1350 Commits

Author SHA1 Message Date
Kirill Vainer
64452843f1 sdk: correct jme.com -> jme.org 2015-08-11 21:15:35 -04:00
Kirill Vainer
5709fe587d sdk build: correct spec version dependency 2015-08-11 21:11:17 -04:00
Kirill Vainer
c69aac25b5 sdk plugins: fix link to jME3 website 2015-08-09 17:03:12 -04:00
Kirill Vainer
e60fbda50f sdk: use a high resolution icon 2015-08-09 17:00:57 -04:00
Kirill Vainer
9eb1ce8694 sdk build: fix year in jME3 license 2015-08-09 17:00:25 -04:00
Kirill Vainer
8fcf864839 sdk build: remove googlecode upload tasks 2015-08-09 16:59:36 -04:00
Kirill Vainer
9de1cd3060 sdk build: fix incorrect regex for matching spec version 2015-08-09 13:43:28 -04:00
Kirill Vainer
42597f0bc4 sdk build: generate spec version based on GIT revision 2015-08-09 13:32:46 -04:00
Kirill Vainer
e2d41ef8ee sdk: change javac source / target to 1.6 2015-08-08 22:13:40 -04:00
Kirill Vainer
a68a9747bb SDK Update Center URL: change 3.0 -> 3.1
Doesn't work yet, because the 3.1 folder is missing from the updates server.
2015-08-04 23:46:00 -04:00
Rémy Bouquet
fbe558779e Merge pull request #282 from Dokthar/sdk_scenecomposer
SDK SceneComposer : smalls changes and cleaner code
2015-07-16 21:39:11 +02:00
Nehon
5989711f73 Added multi selection to the ShaderNode editor.
One can now select several items by left clicking with ctrl or shit held.
One can now move all selected items at once.
One can now delete all selected items at once.
2015-07-15 23:55:33 +02:00
Normen Hansen
6f33002f9a SDK:
- close asset after loading with ModelImportTool
2015-05-31 16:06:22 +02:00
Normen Hansen
ceb45ff718 SDK:
- close asset after loading with ModelImportTool
2015-05-31 15:18:59 +02:00
Maselbas
258fee5753 SDK SceneComposer : refactor and cleaner code, more functional code and less sides effects 2015-05-17 16:42:29 +02:00
Maselbas
07fcde3b73 SDK SceneComposer : the DeleteShortcut cannot be activated if an other shortcut is already active 2015-05-16 22:41:30 +02:00
Maselbas
97e1cf8cf3 SDK SceneComposer : added comments in the ShortCutManager
- refactor getNumberkey() to getNumberKey()
2015-05-15 22:38:18 +02:00
Maselbas
bbca035a43 SDK SceneComposer : all shortcuts tool are now outside of the selectTool,
- added the Delete and Duplicate shortcut
 - deleted the MoveManager
 - clean up the SelectTool (removed old shortCuts)
 - now the ShortcutManager can also provide to SorthcutTools the state of ctr, alt and shift key
2015-05-15 20:36:55 +02:00
Maselbas
e9b1972aca SDK SceneComposer : clean up in the RotateTool, changed the name of the UndoableSceneEdit
from ScaleUndo to RotateUndo
2015-05-15 18:47:14 +02:00
Maselbas
1f4ee34de8 SDK SceneComposer : add Rotate and Scale Shortcut, plus done some clean up into the MoveShorcut 2015-05-15 18:43:45 +02:00
Maselbas
6ef33e4c10 SDK SceneComposer : added UndoRedo for the MoveShortcut 2015-05-15 17:57:47 +02:00
Maselbas
fb44f5fb7b SDK SceneComposer : Added the new Move Shortcut, you can use this shortcut with all others tools 2015-05-14 19:09:07 +02:00
Maselbas
e27b8a5739 SDK SceneComposer : bugfix in the ShortcutManager, prevent from setting the currentShorcut to NULL when there are no new activable shortcuts 2015-05-14 19:02:35 +02:00
Maselbas
92ab8b8060 SDK SceneComposer : small modifications on the PickManager, now the camera rotation isn't cloned so it's no more necessary to update the rotation before the updataPick() 2015-05-14 18:55:07 +02:00
Maselbas
f6b7c3819a SDK SceneComposer : added abstract ShortcutTool class that extends SceneEditTool
- added a shortcutManager that provide some usefull methodes for ShortcutTools. Also handle activation of shortcuts.
- wip : implementation of the MoveShortcut (based on the same shortcut provided by the selectTool) using ShortcutTool and the ShortcutManager.
