1206 Commits

Author SHA1 Message Date
Kae..pl
ba57377795 Refactoring: renaming 'DataRepository' to 'BlenderContext'.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8244 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-11 21:53:02 +00:00
Kae..pl
7a44519bac Modifiers refactoring. Common reference to loaded modifier to all classes deriving from 'Modifier' was dropped.
Now all modifiers hold their own data and do not give acces to them.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8243 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-11 21:47:47 +00:00
rem..om
6bbf141b9f terrain : fixed an issue on texture coordinates calculation (Some worm hole through space and time prevented the fix to go with previous commit....or that's just me)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8242 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-11 20:45:30 +00:00
nor..67
ed00bdae05 - update bundled blender export script for Blender 2.59+
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8241 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-11 19:24:27 +00:00
rem..om
9df9ad8564 terrain : fixed an issue on texture coordinates calculation
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8240 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-11 18:27:24 +00:00
kim..ng
7d315f04d9 Android: removed old apk code and added source of the curent beta1 demo apk.
Source is in: jme3test.android, only java classes and the android manifest.xml, not buildable without your own android project

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8239 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-11 16:04:15 +00:00
Kae..pl
3402f51824 Armature loading refactoring and bugfixing.
- animations should now load properly
- armature loading moved to ArmatureModifier (no bones are touched inside MeshHelper so the code should be a little more clear now)

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8238 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-11 13:23:33 +00:00
sha..rd
64c61c86e4 * Fix syntax errors due to JmeSystem/Platform changes
* Prevent stream closed exception when playing OGG music
 * Prevent UnsatisfiedLinkError when using audio effects on Mac
 * Add BitmapText caching to Nifty GUI. May improve FPS in guis with lots of text elements

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8237 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-11 02:02:29 +00:00
sha..rd
5ac90f46fa * Formatting for many android classes which needed it desperately
* Moved JmeSystem.Platform to its own class in core. Desktop's and Android's JmeSystem now both use it
 * Moved proper usage of efficient data from AndroidSkyFactory to SkyFactory, deprecated AndroidSkyFactory

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8236 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-10 21:26:59 +00:00
Kae..pl
45d1a0e772 Several fixes to animation loading.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8235 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-10 19:57:29 +00:00
Kae..pl
7c1c6dc065 Support for UV-coordinates mapping (only for the first texture at the moment).
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8234 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-10 14:06:52 +00:00
bre..ns
3383e2e086 * refactored TerrainLOD Control and removed some legacy classes for it, made it easier to use
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8233 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-09 23:34:15 +00:00
Kae..pl
b8618eba26 Support for generating UV coordinates for 3D textures if they are not manually created.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8231 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-09 17:19:18 +00:00
Kae..pl
76d9fd3a15 Tube projection support for objects containing many meshes.
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8230 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-09 17:08:46 +00:00
nor..67
f9f25813d0 - remove ManualBlenderTester
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8229 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-09 14:40:50 +00:00
bre..ns
2e1c4e8c29 NPE check on AudioNode read
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8228 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-08 23:46:21 +00:00
bre..ns
2c0f6d2d4d * added audio node marker to Scene Explorer.
* Light markers now are removed when light is deleted.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8227 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-08 23:45:33 +00:00
nor..67
cea09e02ed - apply some defaults to blender loader texture key when loading from file
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8226 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-08 23:36:29 +00:00
nor..67
450e40df32 - fix blender loader texture locating when blender model is loaded from assetmanager root
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8225 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-08 22:43:16 +00:00
nor..67
c5b9fef193 - update TestBlenderLoader to test loading relative images
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8224 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-08 22:32:52 +00:00
nor..67
50a5ecc00e - fix relative image locating in blender loader
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8223 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-08 22:31:25 +00:00
Kae..pl
b86c1f4e64 Generated textures refactoring.
* Algorithms changed (not depending on blender sources any more).
 * Improved loading speed (at least in some cases).
 * Unnecessary functions removed (there were a few :) ).
 * Several bugs fixed (some blending functions did not work well with textures; colorbands now calculated properly).

