Commit Graph

5 Commits (b1473c302c4076a4c336b65abe4f953a91abf1a2)

Author SHA1 Message Date
Dokthar b1473c302c Bullet RigidBody : modification of the serializer to support the old & new angular factor 10 years ago
Dokthar 7f2c7c5d35 Bullet RigidBody : prevent from breaking the API & reverted 10 years ago
Maselbas 3780061863 Bullet PhysicsRididBody : compile time error fix 10 years ago
Maselbas 878f2cbbbc Bullet PhysicsRigigBody : added set/getAngularFactor(Vector3f) and set/getLinearFactor(Vector3f), these methods are usefull for locking axis translations or rotation 10 years ago
Normen Hansen a16857c8f4 switch to gradle layout 11 years ago
nor..67 3fc8b7701a - remove physics debug implementation in favor of debug AppState (WIP) 12 years ago
nor..67 7ba657e430 - set logging from Level.INFO to Level.FINE for most logging 12 years ago
sky..ok 28ce76245f Change all source licenses to say 2009-2012 13 years ago
nor..67 3cdaf0e051 jme3: 14 years ago
nor..67 242af7aa5d - bullet native: fix changed signature for PhysicsRigidBody methods 14 years ago
nor..67 5bfd3bd68c - add collision callbacks to native bullet 14 years ago
nor..67 f798988f0a - commit fix to native bullet RigidBody setRestitution (thanks to @chototsu) 14 years ago
nor..67 dd1ccc7ed2 Bullet Native: 14 years ago
nor..67 862540833b copy Bullet Native to trunk 14 years ago
nor..67 c036d36c96 - throw error on dynamic mesh collision shape 14 years ago
nor..67 9e53abbb7a move jme3 to trunk 14 years ago