- modified the SceneComposerToolController to work with the ShortcutManager & ShortcutTool
2015-05-10 01:57:27 +02:00
Maselbas
82f031cdff SDK SceneComposer : fixed the rotate tool, now all works fine, Great Success ! 2015-05-01 19:25:14 +02:00
Maselbas
a913d8e0c2 SDK Scenecomposer : now right clicking will cancel current transformation for the Scale, Rotate and Move Tool, looks like the selectTools shortcut
- improved these tool feedback, its easier to begin the tranformation as its start on the first click instead of the first dragg
2015-04-30 19:35:39 +02:00
Maselbas
986950fb1d Merge branch 'scenecomposer/master' of https://github.com/Dokthar/jmonkeyengine into scenecomposer/master 2015-04-29 22:17:35 +02:00
Maselbas
df96ab4f14 SDK SceneComposer : fix a warning at the build time 2015-04-29 21:52:25 +02:00
Dokthar
a457b81d13 Merge pull request #5 from jMonkeyEngine/master
Merge jMonkeyEngine/master into scenecomposer/master
2015-04-29 10:28:12 +02:00
Maselbas
8b8425ba68 SDK SceneComposer : fixed camera transformation type now works for move and scale tool, but act realy weird with rotate tool. 2015-04-28 23:55:05 +02:00
Maselbas
a531794c66 SDK SceneComposer : - added tooltip for the new jComboBox
- modified tooltip for scale and rotate tools : removed (in-development)
2015-04-28 22:27:12 +02:00
Maselbas
5c539f5656 SDK SceneComposer : fix scale tool, now the global option should work 2015-04-28 22:10:07 +02:00
Maselbas
2104edabe4 SDK SceneComposer : forget to add .form after the rework of the window 2015-04-28 22:00:31 +02:00
Maselbas
0eac437862 SDK SceneComposer : - added local, global and camera choice into the scenecomposer, this option is displayed into the SceneComposer Window close to scene edit tool.
- the scale tool still only work as local
- the camera option still need some enhancement
2015-04-28 20:01:11 +02:00
Kirill Vainer
b7af06e41c SDK Build: ensure netbeans folder is not empty
For some reason Travis-CI will create folders that were requested to be cached, thus causing the build to fail.
2015-04-27 19:39:50 -04:00
Dokthar
d48c1e0e9d Merge pull request #4 from jMonkeyEngine/master
Merge branch "jmonkeyengine/master" into "scenecomposer/master"
2015-04-26 22:43:56 +02:00
Maselbas
f2a92a13b3 GDK SceneComposer :
- add a new file : PickManager that provide severals informations for tools.
- modified the MoveTool, RotateTool and ScaleTool according with the pickManager
- now local/global choice for transformations is just a step away
2015-04-26 22:14:15 +02:00
Maselbas
fc8cebe17d GDK SceneComposer :
- The colorAll option for highlightAxisMarker will now highlight only all quads (without axis)
2015-04-26 21:55:18 +02:00
normen
a9913e4349 Merge pull request #260 from Dokthar/scenecomposer/master
SDK / scenecomposer : axis pick for move and scale tool
2015-04-20 13:49:57 +02:00
Nehon
001f3f8f0e SDK : Fixed an issue where the shader cide template was not generated properly when creating a shader node definition. 2015-04-17 20:17:04 +02:00
Maselbas
0d95422d53 revert some changes in MoveTool 2015-04-16 18:22:50 +02:00
Maselbas
5ef1292484 SDK : SceneComposer
- Added support for Axis X,Y,Z scaling into the ScaleTool, still need some enhancement
2015-04-15 23:31:13 +02:00
Maselbas
abb1a69d6f SDK : SceneComposer
- Added support for Axis X,Y,Z movement into the MoveManager
2015-04-15 20:34:57 +02:00
Maselbas
b27f86a3ae fix SceneEditTool :
- axis pick is now available
2015-04-15 00:34:59 +02:00
Maselbas
684c923632 Fix issue #255 - scenecomposer : forcedCamera
- Now you can't use scenecomposer tool while overiding the camera control
 - Fixed a tool modificaton not undo/redo able.
2015-04-12 15:31:48 +02:00
iwgeric
d00c8a109f SDK: Switch android projects to use an Android Fragment 2015-04-02 23:50:37 -04:00
iwgeric
b095158bc0 SDK: Add temporary fix to remove android.jar from mobile/libs folder during build.
android.jar is being added to jme3-android.jar during the build.  Build script of jme3-android project needs to be updated to not add android.jar to begin with.
2015-04-02 13:16:03 -04:00
iwgeric
664dfc037c SDK: Update creation of MainActivity and AndroidManifest to support jME 3.1
Add screen orientation to manifest and update the min version to 9.
Update MainActivity creation to remove references to properties removed from AndroidHarness.
2015-04-02 13:14:16 -04:00
iwgeric
be6416b736 SDK: Add layout.xml and strings.xml to Important Files node in Android projects.
Useful to quickly modify the layout for the upcoming switch to Android Fragments.
2015-04-02 13:12:08 -04:00