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8222 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-08 20:42:42 +00:00
nor..67
08f7363d1f SDK:
- change slightly misleading description of BasicGame project regarding the role of SimpleApplication

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8221 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-08 15:06:32 +00:00
nor..67
34bd5861b3 SDK:
- update applet-loader.zip

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8220 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-08 14:57:24 +00:00
nor..67
0a1bb996af SDK:
- update notes on updating to nightly

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8219 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-08 14:54:16 +00:00
nor..67
257d0317eb SDK:
- fix applet build target to copy the applet icon

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8218 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-08 12:21:11 +00:00
nor..67
b4fbc3bc30 SDK:
- add minSdkVersion to new android project AndroidManifest.xml
- fix formatting of MainActivity

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8217 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-08 11:48:29 +00:00
nor..67
7354d9def1 SDK:
- avoid double build for android when running application

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8216 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-08 00:44:10 +00:00
nor..67
f2de85a7a2 SDK:
- disable verbose logging for android by default

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8215 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-08 00:06:40 +00:00
nor..67
69294ee52c SDK:
- add package to MainActivity class

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8214 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-07 23:46:27 +00:00
nor..67
190f4a4886 - fix android tool path on windows
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8213 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-07 23:01:17 +00:00
nor..67
6df2a0c8ec - update lwjgl to 2.8.0-nightly, fixing MacOSX applets
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8212 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-07 20:14:50 +00:00
nor..67
5d79274363 - add null check on executable file to android SDK execution
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8211 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-07 11:18:03 +00:00
sha..rd
6d728615a3 * Ogre3D mesh.xml loader is now more resilient to certain models exported using blender2ogre
* Ogre3D dotScene loader can now load spot lights
 * Added some better debugging to FBO errors
 * Fix weird explosion in TestWalkingChar
 * Added additional "canvas torture methods" in TestCanvas 
 * Several fixes to canvas:
   - Issue when size becomes 0, 0
   - Freeze if no framerate limit is imposed and canvas is closed

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8210 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-07 02:46:40 +00:00
sha..rd
120a3d1e4f Blender Loader
* Correct calculation of spot light's inner and outer cone angles
 * Loaded lights are now attached to the model's root node instead of being foolishly discarded


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8209 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-07 02:39:02 +00:00
nor..67
ca0e7a83af - update platform includes
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8208 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-06 14:18:25 +00:00
nor..67
86e3e3d082 - add NBAndroid update center to Android Plugin
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8207 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-06 12:30:41 +00:00
nor..67
94cbd653ef - change build script to use specification version (no svn suffix) for stable build
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8206 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-06 12:21:14 +00:00
nor..67
5794e3c844 - change build script to use specification version (no svn suffix) for stable build
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8205 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-06 12:00:53 +00:00
nor..67
a4814166b5 SDK:
- select correct android target after target list has been updated using android tool

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8204 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-06 11:25:56 +00:00
nor..67
72a8006a11 SDK:
- Add "Android Files" node to project with MainActivity.java, AndroidManifest.xml and build.properties

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8203 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-06 11:17:28 +00:00
nor..67
8f2c0adefc SDK:
- fix selection of android target in UI 

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8202 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-06 10:15:45 +00:00
nor..67
4f149cc90b SDK:
- add android clean target to android deployment


git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8201 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-06 10:03:23 +00:00
bre..ns
69fe43f079 added terrain.getNormal(x,z)
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8200 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-06 05:31:24 +00:00
nor..67
7036ce194a SDK:
- some tooltips for android deployment settings

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8199 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-05 23:56:12 +00:00
bre..ns
a899fbc075 fixed TerrainGrid.getHeightmapHeight, fix thanks to @Makeshift
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8198 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-05 23:32:49 +00:00
nor..67
ce767f9729 SDK:
- some tooltips for android deployment settings

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8197 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-05 23:28:39 +00:00
nor..67
68f98cc52f SDK:
- fix restoring of UI selection of android sdk from settings

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8196 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-05 23:09:37 +00:00
bre..ns
86124b9a04 terrain.getHeight now scales the result
git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8195 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-05 22:27:11 +00:00
nor..67
4994f6f0fd SDK:
- fill more data for android target list

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8194 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
2011-09-05 21:43:30 +00:00