Commit Graph

2247 Commits (ce31958ecea0316de4f6bb37c9cca471cc74f8b9)

Author SHA1 Message Date
jul..om ce31958ece Improves OpenGL-ES support (especially for Raspberry Pi), contribution of Erkki Nokso-Koivisto (with small changes), converts ABGR to RGBA only if the extension GL_EXT_abgr is not supported 12 years ago
rem..om 1091069059 Shader Nodes implementation : 12 years ago
rem..om 241cbce7e6 Shader Nodes implementation : 12 years ago
jul..om 0360f9a44a Improves OpenGL-ES support (especially for Raspberry Pi), contribution of Erkki Nokso-Koivisto, uses the default profile 12 years ago
rem..om 55d065ab78 Shader Nodes implementation : 12 years ago
rem..om 9e3a98931a AndroidInput : Discarded new events when the eventQueue is full to avoid an overflow error. This should only append when more than 1024 events are generated before they've been transformd to JME input events. 12 years ago
rem..om a5dbe2306c Removed some code that was forcing nearest filtering for textures filtering on android 12 years ago
rem..om 304878c712 Fixed issue where effect and audio tracks were looping even if they shouldn't 12 years ago
Kae..pl 0a90ff21d2 Refactoring: removed unused class. 12 years ago
Kae..pl 687c1216ab Refactoring: removing unused code. 12 years ago
rem..om e296b717b7 Commit Paul's MemoryUtils to JME3 util package 12 years ago
bre..om 7360c789fa fixed typo in MultiTerrainLodControl causing terrains not to be removed 12 years ago
bre..om 13758bd985 terrain will clear any caches it has now when detached from the scene graph 12 years ago
nor..67 133d153bbb - remove setScale override from Sphere and Box 12 years ago
rem..om bc62609746 OGLESShaderRenderer now only force mediump precision for float in the fragment shader. 12 years ago
nor..67 55d3153721 - adapt AndroidAudioRenderer to new AudioSource 12 years ago
nor..67 651734af98 - fix sound dependencies for nifty 12 years ago
nor..67 5746d0be4d - fix some dependencies for AudioNode 12 years ago
nor..67 7b4f4b8678 - remove some unnecessary methods from AudioSource interface 12 years ago
nor..67 22eb83fd9a - add generic AudioSource to abstract audio system away from AudioNode 12 years ago
rem..om df5afb1524 MeshLoader, ended up commenting the material.setKey() when a material resource was not found....couldn't figure the use of it, except crashing upon loading the model... 12 years ago
nor..67 f8de35a9e8 - change BetterCharacterControl damping to be framerate decoupled 12 years ago
rem..om b81ac2be61 Fixed mesh.xml material loading where model key was set as the material key preventing further loading when this file was saved as a j3o 12 years ago
nor..67 bc36506776 - add black fog to WoI 12 years ago
nor..67 39205d3b21 - add damping for local x/z forces to BetterCharacterControl, remove debug 12 years ago
nor..67 cb1920eaff - cleanup state detaching in WoI 12 years ago
nor..67 8f5a8500a6 - fix coord display for WorldOfInception 12 years ago
nor..67 50b7ed3b91 - fix coord display for WorldOfInception 12 years ago
nor..67 bd76d72ec7 - add coord display for WorldOfInception 12 years ago
nor..67 e100931c1f - add first version of WorldOfInception 12 years ago
nor..67 fe20cbb55f - cleanup BulletAppState startPhysics/stopPhysics 12 years ago
Kae..pl 31e327bbac Refactoring: SpatialConstraint now derives from Constraint and not BoneConstraint. 12 years ago
Kae..pl 4de3be91a9 Refactoring: unsupported (but known) constraint definitions are now represented by a single class instead of many classes that do nothing except logging a warning. 12 years ago
Kae..pl 28ea9d8a0d Refactoring: tabs replaced by spaces in blender importer sources. (removed unnecesary comment about the spaces so that is not misleading later for others ;) ) 12 years ago
Kae..pl ecc8d8387b Refactoring: tabs replaced by spaces in blender importer sources. (4 spaces for each tab) 12 years ago
Kae..pl 9f4544a3a8 Added length of the bone to the BoneContext (this will be needed later by some of the constraints). 12 years ago
nor..67 967ec9cbe6 - clean up KinematicRagdollControl lifecycle, can now be rebuilt or re-added while in the physics space 12 years ago
Kae..pl dcd5fd5b4e Making sure that bone constraint will target either object or bone in its own armature. Allowing bone to target object (and not only bone as it was until now). 12 years ago
Kae..pl 04998a07c0 Bugfix: mipmap generation once again dependant on the blender settings and on blender key settings :) 12 years ago
nor..67 0ec18dca80 - make jbullet mesh generation synchronized 12 years ago
iwg..om b7ae718b64 Correct default value for invert mouse events. By default, raw touch events have the same coordinate origin as Desktop mouse events (lower left corner). The default for mouseEventsInvertX and mouseEventsInvertY should be false to match Desktop mouse. 12 years ago
Kae..pl bdd8ab1fb0 Feature: added constraint definitions that were added to blender 2.62 so that the loaded does not crash when meets one 12 years ago
iwg..om d59e679f71 Add copy of engine src/test to Android jME3 Test template project 12 years ago
Kae..pl 142905654f Added a function that creates the full name of the field (with its pointer and table indicators). Just for debugging purposes. 12 years ago
nor..67 ad927bcd6a - change blender texture locator to always set the texture key on loaded textures explicitly (for relative textures too) 12 years ago
Kae..pl 21dc62e293 Refactoring: removing unnecessary asset manager from BlenderInputStream constructor (the manager was never used). 12 years ago
nor..67 629d1caba7 - change blender texture locator to always set the texture key on loaded textures explicitly 12 years ago
nor..67 56244c7744 - separate update() call in KinematicRagdollControl to multiple methods to make them run hot quicker 12 years ago
nor..67 a53071ca4d - small optimization in ragdoll deserialization 12 years ago
nor..67 f29b7fadab - add serialization for KinematicRagdollControl (TODO: presets) 12 years ago