Commit Graph

3427 Commits (bbf88a3090e1f876fc59837d755c7d42d898f0f2)
 

Author SHA1 Message Date
sha..rd 2cec3f82eb * Fix ClassCastException when loading old blender-based j3o files 13 years ago
Sha..rd 4fc046a0e1 * Particle meshes now call updateCounts() when number of particles changes. This might fix native crashes in some cases. 13 years ago
Sha..rd 30dfa52f51 * TGA loader now supports loading colormapped (non-RLE only) images 13 years ago
Sha..rd cac820803b * Better checking for MRT in renderer (first against max color attachments then against draw buffers) 13 years ago
bre..ns fba447dc60 added rotate tool to SDK, thanks @kbender 13 years ago
nor..67 79ab8cd945 SDK: 13 years ago
rem..om 2b097ebdfc SkeletonControl : check hasArray for both BoneWeight and BoneIndex buffers before prep them for anim (convert them to non direct). 13 years ago
nor..67 583cf61d37 - update bullet build script to allow bullet/jme development on windows 64 13 years ago
nor..67 6843b2a2a5 - update mac bullet binary and natives jar file 13 years ago
nor..67 26c3cb759c Updating linux bullet binaries 13 years ago
nor..67 97ad04a8bd Adding 64bit bullet dll 13 years ago
nor..67 336033cea7 - fix build of 64bit windows bullet dll 13 years ago
nor..67 783ec50326 - final version of Material/RenderState comparison and hashValue methods, he who changes them again has to buy a crate of beer for all core members 13 years ago
nor..67 c803ffd1ae - add possible build fix for bullet windows64 linux/mingw 13 years ago
rem..om 311242b6d9 - Framebuffer can now render to a cube map face, thanks to dflemstr 13 years ago
rem..om c9d5011555 used dynamicEqual instead of dynamicHashCode in BatchNode and GeometryBatchFactory 13 years ago
rem..om d33cbce333 - Changed BatchNode and GeometryBatchFactory according to material recent changes. 13 years ago
ShA..Rd 960837fe02 NORMEN IS ALWAYS RIGHT 13 years ago
ShA..Rd 2339b7d2e5 * Fix Material.hashCode/equals and RenderState.hashCode() 13 years ago
sky..ok a625e8ae2a Javadoc fixes R PHUN 13 years ago
PSp..om 8bfe663402 Fixed the video recorder app state to attach itself 13 years ago
nor..67 e52701f3e1 SDK: 13 years ago
nor..67 352ee2083b SDK: 13 years ago
nor..67 77fc3e3eee SDK: 13 years ago
nor..67 fa03a75cba SDK: 13 years ago
nor..67 714484047b SDK: 13 years ago
nor..67 eaf415cd80 SDK: 13 years ago
nor..67 cf617fcae0 SDK: 13 years ago
nor..67 92e2e35aef - change Material.equals to Material.contentEquals 13 years ago
sky..ok f6ea856f9e GLObject/GLObjectManager -> NativeObject/NativeObjectManager in docs 13 years ago
sky..ok 96e20aad8d Javadoc fixes: Down from 260 to 221 warnings 13 years ago
dan..om 690915870c A whole lot of code formatting, unused import removal and other readability fixes. 13 years ago
nor..67 cd010fa5e7 SDK: 13 years ago
Kae..pl 858c8ba9ba Fix to properties loading: properties are now stored in Spatial as basic types (supported by UserData) or Savables supported by jme core. 13 years ago
bre..ns a5c8cb8ead option to flip texture's Y for skyFactory in SDK 13 years ago
Kae..pl f9593adee1 Fixed NPE error when using a single 'None' texture type in the material definition. 13 years ago
rem..om 2e704987b9 Fixed alpha variable declaration in SSAO Normal pass shader.Thanks to koris. 13 years ago
ShA..Rd 3d60482b46 * Fix paul complaining 13 years ago
ShA..Rd 807a3e6fc5 * Fix incorrect format for DepthStencil in TextureUtil (fix potential GL issue) 13 years ago
bre..ns aeb231904a nav mesh generator remembers params and has tooltips now 13 years ago
Kae..pl 2fe4d620d9 Fixing a bug where texture size getter is called before the opengl is initialized. 13 years ago
Kae..pl b09e37c9d9 Added support for multilayered images. 13 years ago
Kae..pl 96cfd22510 Support for base texture blending for DDS textures. 13 years ago
rem..om 9d7d5a388c Shadows/SSAO and transparency : Removed the AlphaDiscardThreshold from the frag shaders 13 years ago
Kae..pl be9dc94d88 Removing unused folders. 13 years ago
Kae..pl 82c72f004f Removing unused folders. 13 years ago
Kae..pl c4bf1b59a0 Removing @Override annotations from methods that implements interfaces (this will make the code Java 5 compatible). 13 years ago
rem..om 22edb7beb0 Shadows/SSAO and transparency : Removed the AlphaDiscardThreshold attribute from the lighting material. Transparency discarding is now handled by the AlphaFallOff render state (as it should be). 13 years ago
Kae..pl 8de8bf2d3e Textures loading refactoring. 13 years ago
bre..ns f669290a3a updated terrainLighting.frag's shininess to match more of Lighting.frag 13 years ago