Commit Graph

1 Commits (b40e9840a172be5c83989d62a45c16cee6535794)

Author SHA1 Message Date
nor..67 c906508e62 - big refactoring of engine build and cleaning of sources, totally breaking SDK build for now 14 years ago
nor..67 2f45134fd5 - fix TerrainPatch recognition in terrain compound generation 14 years ago
nor..67 397c2acec8 - fix scaling in terrain compound generation 14 years ago
nor..om 197bba7fe8 - fix TerrainPatch method signature to not break old projects, deprecate getHeightmap, add new getHeightMap 14 years ago
nor..67 aa4b8d19e7 - create HeightFieldCollisionShapes in CollisionShapeFactory CompoundShape generation as well 14 years ago
nor..67 bd613fee2b - fix bullet CollisionShapeFactory for new terrain heightfield 14 years ago
nor..67 19403e5660 - add fix for physics mesh generation and physics collision shape ignore flag to native bullet 14 years ago
nor..67 aa2c4333f4 - merge changes to native bullet 14 years ago
nor..67 862540833b copy Bullet Native to trunk 14 years ago
nor..67 e0e539c8bd - fix physics debug view rogue meshes by adding mesh.getFloatBuffer(Type.Position).clear() 14 years ago
nor..67 9e53abbb7a move jme3 to trunk 14 years ago