now only force mediump precision for float in the fragment shader.
Default precision for the vertex shader for float is highp.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10422 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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12 years ago |
nor..67
|
55d3153721
|
- adapt AndroidAudioRenderer to new AudioSource
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10420 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
nor..67
|
651734af98
|
- fix sound dependencies for nifty
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10419 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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12 years ago |
nor..67
|
5746d0be4d
|
- fix some dependencies for AudioNode
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10418 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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12 years ago |
nor..67
|
7b4f4b8678
|
- remove some unnecessary methods from AudioSource interface
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10417 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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12 years ago |
nor..67
|
22eb83fd9a
|
- add generic AudioSource to abstract audio system away from AudioNode
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10416 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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12 years ago |
rem..om
|
df5afb1524
|
MeshLoader, ended up commenting the material.setKey() when a material resource was not found....couldn't figure the use of it, except crashing upon loading the model...
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10415 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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12 years ago |
nor..67
|
f8de35a9e8
|
- change BetterCharacterControl damping to be framerate decoupled
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10414 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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12 years ago |
rem..om
|
b81ac2be61
|
Fixed mesh.xml material loading where model key was set as the material key preventing further loading when this file was saved as a j3o
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10413 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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12 years ago |
nor..67
|
bc36506776
|
- add black fog to WoI
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10412 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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12 years ago |
nor..67
|
39205d3b21
|
- add damping for local x/z forces to BetterCharacterControl, remove debug
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10411 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
nor..67
|
cb1920eaff
|
- cleanup state detaching in WoI
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10410 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
nor..67
|
8f5a8500a6
|
- fix coord display for WorldOfInception
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10409 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
nor..67
|
50b7ed3b91
|
- fix coord display for WorldOfInception
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10408 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
nor..67
|
bd76d72ec7
|
- add coord display for WorldOfInception
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10407 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
nor..67
|
e100931c1f
|
- add first version of WorldOfInception
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10406 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
nor..67
|
fe20cbb55f
|
- cleanup BulletAppState startPhysics/stopPhysics
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10405 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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12 years ago |
Kae..pl
|
31e327bbac
|
Refactoring: SpatialConstraint now derives from Constraint and not BoneConstraint.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10404 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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12 years ago |
Kae..pl
|
4de3be91a9
|
Refactoring: unsupported (but known) constraint definitions are now represented by a single class instead of many classes that do nothing except logging a warning.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10403 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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12 years ago |
Kae..pl
|
28ea9d8a0d
|
Refactoring: tabs replaced by spaces in blender importer sources. (removed unnecesary comment about the spaces so that is not misleading later for others ;) )
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10402 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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12 years ago |
Kae..pl
|
ecc8d8387b
|
Refactoring: tabs replaced by spaces in blender importer sources. (4 spaces for each tab)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10401 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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12 years ago |
Kae..pl
|
9f4544a3a8
|
Added length of the bone to the BoneContext (this will be needed later by some of the constraints).
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10400 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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12 years ago |
nor..67
|
967ec9cbe6
|
- clean up KinematicRagdollControl lifecycle, can now be rebuilt or re-added while in the physics space
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10398 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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12 years ago |
Kae..pl
|
dcd5fd5b4e
|
Making sure that bone constraint will target either object or bone in its own armature. Allowing bone to target object (and not only bone as it was until now).
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10397 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
Kae..pl
|
04998a07c0
|
Bugfix: mipmap generation once again dependant on the blender settings and on blender key settings :)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10394 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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12 years ago |
nor..67
|
0ec18dca80
|
- make jbullet mesh generation synchronized
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10393 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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12 years ago |
iwg..om
|
b7ae718b64
|
Correct default value for invert mouse events. By default, raw touch events have the same coordinate origin as Desktop mouse events (lower left corner). The default for mouseEventsInvertX and mouseEventsInvertY should be false to match Desktop mouse.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10390 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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12 years ago |
Kae..pl
|
bdd8ab1fb0
|
Feature: added constraint definitions that were added to blender 2.62 so that the loaded does not crash when meets one
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10385 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
iwg..om
|
d59e679f71
|
Add copy of engine src/test to Android jME3 Test template project
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10384 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
Kae..pl
|
142905654f
|
Added a function that creates the full name of the field (with its pointer and table indicators). Just for debugging purposes.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10381 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
nor..67
|
ad927bcd6a
|
- change blender texture locator to always set the texture key on loaded textures explicitly (for relative textures too)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10378 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
Kae..pl
|
21dc62e293
|
Refactoring: removing unnecessary asset manager from BlenderInputStream constructor (the manager was never used).
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10377 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
nor..67
|
629d1caba7
|
- change blender texture locator to always set the texture key on loaded textures explicitly
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10376 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
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12 years ago |
nor..67
|
56244c7744
|
- separate update() call in KinematicRagdollControl to multiple methods to make them run hot quicker
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10374 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
nor..67
|
a53071ca4d
|
- small optimization in ragdoll deserialization
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10373 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |
nor..67
|
f29b7fadab
|
- add serialization for KinematicRagdollControl (TODO: presets)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10372 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
|
12 years ago |